Player Matchup

Tiamat
Tiamat
DzO xKakashiX
Tiamat
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,487 Elo+
Solo
Vamana
Vamana
Subtlesloth
Vamana
Level 147
God Stats
0W - 2L
1,278 SR
Queue Stats
42W - 43L
1,409 Elo+
Solo
Shiva
Shiva
mexicano369
Shiva
Level 68
God Stats
6W - 11L
1,457 SR
Queue Stats
111W - 126L
1,440 Elo+
Solo
Bacchus
Bacchus
skelatongang
Bacchus
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
203W - 189L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
xKriKetx
Gilgamesh
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 133L
1,337 Elo+
Solo
Team Averages
Level 108
1,447 SR
1,409 Elo+

VS

Team Averages
Level 94
1,398 SR
1,472 Elo+
Thanatos
Thanatos
BATS190
Thanatos
Level 45
God Stats
4W - 6L
1,157 SR
Queue Stats
197W - 199L
1,425 Elo+
Solo
Tyr
Tyr
DADDY_L0NG_LEGSI
Tyr
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
224W - 199L
1,455 Elo+
Solo
Artio
Artio
SoulReapper99
Artio
Level 128
God Stats
2W - 7L
1,001 SR
Queue Stats
39W - 43L
1,415 Elo+
Solo
Agni
Agni
ariecanisares
Agni
Level 87
God Stats
5W - 5L
1,749 SR
Queue Stats
122W - 102L
1,518 Elo+
Solo
Cernunnos
Cernunnos
iMissAfrica
Cernunnos
Level 102
God Stats
9W - 12L
1,582 SR
Queue Stats
92W - 107L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
4,742
474
2,434
5,954
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
6
1 / 2 / 0
4,462
446
1,993
4,953
1,251
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 0
5,326
533
1,659
4,480
1,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
skelatongang
Bacchus
9
2 / 1 / 0
5,344
534
4,028
4,672
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
xKriKetx
Gilgamesh
8
0 / 2 / 1
4,818
482
3,012
5,285
3,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BATS190
Thanatos
10
3 / 2 / 3
6,389
639
4,022
8,598
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 0
5,934
593
3,542
5,847
4,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 0 / 4
5,063
506
758
3,496
1,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 4
6,654
665
3,758
3,861
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
iMissAfrica
Cernunnos
9
3 / 0 / 1
5,715
572
1,384
2,244
611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
11
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BATS190
Thanatos
3
2
3
2.25
W
2
1
0
2
L
0
5
2
0.2
W
0
0
4
2
L
Vamana
1
2
0
0.5
W
3
0
4
5
W
Cernunnos
iMissAfrica
Cernunnos
3
0
1
3.5
L
0
1
0
0
L
Bacchus
skelatongang
Bacchus
2
1
0
2
L
Gilgamesh
xKriKetx
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,126
Damage
13,464
25,344
Taken
24,046
13,534
Mitigated
10,765
2,614
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BATS190
Thanatos
4,022
1,514
0
7,030
8,598
2,742
0
2,626
5,878
0
29,107
W
3,542
499
0
2,711
5,847
4,271
0
1,510
4,051
0
24,967
L
2,434
543
0
430
5,954
2,392
0
2,129
3,593
15,802
0
W
758
170
333
772
3,496
1,949
115
1,008
2,468
4,283
0
L
Vamana
1,993
939
0
0
4,953
1,251
0
1,125
3,722
0
15,442
W
3,758
326
0
1,548
3,861
1,192
746
1,382
2,385
34,252
0
W
Cernunnos
iMissAfrica
Cernunnos
1,384
643
0
800
2,244
611
315
456
1,772
0
29,344
L
1,659
508
0
427
4,480
1,977
384
434
4,046
0
23,074
L
Bacchus
skelatongang
Bacchus
4,028
765
0
1,449
4,672
4,027
0
412
4,182
24,294
0
L
Gilgamesh
xKriKetx
Gilgamesh
3,012
832
0
308
5,285
3,887
0
0
5,285
3,890
12,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,692
Gold Earned
29,755
206
Minions Killed
268
0
Camps Cleared
0
940,156
Distance Traveled
958,833
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,389
639
62
6
0
210,640
0
W
Tyr
5,934
593
48
5
0
203,513
4
L
Tiamat
4,742
474
36
4
0
163,076
1
W
Artio
5,063
506
14
1
0
146,841
0
L
Vamana
4,462
446
26
3
0
202,950
0
W
Agni
6,654
665
86
9
0
212,689
0
W
Cernunnos
5,715
572
58
6
0
185,150
0
L
Shiva
5,326
533
50
5
0
216,398
0
L
Bacchus
5,344
534
53
5
0
208,461
1
L
Gilgamesh
4,818
482
41
4
0
149,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role