Player Matchup

Thanatos
Thanatos
Arlekin974
Thanatos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,478 Elo+
Solo
Arachne
Arachne
Goetschinho
Arachne
Level 60
God Stats
76W - 57L
1,604 SR
Queue Stats
134W - 133L
1,444 Elo+
Party 1
Izanami
Izanami
KingBuggyClown
Izanami
Level 23
God Stats
38W - 24L
1,744 SR
Queue Stats
121W - 108L
1,517 Elo+
Party 1
Anubis
Anubis
iF Dams
Anubis
Level 33
God Stats
1W - 2L
1,478 SR
Queue Stats
8W - 17L
1,192 Elo+
Solo
Geb
Geb
xJ4YDE33x
Geb
Level 62
God Stats
3W - 7L
1,377 SR
Queue Stats
168W - 139L
1,508 Elo+
Party 1
Team Averages
Level 43
1,541 SR
1,428 Elo+

VS

Team Averages
Level 82
1,643 SR
1,506 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CSlade007
Gilgamesh
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 69L
1,559 Elo+
Party 2
Ao Kuang
Ao Kuang
Trafalgar_D_Kory
Ao Kuang
Level 46
God Stats
18W - 11L
1,642 SR
Queue Stats
274W - 269L
1,518 Elo+
Solo
Eset
Eset
x2x Juicy
Eset
Level 110
God Stats
6W - 2L
1,863 SR
Queue Stats
144W - 96L
1,486 Elo+
Party 2
Shiva
Shiva
x2x leggett
Shiva
Level 108
God Stats
14W - 5L
1,713 SR
Queue Stats
146W - 122L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arlekin974
Thanatos
4
0 / 3 / 0
3,360
560
402
2,984
788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Goetschinho
Arachne
6
0 / 0 / 1
3,787
631
1,565
4,104
865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
2 / 2 / 0
4,234
706
2,416
4,738
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
iF Dams
Anubis
5
0 / 3 / 0
3,666
611
216
3,457
1,099
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 1 / 2
3,820
637
1,000
4,969
1,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
5
2 / 1 / 0
3,871
645
2,484
2,494
662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
CSlade007
Gilgamesh
7
0 / 0 / 1
4,231
705
184
3,059
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
5 / 0 / 1
4,807
801
2,641
2,120
738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Eset
8
2 / 0 / 2
4,803
801
2,821
1,570
322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 1 / 2
4,007
668
3,920
4,857
1,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
9
9
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
1
0
2
L
Thanatos
Arlekin974
Thanatos
0
3
0
0
W
Gilgamesh
CSlade007
Gilgamesh
0
0
1
0.5
L
Arachne
Goetschinho
Arachne
0
0
1
0.5
L
2
2
0
1
W
5
0
1
5.5
L
Anubis
iF Dams
Anubis
0
3
0
0
W
Eset
2
0
2
3
W
0
1
2
1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,599
Damage
12,050
20,252
Taken
14,100
5,395
Mitigated
5,029
6,138
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,484
962
340
969
2,494
662
0
236
2,258
0
12,463
L
Thanatos
Arlekin974
Thanatos
402
402
0
1,157
2,984
788
0
1,252
1,690
0
6,986
W
Gilgamesh
CSlade007
Gilgamesh
184
57
0
1,172
3,059
1,395
450
0
3,059
0
17,333
L
Arachne
Goetschinho
Arachne
1,565
1,198
0
1,255
4,104
865
0
922
3,098
0
15,217
L
2,416
1,884
0
974
4,738
951
222
750
3,988
0
21,555
W
2,641
883
0
1,065
2,120
738
0
0
2,120
14,760
5,482
L
Anubis
iF Dams
Anubis
216
134
0
845
3,457
1,099
0
2,030
1,301
12,950
0
W
Eset
2,821
355
0
760
1,570
322
0
216
1,354
24,216
0
W
3,920
580
55
1,685
4,857
1,912
0
764
4,093
0
12,338
L
1,000
157
173
1,734
4,969
1,692
0
29
4,940
7,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,867
Gold Earned
21,719
150
Minions Killed
191
0
Camps Cleared
0
602,047
Distance Traveled
636,169
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
3,871
645
20
3
0
102,382
0
L
Thanatos
3,360
560
22
4
0
99,672
1
W
Gilgamesh
4,231
705
42
7
0
123,310
3
L
Arachne
3,787
631
36
6
0
150,977
3
L
Izanami
4,234
706
51
9
0
117,077
0
W
Ao Kuang
4,807
801
42
7
0
147,455
0
L
Anubis
3,666
611
29
5
0
112,164
3
W
Eset
4,803
801
69
12
0
131,561
3
W
Shiva
4,007
668
18
3
0
131,461
2
L
Geb
3,820
637
12
2
0
122,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role