Player Matchup

Chaac
Chaac
Curipro569
Chaac
Level 24
God Stats
7W - 5L
1,651 SR
Queue Stats
96W - 94L
1,479 Elo+
Party 3
Chronos
Chronos
MC Claus V
Chronos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,432 Elo+
Solo
Freya
Freya
SByulismile
Freya
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 121L
1,492 Elo+
Party 3
Discordia
Discordia
brunoromanos
Discordia
Level 148
God Stats
12W - 14L
1,750 SR
Queue Stats
519W - 580L
1,516 Elo+
Solo
King Arthur
King Arthur
registereddiet
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 55
1,580 SR
1,484 Elo+

VS

Team Averages
Level 104
1,461 SR
1,493 Elo+
Danzaburou
Danzaburou
ItsP0GGERZ
Danzaburou
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
169W - 169L
1,535 Elo+
Solo
Ares
Ares
MatriX Mayham
Ares
Level 109
God Stats
7W - 5L
1,417 SR
Queue Stats
175W - 226L
1,472 Elo+
Party 1
Mercury
Mercury
Mia Malkova5613
Mercury
Level 129
God Stats
1W - 3L
1,287 SR
Queue Stats
135W - 144L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
RustleThyJimmie
Gilgamesh
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 118L
1,478 Elo+
Party 2
Hachiman
Hachiman
overwaitpilot3
Hachiman
Level 108
God Stats
21W - 14L
1,603 SR
Queue Stats
610W - 650L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
2 / 4 / 13
11,826
788
20,735
29,139
48,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
MC Claus V
Chronos
19
4 / 3 / 9
10,859
724
17,722
15,956
9,288
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 9 / 7
10,431
695
11,711
17,117
9,126
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
brunoromanos
Discordia
18
8 / 5 / 7
11,708
781
28,682
10,799
6,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
registereddiet
King Arthur
13
0 / 7 / 9
8,643
576
5,248
17,554
13,657
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsP0GGERZ
Danzaburou
20
10 / 4 / 12
13,243
883
21,271
18,306
9,178
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 6 / 13
11,386
759
14,533
20,838
19,809
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 4 / 13
11,407
760
10,962
16,970
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
RustleThyJimmie
Gilgamesh
16
0 / 3 / 19
10,679
712
8,803
22,445
14,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
20
9 / 3 / 15
12,917
861
23,913
19,398
9,284
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
100
20
Kills
28
28
Deaths
20
45
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
4
13
2.13
W
Danzaburou
ItsP0GGERZ
Danzaburou
10
4
12
4
L
Chronos
MC Claus V
Chronos
4
3
9
2.83
W
4
6
13
1.75
W
5
4
13
2.88
W
Gilgamesh
RustleThyJimmie
Gilgamesh
0
3
19
3.17
L
6
9
7
1.06
L
Discordia
brunoromanos
Discordia
8
5
7
2.3
W
Hachiman
9
3
15
5.5
L
King Arthur
registereddiet
King Arthur
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,098
Damage
79,482
90,565
Taken
97,957
86,565
Mitigated
62,708
24,944
Healing
35,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
20,735
2,963
1,610
11,015
29,139
48,337
156
4,566
24,573
0
47,585
W
Danzaburou
ItsP0GGERZ
Danzaburou
21,271
8,244
676
4,067
18,306
9,178
1,110
10,809
7,298
0
41,011
L
Chronos
MC Claus V
Chronos
17,722
6,928
1,474
5,125
15,956
9,288
1,205
4,272
11,684
33,477
1,873
W
14,533
254
2,220
1,581
20,838
19,809
392
12,523
8,032
25,763
0
W
10,962
6,707
1,098
4,957
16,970
9,528
1,613
8,409
8,254
0
24,346
W
Gilgamesh
RustleThyJimmie
Gilgamesh
8,803
1,023
3,340
7,997
22,445
14,909
321
13,540
8,542
0
14,848
L
11,711
4,532
591
2,723
17,117
9,126
0
2,224
14,893
20,312
0
L
Discordia
brunoromanos
Discordia
28,682
1,088
700
480
10,799
6,157
585
321
10,478
34,352
0
W
Hachiman
23,913
13,889
2,478
6,911
19,398
9,284
2,683
11,541
7,599
0
49,437
L
King Arthur
registereddiet
King Arthur
5,248
1,085
357
869
17,554
13,657
0
3,150
14,404
0
10,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,467
Gold Earned
59,632
156
Minions Killed
150
0
Camps Cleared
0
1,287,820
Distance Traveled
1,474,609
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,826
788
56
4
0
289,461
3
W
Danzaburou
13,243
883
43
3
0
272,265
0
L
Chronos
10,859
724
41
3
0
280,654
0
W
Ares
11,386
759
20
1
0
253,085
0
W
Mercury
11,407
760
21
1
0
335,266
0
W
Gilgamesh
10,679
712
14
1
0
322,970
0
L
Freya
10,431
695
22
1
0
238,832
5
L
Discordia
11,708
781
19
1
0
275,940
0
W
Hachiman
12,917
861
52
3
0
291,023
0
L
King Arthur
8,643
576
18
1
0
202,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role