Player Matchup

Ra
Ra
Bronze IV
Aye Incursio
Ra
Bronze IV
Level 107
God Stats
1W - 2L
1,530 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Geb
Geb
Gold III
DKJ40
Geb
Gold III
Level 88
God Stats
51W - 49L
1,533 SR
Queue Stats
374W - 372L
1,493 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Isai_GR
Tsukuyomi
Gold IV
Level 69
God Stats
2W - 2L
1,667 SR
Queue Stats
29W - 34L
1,491 MMR
Solo
Apollo
Apollo
Bronze III
Jungas15
Apollo
Bronze III
Level 115
God Stats
0W - 1L
1,690 SR
Queue Stats
17W - 19L
1,475 MMR
Solo
Osiris
Osiris
Bronze IV
PMC Galaxy
Osiris
Bronze IV
Level 132
God Stats
5W - 5L
1,777 SR
Queue Stats
59W - 65L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,639 SR
1,492 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,663 SR
1,484 MMR
Eset
Eset
Silver II
Default90304
Eset
Silver II
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Party 1
Chaac
Chaac
Silver II
Focal775
Chaac
Silver II
Level 95
God Stats
1W - 0L
1,808 SR
Queue Stats
11W - 22L
1,500 MMR
Party 1
Atlas
Atlas
Gold IV
OffDaPerc
Atlas
Gold IV
Level 55
God Stats
1W - 1L
1,604 SR
Queue Stats
6W - 6L
1,442 MMR
Party 2
Hachiman
Hachiman
Gold V
WeTheKlaw
Hachiman
Gold V
Level 109
God Stats
2W - 0L
1,693 SR
Queue Stats
14W - 13L
1,478 MMR
Party 2
Arachne
Arachne
Silver II
racso23_23
Arachne
Silver II
Level 86
God Stats
1W - 0L
1,709 SR
Queue Stats
3W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 10
10,099
481
14,169
15,165
6,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Geb
DKJ40
Geb
16
4 / 5 / 5
10,219
487
6,766
22,991
17,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Isai_GR
Tsukuyomi
15
4 / 6 / 6
9,823
468
12,594
15,137
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
Jungas15
Apollo
17
3 / 5 / 5
10,435
497
5,963
17,504
5,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
PMC Galaxy
Osiris
19
3 / 3 / 3
11,367
541
12,344
17,586
20,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CharybdisLokiArtioGilgamesh

VS

Bans
AgniSolBellonaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 10
11,563
551
19,805
13,729
5,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Focal775
Chaac
16
1 / 5 / 15
10,207
486
8,671
22,504
24,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
OffDaPerc
Atlas
16
6 / 2 / 17
11,596
552
17,582
22,280
28,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
WeTheKlaw
Hachiman
19
11 / 3 / 6
12,632
602
16,906
16,075
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
racso23_23
Arachne
16
1 / 3 / 7
10,014
477
5,053
17,807
8,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
81
17
Kills
26
26
Deaths
18
29
Assists
55
Player
Kills
Deaths
Assists
KDA
L
3
7
10
1.14
L
Geb
DKJ40
Geb
4
5
5
1.3
W
7
5
10
2.4
W
Chaac
Focal775
Chaac
1
5
15
1.7
L
Tsukuyomi
Isai_GR
Tsukuyomi
4
6
6
1.17
L
Apollo
Jungas15
Apollo
3
5
5
1.1
W
Atlas
OffDaPerc
Atlas
6
2
17
7.25
L
Osiris
PMC Galaxy
Osiris
3
3
3
1.5
W
Hachiman
WeTheKlaw
Hachiman
11
3
6
4.67
W
Arachne
racso23_23
Arachne
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,836
Damage
68,017
88,383
Taken
92,395
55,445
Mitigated
73,175
26,299
Healing
40,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,169
1,439
1,795
4,703
15,165
6,348
0
6,950
7,931
80,363
0
L
Geb
DKJ40
Geb
6,766
863
284
3,146
22,991
17,363
0
14,300
8,429
17,469
5,873
W
19,805
1,075
3,606
3,656
13,729
5,731
1,405
3,364
10,197
79,540
0
W
Chaac
Focal775
Chaac
8,671
1,669
55
9,426
22,504
24,665
578
6,590
15,710
0
51,905
L
Tsukuyomi
Isai_GR
Tsukuyomi
12,594
2,836
0
2,126
15,137
5,142
174
6,671
8,255
0
54,116
L
Apollo
Jungas15
Apollo
5,963
2,889
0
6,928
17,504
5,901
0
5,986
11,456
0
66,983
W
Atlas
OffDaPerc
Atlas
17,582
5,786
770
5,454
22,280
28,657
581
7,382
14,544
42,063
0
L
Osiris
PMC Galaxy
Osiris
12,344
5,779
0
7,317
17,586
20,691
324
4,115
13,417
0
86,972
W
Hachiman
WeTheKlaw
Hachiman
16,906
8,417
0
9,214
16,075
6,040
1,235
2,180
13,713
0
93,611
W
Arachne
racso23_23
Arachne
5,053
2,829
0
7,890
17,807
8,082
1,399
6,100
11,599
0
71,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,943
Gold Earned
56,012
583
Minions Killed
484
0
Camps Cleared
0
2,041,069
Distance Traveled
2,033,533
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,099
481
172
8
0
401,583
3
L
Geb
10,219
487
38
2
0
415,494
7
W
Eset
11,563
551
135
6
0
387,670
5
W
Chaac
10,207
486
86
4
0
410,799
2
L
Tsukuyomi
9,823
468
76
4
0
405,827
9
L
Apollo
10,435
497
117
6
0
408,529
6
W
Atlas
11,596
552
27
1
0
377,669
4
L
Osiris
11,367
541
180
9
0
409,636
2
W
Hachiman
12,632
602
132
6
0
382,273
2
W
Arachne
10,014
477
104
5
0
475,122
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role