Player Matchup

Skadi
Skadi
BouncyBiscuit
Skadi
Level 119
God Stats
23W - 22L
1,399 SR
Queue Stats
298W - 296L
1,604 Elo+
Party 1
Ra
Ra
ForgottenSZN
Ra
Level 29
God Stats
11W - 4L
1,873 SR
Queue Stats
227W - 150L
1,671 Elo+
Party 2
Shiva
Shiva
Rain554
Shiva
Level 127
God Stats
6W - 1L
1,757 SR
Queue Stats
139W - 105L
1,740 Elo+
Party 2
Loki
Loki
Trevwahh
Loki
Level 77
God Stats
2W - 1L
1,785 SR
Queue Stats
147W - 140L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
Vera Victus
Jormungandr
Level 128
God Stats
3W - 4L
1,734 SR
Queue Stats
275W - 267L
1,639 Elo+
Party 1
Team Averages
Level 96
1,709 SR
1,638 Elo+

VS

Team Averages
Level 41
1,549 SR
1,686 Elo+
Sol
Sol
CRHCA
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 83L
1,711 Elo+
Party 3
Fafnir
Fafnir
KinglnBlack
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,926 Elo+
Party 3
Shiva
Shiva
Pr0-_-p-_-heT-_-
Shiva
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Solo
Hou Yi
Hou Yi
elSeisCu4tro
Hou Yi
Level 27
God Stats
2W - 4L
1,745 SR
Queue Stats
51W - 50L
1,479 Elo+
Solo
Thanatos
Thanatos
iNATx
Thanatos
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 77L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 5
10,316
938
8,393
6,128
1,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 2 / 9
9,772
888
20,643
8,084
2,599
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Rain554
Shiva
16
3 / 1 / 8
9,354
850
10,208
10,325
5,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
14
1 / 4 / 5
8,532
776
3,867
8,239
2,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Vera Victus
Jormungandr
15
2 / 2 / 9
8,836
803
8,732
11,706
10,309
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CRHCA
Sol
17
6 / 3 / 3
9,601
873
12,764
12,499
7,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
14
0 / 3 / 5
8,363
760
4,583
16,137
14,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 5 / 2
6,748
613
2,262
10,182
3,061
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
14
1 / 0 / 2
7,995
727
3,616
7,909
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
iNATx
Thanatos
15
3 / 6 / 1
8,175
743
6,681
14,030
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
17
Kills
10
10
Deaths
17
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Sol
CRHCA
Sol
6
3
3
2.5
W
5
2
9
4.75
L
Fafnir
0
3
5
0.83
L
0
5
2
0.2
W
Shiva
Rain554
Shiva
3
1
8
7
W
Loki
1
4
5
0.88
W
Jormungandr
Vera Victus
Jormungandr
2
2
9
3.25
L
Hou Yi
1
0
2
2
L
Thanatos
iNATx
Thanatos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,843
Damage
29,906
44,482
Taken
60,757
22,785
Mitigated
31,837
7,176
Healing
16,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,393
1,963
0
0
6,128
1,962
5,727
2,218
3,910
0
40,830
L
Sol
CRHCA
Sol
12,764
5,519
0
3,828
12,499
7,047
0
5,050
7,449
47,736
0
W
20,643
1,256
1,841
2,066
8,084
2,599
372
3,839
4,245
43,374
0
L
Fafnir
4,583
667
0
3,127
16,137
14,737
0
6,843
9,294
16,166
0
L
2,262
356
49
1,251
10,182
3,061
0
6,551
3,631
0
4,881
W
Shiva
Rain554
Shiva
10,208
2,275
494
1,966
10,325
5,265
92
4,421
5,904
0
29,941
W
Loki
3,867
334
0
409
8,239
2,650
522
2,073
6,166
0
24,053
W
Jormungandr
Vera Victus
Jormungandr
8,732
2,003
0
400
11,706
10,309
312
4,796
6,910
29,690
0
L
Hou Yi
3,616
868
0
1,709
7,909
2,473
0
3,848
4,061
0
25,064
L
Thanatos
iNATx
Thanatos
6,681
1,131
0
6,879
14,030
4,519
47
7,083
6,947
0
20,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,810
Gold Earned
40,882
252
Minions Killed
185
0
Camps Cleared
0
1,298,590
Distance Traveled
1,035,819
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,316
938
69
6
0
242,604
0
L
Sol
9,601
873
66
6
0
209,862
0
W
Ra
9,772
888
53
5
0
268,919
3
L
Fafnir
8,363
760
22
2
0
209,206
1
L
Shiva
6,748
613
7
1
0
155,986
1
W
Shiva
9,354
850
54
5
0
263,876
0
W
Loki
8,532
776
37
3
0
266,123
0
W
Jormungandr
8,836
803
39
4
0
257,068
2
L
Hou Yi
7,995
727
52
5
0
233,575
2
L
Thanatos
8,175
743
38
3
0
227,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role