Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Herzhammer1
Zeus
Level 160
God Stats
8W - 10L
1,491 SR
Queue Stats
292W - 306L
1,544 Elo+
Party 2
Ganesha
Ganesha
Nikumi
Ganesha
Level 150
God Stats
11W - 16L
1,481 SR
Queue Stats
36W - 29L
1,687 Elo+
Party 2
Team Averages
Level 156
1,494 SR
1,546 Elo+

VS

Team Averages
Level 101
1,532 SR
1,695 Elo+
Morgan Le Fay
Morgan Le Fay
DindonSansPieds
Morgan Le Fay
Level 23
God Stats
2W - 1L
1,755 SR
Queue Stats
5W - 1L
1,923 Elo+
Party 3
Geb
Geb
PlaShiiP
Geb
Level 106
God Stats
0W - 2L
1,359 SR
Queue Stats
112W - 90L
1,779 Elo+
Party 3
Nemesis
Nemesis
Xartam
Nemesis
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 192L
1,686 Elo+
Party 3
Apollo
Apollo
aranchafoz
Apollo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,400 Elo+
Party 4
Mulan
Mulan
portm4n
Mulan
Level 160
God Stats
5W - 3L
1,547 SR
Queue Stats
431W - 367L
1,686 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
10 / 2 / 5
11,433
673
14,287
16,701
7,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
 
Sylvanus
17
5 / 0 / 5
10,978
646
10,280
8,262
9,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
 
Jing Wei
16
4 / 2 / 3
9,816
577
10,950
12,182
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 4 / 4
8,980
528
8,680
8,393
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Nikumi
Ganesha
14
0 / 1 / 12
9,353
550
6,957
11,591
10,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DindonSansPieds
Morgan Le Fay
13
0 / 7 / 2
7,938
467
7,255
11,081
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 5
7,233
425
4,827
15,499
11,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Xartam
Nemesis
15
6 / 2 / 3
9,030
531
11,342
12,571
6,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
aranchafoz
Apollo
13
2 / 4 / 1
7,663
451
5,943
11,775
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
portm4n
Mulan
15
1 / 7 / 1
8,866
522
8,029
20,725
11,422
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
24
Kills
9
9
Deaths
24
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
2
5
6.25
W
Sylvanus
 
Sylvanus
5
0
5
7.5
W
Jing Wei
 
Jing Wei
4
2
3
2.75
L
Morgan Le Fay
DindonSansPieds
Morgan Le Fay
0
7
2
0.14
W
5
4
4
1.75
W
Ganesha
Nikumi
Ganesha
0
1
12
6
L
0
4
5
0.63
L
Nemesis
Xartam
Nemesis
6
2
3
3.75
L
Apollo
aranchafoz
Apollo
2
4
1
0.63
L
Mulan
portm4n
Mulan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,154
Damage
37,396
57,129
Taken
71,651
34,104
Mitigated
35,669
22,427
Healing
15,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,287
9,731
0
7,264
16,701
7,933
1,155
1,782
14,819
0
94,336
W
Sylvanus
 
Sylvanus
10,280
3,568
1,313
2,678
8,262
9,090
937
103
8,159
52,662
12,186
W
Jing Wei
 
Jing Wei
10,950
8,905
0
4,091
12,182
3,902
3,982
2,169
9,337
0
73,112
L
Morgan Le Fay
DindonSansPieds
Morgan Le Fay
7,255
364
0
1,150
11,081
3,655
0
5,077
5,705
52,690
0
W
8,680
1,171
0
901
8,393
2,567
407
4,421
3,782
32,892
0
W
Ganesha
Nikumi
Ganesha
6,957
936
2,992
3,188
11,591
10,612
270
3,225
7,902
25,229
8,149
L
4,827
921
358
3,474
15,499
11,424
0
5,121
10,137
14,417
0
L
Nemesis
Xartam
Nemesis
11,342
5,415
0
1,288
12,571
6,330
0
3,328
9,101
0
65,138
L
Apollo
aranchafoz
Apollo
5,943
3,285
0
4,082
11,775
2,838
310
666
11,107
0
44,247
L
Mulan
portm4n
Mulan
8,029
1,402
0
5,622
20,725
11,422
0
8,444
12,216
0
63,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,560
Gold Earned
40,730
513
Minions Killed
473
0
Camps Cleared
0
1,663,214
Distance Traveled
1,599,705
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,433
673
149
9
0
416,795
0
W
Sylvanus
10,978
646
136
8
0
281,657
8
W
Jing Wei
9,816
577
151
9
0
319,743
1
L
Morgan Le Fay
7,938
467
135
8
0
283,071
0
W
Zeus
8,980
528
62
4
0
311,437
1
W
Ganesha
9,353
550
15
1
0
333,582
11
L
Geb
7,233
425
9
1
0
335,572
7
L
Nemesis
9,030
531
96
6
0
373,922
3
L
Apollo
7,663
451
92
5
0
315,448
7
L
Mulan
8,866
522
141
8
0
291,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role