Player Matchup

Xing Tian
Xing Tian
Lego_IG-88
Xing Tian
Level 107
God Stats
2W - 1L
1,715 SR
Queue Stats
26W - 34L
1,357 Elo+
Party 1
Shiva
Shiva
Lego_JangoFett
Shiva
Level 129
God Stats
5W - 2L
1,681 SR
Queue Stats
34W - 28L
1,655 Elo+
Party 1
Tiamat
Tiamat
Lego_R2-D2
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,438 Elo+
Party 1
Team Averages
Level 121
1,632 SR
1,483 Elo+

VS

Team Averages
Level 58
1,623 SR
1,740 Elo+
Bastet
Bastet
JxSweezyy
Bastet
Level 135
God Stats
5W - 0L
1,596 SR
Queue Stats
50W - 19L
1,960 Elo+
Party 2
Raijin
Raijin
SirCadburys
Raijin
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 13L
1,630 Elo+
Party 2
Ymir
Ymir
SmteIsShte
Ymir
Level 18
God Stats
4W - 2L
1,772 SR
Queue Stats
18W - 8L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lego_IG-88
Xing Tian
15
4 / 5 / 1
10,396
650
11,664
24,776
19,328
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 3
9,067
567
12,511
19,327
14,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Lego_R2-D2
Tiamat
15
1 / 5 / 3
9,622
601
12,299
10,637
5,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JxSweezyy
Bastet
18
10 / 1 / 5
12,505
782
22,967
16,742
7,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
16
5 / 2 / 9
11,555
722
16,154
13,351
6,502
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 2 / 13
11,260
704
6,069
18,565
20,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
15
15
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
JxSweezyy
Bastet
10
1
5
12.5
L
Xing Tian
Lego_IG-88
Xing Tian
4
5
1
0.9
L
0
5
3
0.3
L
Tiamat
Lego_R2-D2
Tiamat
1
5
3
0.5
W
Raijin
5
2
9
4.75
W
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,474
Damage
45,190
54,740
Taken
48,658
38,799
Mitigated
34,943
12,176
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
JxSweezyy
Bastet
22,967
5,815
0
4,972
16,742
7,831
1,981
8,329
7,801
0
61,419
L
Xing Tian
Lego_IG-88
Xing Tian
11,664
719
0
2,527
24,776
19,328
0
10,926
13,850
26,898
0
L
12,511
1,108
620
6,096
19,327
14,069
0
7,753
11,574
0
34,176
L
Tiamat
Lego_R2-D2
Tiamat
12,299
830
377
2,556
10,637
5,402
24
4,313
6,324
42,474
0
W
Raijin
16,154
2,905
276
2,120
13,351
6,502
1,012
6,311
6,482
49,012
0
W
6,069
976
700
2,532
18,565
20,610
305
8,277
9,283
18,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,085
Gold Earned
35,320
163
Minions Killed
176
4
Camps Cleared
8
828,630
Distance Traveled
874,982
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,505
782
72
5
5
347,658
3
L
Xing Tian
10,396
650
47
3
1
249,735
0
L
Shiva
9,067
567
44
3
1
304,677
3
L
Tiamat
9,622
601
72
5
2
274,218
2
W
Raijin
11,555
722
79
5
3
269,699
4
W
Ymir
11,260
704
25
2
0
257,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role