Player Matchup

Danzaburou
Danzaburou
ApocalypticSyrup
Danzaburou
Level 122
God Stats
1W - 10L
1,357 SR
Queue Stats
96W - 102L
1,403 Elo+
Solo
Fenrir
Fenrir
Big-smoke21
Fenrir
Level 127
God Stats
26W - 26L
1,213 SR
Queue Stats
289W - 322L
1,419 Elo+
Solo
Sylvanus
Sylvanus
Demistaxxz
Sylvanus
Level 64
God Stats
6W - 5L
1,624 SR
Queue Stats
54W - 67L
1,362 Elo+
Party 1
Bellona
Bellona
Wxrp INC
Bellona
Level 2
God Stats
0W - 1L
1,691 SR
Queue Stats
4W - 10L
1,651 Elo+
Party 1
Shiva
Shiva
Yezzir6053
Shiva
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 70L
1,435 Elo+
Solo
Team Averages
Level 76
1,477 SR
1,454 Elo+

VS

Team Averages
Level 104
1,454 SR
1,428 Elo+
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Beskermer
Atlas
Level 101
God Stats
4W - 3L
1,174 SR
Queue Stats
120W - 111L
1,387 Elo+
Solo
Izanami
Izanami
Candlier
Izanami
Level 105
God Stats
1W - 0L
1,808 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Onitheking
Shiva
Level 104
God Stats
7W - 3L
1,329 SR
Queue Stats
51W - 40L
1,263 Elo+
Solo
Amaterasu
Amaterasu
ZO_Olen
Amaterasu
Level 102
God Stats
24W - 11L
1,461 SR
Queue Stats
223W - 198L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ApocalypticSyrup
Danzaburou
16
4 / 9 / 3
11,026
459
13,987
21,560
7,404
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
20
3 / 2 / 3
12,612
526
7,852
14,994
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Demistaxxz
Sylvanus
15
2 / 9 / 2
10,026
418
14,586
21,177
9,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
Wxrp INC
Bellona
11
0 / 11 / 0
8,052
336
4,398
17,980
10,107
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
14
2 / 11 / 3
9,900
413
10,726
21,826
11,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
9 / 1 / 8
14,957
623
19,153
12,594
4,627
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Beskermer
Atlas
19
5 / 3 / 17
13,693
571
10,995
21,107
27,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Candlier
Izanami
20
9 / 4 / 4
13,937
581
14,474
16,465
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
20
10 / 2 / 2
13,177
549
8,680
20,780
10,193
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
ZO_Olen
Amaterasu
19
9 / 1 / 8
12,825
534
15,902
16,234
17,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
11
Kills
42
42
Deaths
11
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
1
8
13
L
Danzaburou
ApocalypticSyrup
Danzaburou
4
9
3
0.61
W
Atlas
Beskermer
Atlas
5
3
17
4.5
L
Fenrir
3
2
3
2.25
W
Izanami
Candlier
Izanami
9
4
4
2.75
L
Sylvanus
Demistaxxz
Sylvanus
2
9
2
0.33
W
Shiva
10
2
2
5.5
L
Bellona
Wxrp INC
Bellona
0
11
0
0
L
Shiva
2
11
3
0.32
W
Amaterasu
ZO_Olen
Amaterasu
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,549
Damage
69,204
97,537
Taken
87,180
44,775
Mitigated
65,751
22,420
Healing
35,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
19,153
1,677
0
1,767
12,594
4,627
498
2,539
9,495
141,276
0
L
Danzaburou
ApocalypticSyrup
Danzaburou
13,987
7,400
319
5,252
21,560
7,404
540
5,716
15,844
0
60,361
W
Atlas
Beskermer
Atlas
10,995
4,134
726
5,542
21,107
27,844
717
3,033
18,074
47,673
0
L
Fenrir
7,852
1,525
0
7,853
14,994
6,264
0
3,940
11,054
0
110,442
W
Izanami
Candlier
Izanami
14,474
6,648
1,178
6,158
16,465
5,874
6,072
3,432
13,033
0
99,518
L
Sylvanus
Demistaxxz
Sylvanus
14,586
3,608
1,425
5,780
21,177
9,400
528
7,777
13,400
48,905
14,982
W
Shiva
8,680
2,259
561
11,210
20,780
10,193
0
2,666
18,114
0
97,505
L
Bellona
Wxrp INC
Bellona
4,398
1,263
0
299
17,980
10,107
46
792
17,188
821
27,757
L
Shiva
10,726
2,179
52
1,440
21,826
11,600
702
11,923
9,903
0
44,739
W
Amaterasu
ZO_Olen
Amaterasu
15,902
9,051
0
8,133
16,234
17,213
4,961
1,462
14,772
0
74,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,616
Gold Earned
68,589
490
Minions Killed
711
0
Camps Cleared
0
1,924,878
Distance Traveled
2,357,093
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,957
623
201
8
0
470,908
3
L
Danzaburou
11,026
459
95
4
0
358,579
7
W
Atlas
13,693
571
63
3
0
461,512
2
L
Fenrir
12,612
526
199
8
0
444,595
0
W
Izanami
13,937
581
204
9
0
436,212
0
L
Sylvanus
10,026
418
98
4
0
335,600
3
W
Shiva
13,177
549
116
5
0
515,403
7
L
Bellona
8,052
336
33
1
0
381,644
0
L
Shiva
9,900
413
65
3
0
404,460
12
W
Amaterasu
12,825
534
127
5
0
473,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role