Player Matchup

Bastet
Bastet
 
Bastet
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BlackIcy
Artio
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,454 Elo+
Solo
Artemis
Artemis
Fallen8503
Artemis
Level 117
God Stats
5W - 5L
1,658 SR
Queue Stats
288W - 310L
1,544 Elo+
Solo
Freya
Freya
Ragingwater123
Freya
Level 37
God Stats
3W - 0L
1,787 SR
Queue Stats
50W - 63L
1,672 Elo+
Solo
Shiva
Shiva
erectnelson
Shiva
Level 104
God Stats
7W - 3L
1,711 SR
Queue Stats
367W - 341L
1,584 Elo+
Solo
Team Averages
Level 90
1,631 SR
1,551 Elo+

VS

Team Averages
Level 112
1,636 SR
1,662 Elo+
Chernobog
Chernobog
Dasfter
Chernobog
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 24L
2,117 Elo+
Party 1
Sylvanus
Sylvanus
ThatsChildish_
Sylvanus
Level 159
God Stats
0W - 1L
1,808 SR
Queue Stats
261W - 249L
1,623 Elo+
Party 1
Baron Samedi
Baron Samedi
TrexHooptie
Baron Samedi
Level 106
God Stats
10W - 6L
1,844 SR
Queue Stats
315W - 302L
1,512 Elo+
Solo
Shiva
Shiva
Yeesuuus
Shiva
Level 141
God Stats
14W - 7L
1,764 SR
Queue Stats
123W - 134L
1,530 Elo+
Solo
Awilix
Awilix
yuhboi_sup
Awilix
Level 127
God Stats
1W - 9L
1,263 SR
Queue Stats
292W - 297L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
5 / 1 / 9
10,439
614
13,294
13,160
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artio
BlackIcy
Artio
15
1 / 1 / 14
9,630
566
7,402
16,122
15,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Fallen8503
Artemis
17
4 / 2 / 1
10,643
626
10,149
10,249
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
13 / 1 / 6
11,395
670
20,767
16,786
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
3 / 5 / 6
9,618
566
7,781
14,332
9,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dasfter
Chernobog
13
0 / 7 / 1
8,166
480
7,233
16,477
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
12
1 / 3 / 2
7,951
468
6,231
16,027
15,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
TrexHooptie
Baron Samedi
13
1 / 7 / 0
7,947
467
7,352
12,090
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Yeesuuus
Shiva
13
3 / 5 / 1
8,490
499
10,022
17,626
14,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
yuhboi_sup
Awilix
15
5 / 4 / 0
9,065
533
8,196
12,328
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
26
Kills
10
10
Deaths
26
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
9
9.5
W
Artio
BlackIcy
Artio
1
1
14
8
L
Chernobog
Dasfter
Chernobog
0
7
1
0.07
W
Artemis
Fallen8503
Artemis
4
2
1
2.25
W
13
1
6
16
L
Sylvanus
1
3
2
0.67
L
Baron Samedi
TrexHooptie
Baron Samedi
1
7
0
0.14
L
Shiva
Yeesuuus
Shiva
3
5
1
0.7
W
3
5
6
1.2
L
Awilix
yuhboi_sup
Awilix
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,393
Damage
39,034
70,649
Taken
74,548
39,543
Mitigated
44,180
37,667
Healing
21,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,294
3,620
0
6,697
13,160
4,736
946
3,422
9,565
0
73,660
W
Artio
BlackIcy
Artio
7,402
489
869
5,667
16,122
15,343
192
5,145
10,795
33,996
0
L
Chernobog
Dasfter
Chernobog
7,233
4,592
0
5,719
16,477
3,706
0
4,000
12,477
0
62,670
W
Artemis
Fallen8503
Artemis
10,149
4,669
0
5,061
10,249
3,496
3,329
475
9,774
0
83,938
W
20,767
7,673
0
11,665
16,786
6,461
1,158
4,715
12,031
84,229
0
L
Sylvanus
6,231
1,189
1,655
4,865
16,027
15,366
0
8,578
7,449
24,862
0
L
Baron Samedi
TrexHooptie
Baron Samedi
7,352
727
1,029
2,590
12,090
5,478
0
6,668
5,422
53,515
0
L
Shiva
Yeesuuus
Shiva
10,022
914
768
4,441
17,626
14,869
402
3,263
14,363
7,819
37,683
W
7,781
1,475
1,235
6,473
14,332
9,507
1,248
1,948
11,869
0
51,222
L
Awilix
yuhboi_sup
Awilix
8,196
2,651
0
515
12,328
4,761
0
5,660
6,668
0
58,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,725
Gold Earned
41,619
548
Minions Killed
465
0
Camps Cleared
0
1,701,345
Distance Traveled
1,538,298
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,439
614
134
8
0
373,640
4
W
Artio
9,630
566
35
2
0
355,120
2
L
Chernobog
8,166
480
133
8
0
278,329
3
W
Artemis
10,643
626
160
9
0
297,646
3
W
Freya
11,395
670
127
7
0
337,970
5
L
Sylvanus
7,951
468
38
2
0
303,331
2
L
Baron Samedi
7,947
467
114
7
0
288,638
4
L
Shiva
8,490
499
94
6
0
342,477
3
W
Shiva
9,618
566
92
5
0
336,969
0
L
Awilix
9,065
533
86
5
0
325,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role