Player Matchup

Ra
Ra
 
Ra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Embersbreath
Neith
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 135L
1,332 Elo+
Party 1
Atlas
Atlas
KINGMATT4444
Atlas
Level 34
God Stats
58W - 51L
1,467 SR
Queue Stats
127W - 155L
1,316 Elo+
Party 1
Olorun
Olorun
lilbrownbean57
Olorun
Level 65
God Stats
186W - 161L
1,542 SR
Queue Stats
816W - 885L
1,442 Elo+
Solo
Thor
Thor
noahinho98
Thor
Level 85
God Stats
4W - 8L
1,273 SR
Queue Stats
58W - 63L
1,409 Elo+
Party 1
Team Averages
Level 64
1,457 SR
1,400 Elo+

VS

Team Averages
Level 79
1,524 SR
1,397 Elo+
Shiva
Shiva
DIORIVE10
Shiva
Level 90
God Stats
5W - 3L
1,500 SR
Queue Stats
368W - 369L
1,468 Elo+
Solo
Bakasura
Bakasura
GardianBot
Bakasura
Level 79
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 65L
1,345 Elo+
Solo
Artemis
Artemis
RathWest
Artemis
Level 97
God Stats
2W - 2L
1,699 SR
Queue Stats
89W - 87L
1,456 Elo+
Solo
Jormungandr
Jormungandr
Tianshi07
Jormungandr
Level 80
God Stats
19W - 21L
1,420 SR
Queue Stats
514W - 509L
1,373 Elo+
Solo
Zhong Kui
Zhong Kui
empaque_pintado
Zhong Kui
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 151L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 3 / 2
4,784
478
2,655
3,846
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 0
4,503
450
1,373
6,728
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
4,676
468
1,778
9,111
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 5 / 0
5,054
505
3,507
8,118
2,341
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
3 / 3 / 0
5,243
524
2,804
7,085
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DIORIVE10
Shiva
11
3 / 0 / 4
6,406
641
4,725
5,411
2,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
GardianBot
Bakasura
11
8 / 1 / 2
6,928
693
6,153
6,155
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
RathWest
Artemis
10
3 / 0 / 0
6,061
606
7,699
6,440
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Tianshi07
Jormungandr
7
0 / 0 / 1
4,645
465
1,017
1,914
1,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
empaque_pintado
Zhong Kui
11
3 / 2 / 0
5,995
600
2,953
6,307
4,092
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
17
17
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
2
0.33
W
Shiva
DIORIVE10
Shiva
3
0
4
5
L
0
3
0
0
W
Bakasura
GardianBot
Bakasura
8
1
2
9
L
0
3
0
0
W
Artemis
RathWest
Artemis
3
0
0
3
W
Jormungandr
Tianshi07
Jormungandr
0
0
1
0.5
W
Zhong Kui
empaque_pintado
Zhong Kui
3
2
0
1.5
L
0
5
0
0
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,117
Damage
22,547
34,888
Taken
26,227
10,476
Mitigated
12,251
11,241
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,655
553
326
573
3,846
1,112
390
1,418
2,371
18,549
0
W
Shiva
DIORIVE10
Shiva
4,725
273
0
1,653
5,411
2,533
584
2,834
2,539
0
25,353
L
1,373
65
136
3,309
6,728
1,419
430
750
5,903
0
23,168
W
Bakasura
GardianBot
Bakasura
6,153
4,215
0
1,899
6,155
2,520
0
1,407
4,710
0
29,778
L
1,778
685
111
2,494
9,111
3,784
66
986
8,125
12,911
0
W
Artemis
RathWest
Artemis
7,699
3,009
0
3,012
6,440
1,871
644
1,309
5,131
0
35,487
W
Jormungandr
Tianshi07
Jormungandr
1,017
420
0
180
1,914
1,235
0
83
1,831
9,173
0
W
Zhong Kui
empaque_pintado
Zhong Kui
2,953
547
0
1,821
6,307
4,092
862
1,923
4,076
27,484
0
L
3,507
1,761
87
2,631
8,118
2,341
102
0
7,610
27,576
0
L
2,804
1,041
0
1,574
7,085
1,820
0
816
5,749
0
19,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,260
Gold Earned
30,035
206
Minions Killed
252
0
Camps Cleared
0
809,151
Distance Traveled
904,382
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,784
478
38
4
0
133,577
0
W
Shiva
6,406
641
49
5
0
208,076
1
L
Neith
4,503
450
52
5
0
159,926
1
W
Bakasura
6,928
693
66
7
0
243,985
0
L
Atlas
4,676
468
21
2
0
177,210
0
W
Artemis
6,061
606
62
6
0
179,041
0
W
Jormungandr
4,645
465
19
2
0
102,262
1
W
Zhong Kui
5,995
600
56
6
0
171,018
1
L
Olorun
5,054
505
57
6
0
153,860
1
L
Thor
5,243
524
38
4
0
184,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role