Player Matchup

Shiva
Shiva
Alaskа
Shiva
Level 148
God Stats
5W - 2L
1,602 SR
Queue Stats
37W - 38L
1,492 Elo+
Party 1
Ravana
Ravana
MemorySan
Ravana
Level 149
God Stats
7W - 7L
1,755 SR
Queue Stats
135W - 127L
1,545 Elo+
Party 1
Cerberus
Cerberus
TeskeSan
Cerberus
Level 128
God Stats
7W - 4L
1,832 SR
Queue Stats
139W - 127L
1,543 Elo+
Party 1
Team Averages
Level 142
1,730 SR
1,527 Elo+

VS

Team Averages
Level 66
1,649 SR
1,521 Elo+
Kumbhakarna
Kumbhakarna
Armenn
Kumbhakarna
Level 28
God Stats
3W - 2L
1,772 SR
Queue Stats
5W - 6L
1,540 Elo+
Party 2
Thoth
Thoth
Eustachozord
Thoth
Level 45
God Stats
5W - 5L
1,501 SR
Queue Stats
5W - 7L
1,482 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gieceka
Ah Muzen Cab
Level 126
God Stats
5W - 5L
1,673 SR
Queue Stats
5W - 6L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Alaskа
Shiva
18
8 / 1 / 4
13,591
755
11,257
18,616
20,021
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
MemorySan
Ravana
18
2 / 1 / 11
12,120
673
12,682
16,999
8,697
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
TeskeSan
Cerberus
18
4 / 0 / 10
13,560
753
8,550
22,996
27,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Armenn
Kumbhakarna
14
0 / 3 / 2
10,880
604
4,657
15,471
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
2 / 5 / 0
10,739
597
15,801
8,703
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
gieceka
Ah Muzen Cab
15
0 / 6 / 1
10,060
559
18,975
14,184
4,948
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
Alaskа
Shiva
8
1
4
10
L
Kumbhakarna
Armenn
Kumbhakarna
0
3
2
0.33
L
2
5
0
0.4
W
Ravana
MemorySan
Ravana
2
1
11
7.5
W
Cerberus
TeskeSan
Cerberus
4
0
10
9
L
Ah Muzen Cab
gieceka
Ah Muzen Cab
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,489
Damage
39,433
58,611
Taken
38,358
56,521
Mitigated
19,857
25,269
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Alaskа
Shiva
11,257
1,052
2,630
7,120
18,616
20,021
706
5,813
12,803
0
34,038
L
Kumbhakarna
Armenn
Kumbhakarna
4,657
140
219
3,856
15,471
11,605
186
1,911
13,560
8,619
0
L
15,801
579
0
0
8,703
3,304
333
2,371
6,332
51,632
0
W
Ravana
MemorySan
Ravana
12,682
1,934
1,011
6,331
16,999
8,697
1,727
6,811
10,188
0
70,425
W
Cerberus
TeskeSan
Cerberus
8,550
319
894
7,283
22,996
27,803
534
8,579
14,417
37,032
0
L
Ah Muzen Cab
gieceka
Ah Muzen Cab
18,975
5,647
0
1,745
14,184
4,948
440
4,395
9,789
0
64,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,271
Gold Earned
31,679
255
Minions Killed
186
10
Camps Cleared
6
1,034,925
Distance Traveled
891,634
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,591
755
61
3
1
334,274
4
L
Kumbhakarna
10,880
604
8
0
1
310,787
3
L
Thoth
10,739
597
76
4
1
291,572
3
W
Ravana
12,120
673
114
6
8
361,941
5
W
Cerberus
13,560
753
80
4
1
338,710
3
L
Ah Muzen Cab
10,060
559
102
6
4
289,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role