Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DustyBladeAnim
Kali
Level 107
God Stats
4W - 5L
1,500 SR
Queue Stats
256W - 234L
1,587 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jegespanda
Kumbhakarna
Level 82
God Stats
6W - 12L
1,377 SR
Queue Stats
225W - 199L
1,587 Elo+
Party 2
Danzaburou
Danzaburou
Notaks
Danzaburou
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 144L
1,513 Elo+
Party 2
Tiamat
Tiamat
txtCapi
Tiamat
Level 160
God Stats
9W - 14L
1,297 SR
Queue Stats
378W - 376L
1,528 Elo+
Solo
Team Averages
Level 130
1,435 SR
1,543 Elo+

VS

Team Averages
Level 132
1,617 SR
1,615 Elo+
Neith
Neith
Alvxes
Neith
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 22L
1,719 Elo+
Party 3
Shiva
Shiva
Artyk28
Shiva
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 38L
1,665 Elo+
Party 3
Nu Wa
Nu Wa
Chvantus
Nu Wa
Level 152
God Stats
19W - 10L
1,603 SR
Queue Stats
116W - 107L
1,557 Elo+
Party 1
Da Ji
Da Ji
Seritsumu
Da Ji
Level 154
God Stats
2W - 1L
1,740 SR
Queue Stats
108W - 97L
1,568 Elo+
Party 1
Agni
Agni
TofanHellScream
Agni
Level 80
God Stats
3W - 0L
1,740 SR
Queue Stats
36W - 47L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
4 / 4 / 2
9,515
595
10,781
18,664
11,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 5 / 2
8,654
541
5,301
14,871
6,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
Jegespanda
Kumbhakarna
11
1 / 4 / 0
6,832
427
2,938
14,806
9,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Notaks
Danzaburou
13
1 / 5 / 0
8,119
507
4,389
11,308
3,657
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
txtCapi
Tiamat
14
3 / 8 / 2
8,675
542
7,795
12,129
7,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alvxes
Neith
16
8 / 0 / 2
10,083
630
11,689
9,273
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
Artyk28
Shiva
13
2 / 1 / 14
8,260
516
8,893
11,491
9,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Chvantus
Nu Wa
16
2 / 4 / 5
9,273
580
13,202
9,917
4,745
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Da Ji
Seritsumu
Da Ji
15
7 / 2 / 4
9,479
592
9,713
14,157
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
7 / 5 / 5
9,769
611
12,309
8,729
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
12
Kills
26
26
Deaths
12
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
4
2
1.25
W
Neith
Alvxes
Neith
8
0
2
9
W
Shiva
Artyk28
Shiva
2
1
14
9
W
Nu Wa
Chvantus
Nu Wa
2
4
5
1.13
L
3
5
2
0.8
L
Kumbhakarna
Jegespanda
Kumbhakarna
1
4
0
0.25
L
Danzaburou
Notaks
Danzaburou
1
5
0
0.2
W
Da Ji
Seritsumu
Da Ji
7
2
4
4.5
W
7
5
5
1.9
L
Tiamat
txtCapi
Tiamat
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,204
Damage
55,806
71,778
Taken
53,567
38,690
Mitigated
26,942
20,765
Healing
18,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
10,781
6,166
0
7,110
18,664
11,465
0
10,309
8,355
97
66,429
W
Neith
Alvxes
Neith
11,689
5,394
0
6,500
9,273
3,632
448
731
8,542
0
75,295
W
Shiva
Artyk28
Shiva
8,893
1,465
661
1,443
11,491
9,976
344
2,275
8,562
2,043
32,884
W
Nu Wa
Chvantus
Nu Wa
13,202
3,641
0
3,739
9,917
4,745
944
603
9,314
68,393
0
L
5,301
2,522
0
4,909
14,871
6,429
0
5,260
9,611
0
50,584
L
Kumbhakarna
Jegespanda
Kumbhakarna
2,938
589
370
2,376
14,806
9,194
0
4,414
10,392
13,007
0
L
Danzaburou
Notaks
Danzaburou
4,389
724
0
4,244
11,308
3,657
0
789
10,519
0
59,435
W
Da Ji
Seritsumu
Da Ji
9,713
2,990
0
5,030
14,157
5,580
0
2,637
11,520
0
57,303
W
12,309
1,165
0
850
8,729
3,009
0
4,569
4,160
56,813
0
L
Tiamat
txtCapi
Tiamat
7,795
1,292
0
1,756
12,129
7,945
416
5,339
6,790
42,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,795
Gold Earned
46,864
419
Minions Killed
537
0
Camps Cleared
0
1,565,513
Distance Traveled
1,537,151
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,515
595
120
8
0
292,253
3
W
Neith
10,083
630
149
9
0
304,402
4
W
Shiva
8,260
516
54
3
0
316,159
3
W
Nu Wa
9,273
580
143
9
0
286,272
3
L
Kali
8,654
541
88
6
0
344,162
4
L
Kumbhakarna
6,832
427
14
1
0
336,425
9
L
Danzaburou
8,119
507
115
7
0
318,763
2
W
Da Ji
9,479
592
88
6
0
345,998
4
W
Agni
9,769
611
103
6
0
284,320
3
L
Tiamat
8,675
542
82
5
0
273,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role