Player Matchup

Shiva
Shiva
MarioTwin210
Shiva
Level 45
God Stats
15W - 8L
1,288 SR
Queue Stats
258W - 239L
1,569 Elo+
Party 3
Ares
Ares
R41N NINJA
Ares
Level 121
God Stats
3W - 1L
1,801 SR
Queue Stats
183W - 159L
1,526 Elo+
Party 3
Chiron
Chiron
R41N Rex
Chiron
Level 119
God Stats
20W - 13L
1,616 SR
Queue Stats
189W - 161L
1,526 Elo+
Party 3
Mulan
Mulan
R41NCody
Mulan
Level 96
God Stats
9W - 10L
1,428 SR
Queue Stats
105W - 80L
1,545 Elo+
Party 3
Ra
Ra
RTR_BaMa10023
Ra
Level 41
God Stats
14W - 5L
1,715 SR
Queue Stats
488W - 543L
1,459 Elo+
Solo
Team Averages
Level 84
1,570 SR
1,525 Elo+

VS

Team Averages
Level 70
1,712 SR
1,608 Elo+
Cabrakan
Cabrakan
Borborgumos
Cabrakan
Level 29
God Stats
0W - 1L
1,793 SR
Queue Stats
12W - 11L
1,523 Elo+
Party 1
Kali
Kali
TheBrick_WP
Kali
Level 108
God Stats
2W - 1L
1,848 SR
Queue Stats
38W - 31L
1,536 Elo+
Party 1
Charybdis
Charybdis
alexander_ivansc
Charybdis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,606 Elo+
Solo
Shiva
Shiva
weechefy
Shiva
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 49L
1,675 Elo+
Party 2
Janus
Janus
xTwxnzy
Janus
Level 45
God Stats
2W - 2L
1,919 SR
Queue Stats
57W - 40L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 11
11,788
513
10,660
19,451
15,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
6 / 0 / 25
13,567
590
16,730
22,502
34,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chiron
R41N Rex
Chiron
20
13 / 3 / 11
13,584
591
27,417
23,313
12,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
R41NCody
Mulan
19
4 / 4 / 11
12,835
558
21,751
28,275
26,722
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 3 / 5
12,871
560
16,069
13,392
8,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Borborgumos
Cabrakan
12
1 / 7 / 5
8,884
386
6,843
25,532
29,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 6 / 3
11,261
490
6,774
20,265
9,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
12
0 / 13 / 1
8,405
365
10,519
23,093
6,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
weechefy
Shiva
18
7 / 3 / 4
12,313
535
26,288
27,030
31,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
xTwxnzy
Janus
16
2 / 8 / 4
10,281
447
12,015
15,045
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
31
37
Kills
14
14
Deaths
37
63
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Borborgumos
Cabrakan
1
7
5
0.5
W
4
4
11
2.38
W
6
0
25
18.5
W
Chiron
R41N Rex
Chiron
13
3
11
6.17
W
Mulan
R41NCody
Mulan
4
4
11
2.38
W
10
3
5
4.17
L
4
6
3
0.92
L
Charybdis
0
13
1
0.04
L
Shiva
weechefy
Shiva
7
3
4
3
L
Janus
xTwxnzy
Janus
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,627
Damage
62,439
106,933
Taken
110,965
96,520
Mitigated
80,825
48,421
Healing
25,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Borborgumos
Cabrakan
6,843
1,605
732
3,349
25,532
29,413
0
8,718
16,814
11,480
0
W
10,660
1,928
1,406
6,546
19,451
15,565
832
4,086
15,365
0
71,070
W
16,730
1,437
5,342
6,068
22,502
34,019
868
2,401
20,101
41,155
4,497
W
Chiron
R41N Rex
Chiron
27,417
14,292
1,458
8,541
23,313
12,090
6,034
6,402
16,752
0
117,276
W
Mulan
R41NCody
Mulan
21,751
2,602
0
8,602
28,275
26,722
1,650
3,282
24,993
0
78,974
W
16,069
616
5,752
4,706
13,392
8,124
720
3,352
10,040
109,736
0
L
6,774
3,481
0
4,478
20,265
9,537
0
6,206
14,059
0
72,473
L
Charybdis
10,519
4,382
67
3,998
23,093
6,041
0
6,466
16,627
0
50,783
L
Shiva
weechefy
Shiva
26,288
3,356
0
10,825
27,030
31,484
106
6,288
20,742
1,140
91,873
L
Janus
xTwxnzy
Janus
12,015
791
198
1,727
15,045
4,350
0
4,833
10,212
76,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,645
Gold Earned
51,144
623
Minions Killed
504
0
Camps Cleared
0
2,146,647
Distance Traveled
2,053,600
5
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,884
386
7
0
0
418,832
7
W
Shiva
11,788
513
118
5
0
478,666
1
W
Ares
13,567
590
42
2
0
453,222
1
W
Chiron
13,584
591
158
7
0
393,519
1
W
Mulan
12,835
558
137
6
0
393,938
1
W
Ra
12,871
560
168
7
0
427,302
1
L
Kali
11,261
490
127
6
0
411,771
5
L
Charybdis
8,405
365
100
4
0
353,196
6
L
Shiva
12,313
535
147
6
0
418,348
4
L
Janus
10,281
447
123
5
0
451,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role