Player Matchup

Bacchus
Bacchus
KillerT9897
Bacchus
Level 67
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
NotSoMonsterousD
Neith
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
95W - 99L
1,802 Elo+
Party 1
Arachne
Arachne
Octopus2149
Arachne
Level 85
God Stats
0W - 5L
1,253 SR
Queue Stats
39W - 29L
1,509 Elo+
Solo
Tiamat
Tiamat
RodriPati
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,399 Elo+
Solo
Shiva
Shiva
psychohillbille
Shiva
Level 47
God Stats
10W - 8L
1,500 SR
Queue Stats
95W - 91L
1,574 Elo+
Solo
Team Averages
Level 65
1,413 SR
1,557 Elo+

VS

Team Averages
Level 60
1,642 SR
1,490 Elo+
Bastet
Bastet
 
Bastet
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MrPinto97
Anubis
Level 52
God Stats
15W - 6L
1,682 SR
Queue Stats
20W - 19L
1,491 Elo+
Solo
Izanami
Izanami
MyFloppyWeiner
Izanami
Level 79
God Stats
15W - 9L
1,793 SR
Queue Stats
179W - 171L
1,525 Elo+
Solo
Sylvanus
Sylvanus
Th3SuspectAU
Sylvanus
Level 41
God Stats
9W - 8L
1,500 SR
Queue Stats
802W - 888L
1,524 Elo+
Solo
Pele
Pele
YearningPlague
Pele
Level 62
God Stats
10W - 7L
1,734 SR
Queue Stats
37W - 55L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KillerT9897
Bacchus
13
1 / 4 / 5
9,871
449
8,310
18,946
24,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 5 / 1
10,219
465
9,221
11,216
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Octopus2149
Arachne
18
5 / 8 / 2
11,145
507
13,132
19,555
6,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
RodriPati
Tiamat
14
0 / 10 / 3
8,660
394
2,520
13,754
6,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
4 / 4 / 4
11,263
512
15,115
16,387
17,995
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
12 / 2 / 7
12,369
562
14,893
19,487
13,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
MrPinto97
Anubis
18
12 / 5 / 8
12,373
562
19,524
15,222
7,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 3 / 6
10,941
497
9,066
14,056
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Th3SuspectAU
Sylvanus
18
1 / 1 / 8
9,775
444
4,840
12,615
16,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
2 / 2 / 7
12,621
574
9,867
17,065
16,792
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
13
Kills
31
31
Deaths
13
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
2
7
7.75
L
Bacchus
KillerT9897
Bacchus
1
4
5
0.88
W
Anubis
MrPinto97
Anubis
12
5
8
3.2
W
4
3
6
2.33
L
3
5
1
0.7
L
Arachne
Octopus2149
Arachne
5
8
2
0.75
L
Tiamat
RodriPati
Tiamat
0
10
3
0.15
W
Sylvanus
Th3SuspectAU
Sylvanus
1
1
8
5
W
2
2
7
2.75
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,298
Damage
58,190
79,858
Taken
78,445
58,392
Mitigated
60,537
15,115
Healing
34,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,893
4,992
0
6,799
19,487
13,960
136
2,923
16,564
0
76,412
L
Bacchus
KillerT9897
Bacchus
8,310
469
285
3,301
18,946
24,257
0
6,393
12,553
23,529
0
W
Anubis
MrPinto97
Anubis
19,524
615
0
5,565
15,222
7,592
1,746
1,549
13,673
75,384
0
W
9,066
5,993
0
5,845
14,056
6,006
724
3,206
10,850
0
108,679
L
9,221
4,369
0
3,408
11,216
3,538
1,140
4,001
7,215
0
64,569
L
Arachne
Octopus2149
Arachne
13,132
9,378
0
3,674
19,555
6,563
0
5,463
14,092
0
80,109
L
Tiamat
RodriPati
Tiamat
2,520
304
0
1,514
13,754
6,039
0
4,825
8,929
43,796
0
W
Sylvanus
Th3SuspectAU
Sylvanus
4,840
1,485
2,642
3,164
12,615
16,187
507
3,467
9,148
26,017
5,738
W
9,867
2,203
0
10,016
17,065
16,792
2,214
785
16,280
0
101,395
L
15,115
2,441
88
2,845
16,387
17,995
0
4,406
11,981
0
67,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,158
Gold Earned
58,079
482
Minions Killed
646
0
Camps Cleared
0
1,995,413
Distance Traveled
2,018,388
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,369
562
114
5
0
455,400
0
L
Bacchus
9,871
449
31
1
0
428,107
6
W
Anubis
12,373
562
118
5
0
344,348
3
W
Izanami
10,941
497
163
7
0
365,717
4
L
Neith
10,219
465
128
6
0
342,476
5
L
Arachne
11,145
507
119
5
0
416,503
3
L
Tiamat
8,660
394
72
3
0
379,585
11
W
Sylvanus
9,775
444
61
3
0
375,111
4
W
Pele
12,621
574
190
9
0
477,812
5
L
Shiva
11,263
512
132
6
0
428,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role