Player Matchup

Zeus
Zeus
Deltawhite
Zeus
Level 139
God Stats
2W - 4L
1,495 SR
Queue Stats
12W - 19L
1,409 Elo+
Solo
Kumbhakarna
Kumbhakarna
EdgardoVM
Kumbhakarna
Level 132
God Stats
12W - 12L
1,256 SR
Queue Stats
274W - 310L
1,412 Elo+
Solo
Da Ji
Da Ji
Fluered
Da Ji
Level 62
God Stats
0W - 1L
1,697 SR
Queue Stats
15W - 21L
1,454 Elo+
Solo
Shiva
Shiva
GonZloJCP
Shiva
Level 38
God Stats
0W - 2L
1,261 SR
Queue Stats
91W - 119L
1,444 Elo+
Solo
Hou Yi
Hou Yi
Herkan3
Hou Yi
Level 84
God Stats
4W - 10L
1,519 SR
Queue Stats
73W - 88L
1,445 Elo+
Solo
Team Averages
Level 91
1,446 SR
1,433 Elo+

VS

Team Averages
Level 95
1,557 SR
1,531 Elo+
Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Juniorharambe
Nu Wa
Level 108
God Stats
14W - 7L
1,787 SR
Queue Stats
94W - 85L
1,468 Elo+
Solo
Shiva
Shiva
crisiscoree
Shiva
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 12L
1,686 Elo+
Solo
Athena
Athena
yRichard
Athena
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 96L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
9,384
494
9,556
10,662
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
EdgardoVM
Kumbhakarna
15
4 / 3 / 3
9,378
494
6,297
18,530
11,498
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
Fluered
Da Ji
14
3 / 7 / 4
8,932
470
11,929
19,877
6,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
GonZloJCP
Shiva
14
1 / 5 / 1
8,934
470
7,144
19,921
16,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Herkan3
Hou Yi
14
0 / 5 / 1
8,002
421
4,875
13,897
3,513
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
7 / 2 / 4
12,065
635
12,045
10,022
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
 
Tyr
18
6 / 2 / 5
11,350
597
8,667
15,437
8,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 2 / 4
11,633
612
20,730
6,548
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 3 / 6
11,122
585
13,518
19,362
17,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
yRichard
Athena
17
3 / 2 / 16
10,854
571
9,504
22,325
27,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
10
Kills
23
23
Deaths
11
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
2
4
4.5
W
Tyr
 
Tyr
6
2
5
4.25
L
2
3
3
1.17
L
Kumbhakarna
EdgardoVM
Kumbhakarna
4
3
3
1.83
L
Da Ji
Fluered
Da Ji
3
7
4
0.71
L
Shiva
GonZloJCP
Shiva
1
5
1
0.3
L
Hou Yi
Herkan3
Hou Yi
0
5
1
0.1
W
5
2
4
3.5
W
2
3
6
1.67
W
Athena
yRichard
Athena
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,801
Damage
64,464
82,887
Taken
73,694
41,513
Mitigated
59,666
18,736
Healing
23,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,045
6,875
0
4,165
10,022
3,888
1,238
2,206
7,776
0
113,287
W
Tyr
 
Tyr
8,667
741
0
6,458
15,437
8,482
77
6,761
8,430
1,726
77,630
L
9,556
1,461
0
943
10,662
3,190
0
4,553
5,805
59,270
0
L
Kumbhakarna
EdgardoVM
Kumbhakarna
6,297
823
0
2,544
18,530
11,498
0
9,630
8,518
32,600
0
L
Da Ji
Fluered
Da Ji
11,929
3,095
0
4,209
19,877
6,611
0
6,847
12,685
0
51,607
L
Shiva
GonZloJCP
Shiva
7,144
1,620
614
9,691
19,921
16,701
0
5,169
14,570
0
51,288
L
Hou Yi
Herkan3
Hou Yi
4,875
1,673
0
735
13,897
3,513
0
5,169
8,460
0
61,911
W
20,730
2,608
238
1,248
6,548
2,389
1,629
2,362
4,070
91,062
0
W
13,518
2,380
61
7,545
19,362
17,495
1,051
2,730
16,587
9,318
56,730
W
Athena
yRichard
Athena
9,504
2,936
0
3,750
22,325
27,412
261
5,137
16,986
30,965
5,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,630
Gold Earned
57,024
442
Minions Killed
622
0
Camps Cleared
0
1,773,433
Distance Traveled
1,873,145
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,065
635
170
9
0
361,816
0
W
Tyr
11,350
597
121
6
0
400,837
8
L
Zeus
9,384
494
124
7
0
358,188
5
L
Kumbhakarna
9,378
494
41
2
0
370,242
3
L
Da Ji
8,932
470
77
4
0
358,572
5
L
Shiva
8,934
470
97
5
0
334,280
10
L
Hou Yi
8,002
421
103
5
0
352,151
10
W
Nu Wa
11,633
612
156
8
0
334,123
5
W
Shiva
11,122
585
124
7
0
369,169
2
W
Athena
10,854
571
51
3
0
407,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role