Player Matchup

Shiva
Shiva
CaptainDrakonis
Shiva
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,482 Elo+
Party 2
Jing Wei
Jing Wei
Kiiansa
Jing Wei
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,510 Elo+
Party 2
Thanatos
Thanatos
MarkwayComp
Thanatos
Level 16
God Stats
2W - 4L
1,354 SR
Queue Stats
7W - 11L
1,222 Elo+
Party 3
Atlas
Atlas
Skittles kings
Atlas
Level 43
God Stats
10W - 5L
1,552 SR
Queue Stats
12W - 8L
1,442 Elo+
Party 2
Baron Samedi
Baron Samedi
Tweaking-Bryce
Baron Samedi
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,234 Elo+
Party 3
Team Averages
Level 67
1,481 SR
1,378 Elo+

VS

Team Averages
Level 32
1,447 SR
1,411 Elo+
Da Ji
Da Ji
MagicSaito_
Da Ji
Level 27
God Stats
1W - 4L
1,415 SR
Queue Stats
12W - 10L
1,516 Elo+
Party 1
Artemis
Artemis
julianlenin
Artemis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 28L
1,285 Elo+
Solo
Ares
Ares
luckytshirts
Ares
Level 26
God Stats
2W - 3L
1,536 SR
Queue Stats
14W - 25L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
wyattgmen
Baron Samedi
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
30W - 36L
1,464 Elo+
Party 1
Fafnir
Fafnir
xUchiha_Prowessx
Fafnir
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 13L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
7,742
774
6,373
8,265
7,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
Kiiansa
Jing Wei
17
8 / 1 / 14
9,330
933
10,238
9,456
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
MarkwayComp
Thanatos
14
6 / 4 / 10
8,189
819
7,542
8,543
3,310
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 1 / 11
7,598
760
4,355
12,070
7,682
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Tweaking-Bryce
Baron Samedi
15
6 / 2 / 14
8,318
832
12,144
9,651
4,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
7,571
757
7,285
9,919
4,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
julianlenin
Artemis
13
2 / 4 / 5
7,201
720
13,089
9,976
3,825
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 5 / 2
7,434
743
5,384
13,661
12,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
wyattgmen
Baron Samedi
13
2 / 6 / 3
7,475
748
10,054
8,785
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 5
6,303
630
972
6,748
4,615
Talisman

Talisman

+75
Health
+15
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
25
Kills
9
9
Deaths
25
61
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
W
Jing Wei
Kiiansa
Jing Wei
8
1
14
15
L
2
6
3
0.58
W
Thanatos
MarkwayComp
Thanatos
6
4
10
2.75
W
4
1
11
9.5
W
Baron Samedi
Tweaking-Bryce
Baron Samedi
6
2
14
6.5
L
Artemis
julianlenin
Artemis
2
4
5
1.13
L
3
5
2
0.8
L
Baron Samedi
wyattgmen
Baron Samedi
2
6
3
0.58
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,652
Damage
36,784
47,985
Taken
49,089
27,000
Mitigated
30,541
18,375
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,373
1,152
523
458
8,265
7,394
321
2,698
5,567
4,998
18,805
W
Jing Wei
Kiiansa
Jing Wei
10,238
9,667
0
4,157
9,456
4,010
2,942
3,352
6,104
0
41,761
L
7,285
1,192
0
658
9,919
4,675
49
4,759
5,160
0
19,481
W
Thanatos
MarkwayComp
Thanatos
7,542
722
0
3,472
8,543
3,310
1,105
2,564
5,979
0
11,481
W
4,355
1,356
543
3,872
12,070
7,682
778
3,741
8,235
10,153
0
W
Baron Samedi
Tweaking-Bryce
Baron Samedi
12,144
1,140
2,345
3,005
9,651
4,604
805
4,055
5,596
26,040
0
L
Artemis
julianlenin
Artemis
13,089
6,823
0
1,440
9,976
3,825
0
2,678
7,298
0
24,567
L
5,384
65
329
2,310
13,661
12,271
0
4,611
9,050
9,199
0
L
Baron Samedi
wyattgmen
Baron Samedi
10,054
1,078
1,615
1,274
8,785
5,155
0
2,978
5,807
20,166
0
L
972
451
679
669
6,748
4,615
0
2,847
3,901
2,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,177
Gold Earned
35,984
168
Minions Killed
95
0
Camps Cleared
0
1,024,899
Distance Traveled
853,408
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,742
774
35
4
0
215,846
0
W
Jing Wei
9,330
933
74
7
0
214,478
0
L
Da Ji
7,571
757
33
3
0
205,055
2
W
Thanatos
8,189
819
9
1
0
232,532
0
W
Atlas
7,598
760
12
1
0
182,874
0
W
Baron Samedi
8,318
832
38
4
0
179,169
3
L
Artemis
7,201
720
32
3
0
168,924
0
L
Ares
7,434
743
5
1
0
192,395
1
L
Baron Samedi
7,475
748
21
2
0
161,332
3
L
Fafnir
6,303
630
4
0
0
125,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role