Player Matchup

Agni
Agni
Blowduuh
Agni
Level 159
God Stats
21W - 6L
1,743 SR
Queue Stats
210W - 198L
1,814 Elo+
Party 3
Hercules
Hercules
ChrisThisBit
Hercules
Level 29
God Stats
3W - 1L
1,811 SR
Queue Stats
3W - 1L
1,814 Elo+
Party 3
Cupid
Cupid
KrazyPin-Guin
Cupid
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 53L
1,581 Elo+
Party 2
Loki
Loki
MysticZepp42
Loki
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,814 Elo+
Party 3
Persephone
Persephone
yellowyello_w
Persephone
Level 109
God Stats
2W - 0L
1,705 SR
Queue Stats
63W - 50L
1,549 Elo+
Party 2
Team Averages
Level 103
1,652 SR
1,714 Elo+

VS

Team Averages
Level 90
1,625 SR
1,553 Elo+
Gilgamesh
Gilgamesh
KrewWolf
Gilgamesh
Level 121
God Stats
23W - 19L
1,586 SR
Queue Stats
67W - 54L
1,700 Elo+
Party 1
Kuzenbo
Kuzenbo
LILMODELITO
Kuzenbo
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 7L
1,450 Elo+
Party 1
Shiva
Shiva
Miltrav
Shiva
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 18L
1,523 Elo+
Solo
Scylla
Scylla
Rabidd1
Scylla
Level 156
God Stats
6W - 3L
1,824 SR
Queue Stats
404W - 405L
1,612 Elo+
Party 1
Fenrir
Fenrir
jascee
Fenrir
Level 59
God Stats
8W - 3L
1,713 SR
Queue Stats
50W - 50L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
9 / 4 / 9
10,054
838
13,302
7,120
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
ChrisThisBit
Hercules
15
1 / 0 / 7
8,790
733
2,907
6,883
6,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 1 / 9
10,171
848
15,069
9,554
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 3 / 8
8,807
734
5,551
5,611
2,463
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
yellowyello_w
Persephone
17
4 / 3 / 11
9,966
831
12,027
6,842
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KrewWolf
Gilgamesh
14
2 / 6 / 6
8,634
720
8,420
13,320
8,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
LILMODELITO
Kuzenbo
13
1 / 5 / 7
7,834
653
4,525
11,508
14,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Miltrav
Shiva
12
1 / 4 / 2
7,301
608
1,509
6,792
4,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Rabidd1
Scylla
17
4 / 6 / 3
9,545
795
8,247
9,949
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
jascee
Fenrir
15
3 / 2 / 2
8,356
696
5,535
16,804
10,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
23
Kills
11
11
Deaths
23
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
9
4
9
3.38
W
Hercules
ChrisThisBit
Hercules
1
0
7
4.5
W
6
1
9
10.5
L
Gilgamesh
KrewWolf
Gilgamesh
2
6
6
0.83
L
Kuzenbo
LILMODELITO
Kuzenbo
1
5
7
0.9
L
Shiva
Miltrav
Shiva
1
4
2
0.5
W
3
3
8
2.33
L
Scylla
Rabidd1
Scylla
4
6
3
0.92
L
Fenrir
jascee
Fenrir
3
2
2
2
W
Persephone
yellowyello_w
Persephone
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,856
Damage
28,236
36,010
Taken
58,373
18,444
Mitigated
40,695
6,679
Healing
7,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
13,302
781
0
0
7,120
2,717
1,910
2,097
5,023
29,694
0
W
Hercules
ChrisThisBit
Hercules
2,907
375
33
1,261
6,883
6,313
366
2,690
4,193
1,744
11,688
W
15,069
8,001
601
2,737
9,554
4,438
1,119
2,961
6,593
0
54,577
L
Gilgamesh
KrewWolf
Gilgamesh
8,420
2,917
1,032
1,221
13,320
8,001
0
7,030
6,290
0
18,397
L
Kuzenbo
LILMODELITO
Kuzenbo
4,525
1,623
0
0
11,508
14,449
0
6,058
5,450
10,935
0
L
Shiva
Miltrav
Shiva
1,509
231
16
226
6,792
4,280
0
3,426
3,366
0
8,613
W
5,551
632
673
390
5,611
2,463
0
1,777
3,834
0
15,082
L
Scylla
Rabidd1
Scylla
8,247
586
0
432
9,949
3,264
0
3,266
6,683
45,582
0
L
Fenrir
jascee
Fenrir
5,535
1,050
393
4,496
16,804
10,701
0
5,867
10,937
0
15,100
W
Persephone
yellowyello_w
Persephone
12,027
1,264
0
984
6,842
2,513
497
3,244
3,595
42,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,788
Gold Earned
41,670
247
Minions Killed
148
0
Camps Cleared
0
1,219,161
Distance Traveled
1,068,038
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,054
838
44
4
0
230,384
2
W
Hercules
8,790
733
27
2
0
256,893
0
W
Cupid
10,171
848
86
7
0
225,545
2
L
Gilgamesh
8,634
720
20
2
0
239,190
0
L
Kuzenbo
7,834
653
9
1
0
228,337
0
L
Shiva
7,301
608
16
1
0
115,367
2
W
Loki
8,807
734
20
2
0
257,277
0
L
Scylla
9,545
795
86
7
0
225,650
0
L
Fenrir
8,356
696
17
1
0
259,494
3
W
Persephone
9,966
831
70
6
0
249,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role