Player Matchup

Geb
Geb
Pesticide54
Geb
Level 102
God Stats
2W - 3L
1,737 SR
Queue Stats
98W - 95L
1,607 Elo+
Solo
Discordia
Discordia
Tenzua
Discordia
Level 9
God Stats
1W - 3L
1,264 SR
Queue Stats
30W - 20L
1,717 Elo+
Party 2
Thanatos
Thanatos
TheLegend69969
Thanatos
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,805 Elo+
Party 2
Chaac
Chaac
ZipZopZ
Chaac
Level 12
God Stats
12W - 6L
1,834 SR
Queue Stats
60W - 49L
1,673 Elo+
Party 2
Ullr
Ullr
xBOPEx Caimam
Ullr
Level 114
God Stats
13W - 31L
1,359 SR
Queue Stats
221W - 221L
1,558 Elo+
Solo
Team Averages
Level 49
1,539 SR
1,672 Elo+

VS

Team Averages
Level 102
1,555 SR
1,483 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
EvilShredder32x
Shiva
Level 134
God Stats
11W - 16L
1,599 SR
Queue Stats
169W - 188L
1,479 Elo+
Party 1
Ganesha
Ganesha
OhHolyJoely
Ganesha
Level 35
God Stats
17W - 18L
1,609 SR
Queue Stats
152W - 177L
1,467 Elo+
Party 1
Thanatos
Thanatos
Senji Daemonic
Thanatos
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 54L
1,521 Elo+
Solo
Neith
Neith
SirSagely
Neith
Level 64
God Stats
1W - 1L
1,565 SR
Queue Stats
12W - 21L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 15
10,058
718
9,023
21,080
23,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Tenzua
Discordia
17
5 / 6 / 10
10,280
734
13,924
11,851
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
17
6 / 9 / 5
10,413
744
8,770
19,879
7,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
ZipZopZ
Chaac
17
4 / 8 / 13
10,660
761
19,974
25,905
23,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 4 / 7
10,485
749
10,650
14,852
6,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
11 / 3 / 15
12,253
875
22,139
18,161
9,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 5 / 17
11,678
834
18,086
19,637
11,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
OhHolyJoely
Ganesha
17
0 / 3 / 25
11,280
806
9,902
20,036
23,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
17
6 / 7 / 10
10,931
781
12,035
15,562
6,982
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
SirSagely
Neith
19
6 / 3 / 17
11,634
831
14,265
10,870
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
117
21
Kills
33
33
Deaths
21
50
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
11
3
15
6.17
W
10
5
17
3.7
W
Ganesha
OhHolyJoely
Ganesha
0
3
25
4.17
L
1
6
15
1.42
W
Thanatos
6
7
10
1.57
W
Neith
SirSagely
Neith
6
3
17
4.83
L
Discordia
Tenzua
Discordia
5
6
10
1.67
L
Thanatos
6
9
5
0.94
L
Chaac
ZipZopZ
Chaac
4
8
13
1.31
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,341
Damage
76,427
93,567
Taken
84,266
64,733
Mitigated
56,080
21,979
Healing
38,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
22,139
3,380
4,264
8,483
18,161
9,935
3,483
5,391
12,613
47,840
0
W
18,086
2,436
2,811
4,871
19,637
11,340
709
5,913
13,373
0
34,937
W
Ganesha
OhHolyJoely
Ganesha
9,902
625
1,409
4,158
20,036
23,372
919
5,541
14,212
19,873
0
L
9,023
939
0
1,756
21,080
23,558
112
6,561
14,519
15,854
0
W
Thanatos
12,035
3,054
0
7,955
15,562
6,982
0
4,186
11,193
0
32,718
W
Neith
SirSagely
Neith
14,265
5,371
0
4,824
10,870
4,451
3,548
2,336
8,421
0
51,801
L
Discordia
Tenzua
Discordia
13,924
1,026
181
826
11,851
3,867
828
4,255
7,596
26,926
0
L
Thanatos
8,770
1,538
109
7,301
19,879
7,751
534
7,743
12,136
0
23,632
L
Chaac
ZipZopZ
Chaac
19,974
3,424
622
8,394
25,905
23,407
157
9,024
16,881
645
43,232
L
10,650
3,362
0
2,790
14,852
6,150
1,164
4,458
10,394
0
31,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,896
Gold Earned
57,776
178
Minions Killed
223
0
Camps Cleared
0
1,211,788
Distance Traveled
1,384,948
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,253
875
60
4
0
260,389
0
W
Shiva
11,678
834
54
4
0
308,316
2
W
Ganesha
11,280
806
0
0
0
279,090
0
L
Geb
10,058
718
21
2
0
246,706
0
W
Thanatos
10,931
781
40
3
0
286,399
0
W
Neith
11,634
831
69
5
0
250,754
3
L
Discordia
10,280
734
31
2
0
237,434
4
L
Thanatos
10,413
744
29
2
0
243,631
1
L
Chaac
10,660
761
52
4
0
230,876
0
L
Ullr
10,485
749
45
3
0
253,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role