Player Matchup

Shiva
Shiva
Dogzilla22
Shiva
Level 112
God Stats
1W - 1L
1,465 SR
Queue Stats
17W - 13L
1,459 Elo+
Solo
Bakasura
Bakasura
Droslow
Bakasura
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 86L
1,433 Elo+
Solo
Cernunnos
Cernunnos
JoshwaEggrow
Cernunnos
Level 105
God Stats
4W - 1L
1,760 SR
Queue Stats
10W - 4L
1,641 Elo+
Solo
Nu Wa
Nu Wa
bee3ee3
Nu Wa
Level 44
God Stats
32W - 44L
1,292 SR
Queue Stats
36W - 48L
1,213 Elo+
Solo
Ra
Ra
zZeuSs99
Ra
Level 60
God Stats
11W - 13L
1,382 SR
Queue Stats
119W - 132L
1,465 Elo+
Solo
Team Averages
Level 90
1,480 SR
1,442 Elo+

VS

Team Averages
Level 52
1,500 SR
1,437 Elo+
Cu Chulainn
Cu Chulainn
Call_XX7
Cu Chulainn
Level 68
God Stats
7W - 5L
1,420 SR
Queue Stats
49W - 44L
1,659 Elo+
Solo
Gilgamesh
Gilgamesh
CoolCalmJosh
Gilgamesh
Level 16
God Stats
11W - 12L
1,422 SR
Queue Stats
19W - 25L
1,365 Elo+
Solo
Zeus
Zeus
MrSauce420
Zeus
Level 42
God Stats
35W - 31L
1,441 SR
Queue Stats
37W - 37L
1,367 Elo+
Party 1
Shiva
Shiva
SpadeTempa
Shiva
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 41L
1,425 Elo+
Party 1
Discordia
Discordia
meowGreef
Discordia
Level 49
God Stats
2W - 4L
1,716 SR
Queue Stats
39W - 69L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
4 / 2 / 17
8,850
805
9,008
12,559
7,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Droslow
Bakasura
13
1 / 2 / 4
8,283
753
2,790
11,202
3,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
JoshwaEggrow
Cernunnos
14
3 / 3 / 13
8,403
764
7,830
9,930
2,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
bee3ee3
Nu Wa
16
4 / 2 / 14
9,130
830
12,660
7,017
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
11 / 3 / 6
10,140
922
9,369
7,710
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Call_XX7
Cu Chulainn
15
3 / 3 / 2
8,551
777
4,075
12,626
7,384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
CoolCalmJosh
Gilgamesh
13
1 / 6 / 2
7,452
677
4,225
11,042
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 5 / 3
8,426
766
13,140
8,571
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
14
2 / 7 / 7
8,097
736
10,677
13,676
7,867
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
meowGreef
Discordia
14
1 / 2 / 1
7,817
711
4,985
4,716
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
23
Kills
11
12
Deaths
23
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Call_XX7
Cu Chulainn
3
3
2
1.33
L
Gilgamesh
CoolCalmJosh
Gilgamesh
1
6
2
0.33
W
Shiva
4
2
17
6.25
W
Bakasura
Droslow
Bakasura
1
2
4
1.5
W
Cernunnos
JoshwaEggrow
Cernunnos
3
3
13
3.17
L
4
5
3
1.1
L
Shiva
2
7
7
0.79
W
Nu Wa
bee3ee3
Nu Wa
4
2
14
5.5
L
Discordia
meowGreef
Discordia
1
2
1
0.75
W
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,657
Damage
37,102
48,418
Taken
50,631
18,429
Mitigated
24,266
15,464
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Call_XX7
Cu Chulainn
4,075
624
177
1,096
12,626
7,384
269
6,760
5,452
518
22,564
L
Gilgamesh
CoolCalmJosh
Gilgamesh
4,225
712
0
884
11,042
4,970
62
4,129
6,557
0
15,525
W
Shiva
9,008
1,828
1,845
4,266
12,559
7,128
1,421
5,277
6,963
1,178
16,449
W
Bakasura
Droslow
Bakasura
2,790
1,939
824
1,710
11,202
3,292
1,436
3,310
7,633
0
9,911
W
Cernunnos
JoshwaEggrow
Cernunnos
7,830
3,247
161
1,176
9,930
2,964
2,978
3,853
5,975
0
16,515
L
13,140
856
0
302
8,571
2,592
297
3,319
4,982
34,258
0
L
Shiva
10,677
1,593
116
1,152
13,676
7,867
220
6,156
7,323
0
33,823
W
Nu Wa
bee3ee3
Nu Wa
12,660
3,283
0
213
7,017
1,916
3,237
3,162
3,819
34,393
0
L
Discordia
meowGreef
Discordia
4,985
72
0
866
4,716
1,453
317
2,322
2,368
27,310
0
W
9,369
716
2,431
2,838
7,710
3,129
970
2,144
5,319
34,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,806
Gold Earned
40,343
162
Minions Killed
212
0
Camps Cleared
0
1,087,856
Distance Traveled
1,005,832
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,551
777
40
4
0
213,169
6
L
Gilgamesh
7,452
677
27
2
0
221,625
4
W
Shiva
8,850
805
15
1
0
258,629
0
W
Bakasura
8,283
753
21
2
0
211,356
3
W
Cernunnos
8,403
764
22
2
0
206,008
0
L
Zeus
8,426
766
52
5
0
187,087
0
L
Shiva
8,097
736
37
3
0
212,058
0
W
Nu Wa
9,130
830
43
4
0
209,858
0
L
Discordia
7,817
711
56
5
0
171,893
0
W
Ra
10,140
922
61
6
0
202,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role