Player Matchup

Loki
Loki
 
Loki
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
JuulTeam
Arachne
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 14L
1,575 Elo+
Party 2
Cupid
Cupid
TonyYuh
Cupid
Level 64
God Stats
22W - 15L
1,764 SR
Queue Stats
150W - 139L
1,549 Elo+
Party 2
Team Averages
Level 72
1,588 SR
1,542 Elo+

VS

Team Averages
Level 50
1,347 SR
1,435 Elo+
Fafnir
Fafnir
AlbanezSV
Fafnir
Level 32
God Stats
0W - 2L
1,239 SR
Queue Stats
104W - 165L
1,178 Elo+
Solo
Jing Wei
Jing Wei
CheddaCowboy
Jing Wei
Level 43
God Stats
0W - 2L
1,273 SR
Queue Stats
120W - 114L
1,570 Elo+
Party 1
Mercury
Mercury
USAirForceGaming
Mercury
Level 74
God Stats
0W - 1L
1,528 SR
Queue Stats
82W - 80L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 1 / 3
7,538
754
4,418
5,301
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arachne
JuulTeam
Arachne
13
4 / 0 / 2
7,845
785
4,687
5,509
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
TonyYuh
Cupid
12
0 / 0 / 6
7,102
710
6,436
4,806
1,715
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AlbanezSV
Fafnir
10
0 / 4 / 1
6,402
640
2,837
11,099
13,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
CheddaCowboy
Jing Wei
11
0 / 1 / 0
6,354
635
2,725
2,161
663
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 2 / 0
6,354
635
5,881
5,686
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
3
4.5
L
Fafnir
AlbanezSV
Fafnir
0
4
1
0.13
L
Jing Wei
CheddaCowboy
Jing Wei
0
1
0
0
W
Arachne
JuulTeam
Arachne
4
0
2
5
W
Cupid
TonyYuh
Cupid
0
0
6
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,541
Damage
11,443
15,616
Taken
18,946
6,341
Mitigated
17,627
7,994
Healing
2,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,418
1,032
0
1,922
5,301
1,874
826
883
4,366
0
23,280
L
Fafnir
AlbanezSV
Fafnir
2,837
211
179
1,207
11,099
13,939
0
0
11,099
13,955
0
L
Jing Wei
CheddaCowboy
Jing Wei
2,725
2,210
0
493
2,161
663
0
380
1,781
0
22,091
W
Arachne
JuulTeam
Arachne
4,687
2,886
0
3,075
5,509
2,752
0
1,327
4,027
0
18,398
W
Cupid
TonyYuh
Cupid
6,436
4,118
278
2,719
4,806
1,715
835
780
3,931
0
29,568
L
5,881
828
0
538
5,686
3,025
0
0
5,686
0
17,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,485
Gold Earned
19,110
130
Minions Killed
119
10
Camps Cleared
1
632,972
Distance Traveled
557,315
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,538
754
37
4
4
210,461
3
L
Fafnir
6,402
640
26
3
0
188,102
0
L
Jing Wei
6,354
635
67
7
1
157,239
0
W
Arachne
7,845
785
39
4
3
230,641
6
W
Cupid
7,102
710
54
5
3
191,870
1
L
Mercury
6,354
635
26
3
0
211,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role