Player Matchup

Odin
Odin
 
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Its__Quick
Shiva
Level 97
God Stats
30W - 21L
1,500 SR
Queue Stats
245W - 253L
1,441 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XxWeirdlo273xX
Tsukuyomi
Level 96
God Stats
14W - 10L
1,545 SR
Queue Stats
55W - 46L
1,482 Elo+
Solo
Cabrakan
Cabrakan
eljosu20
Cabrakan
Level 110
God Stats
8W - 5L
1,500 SR
Queue Stats
174W - 155L
1,545 Elo+
Party 2
Apollo
Apollo
overdriven33
Apollo
Level 54
God Stats
8W - 4L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Team Averages
Level 101
1,509 SR
1,494 Elo+

VS

Team Averages
Level 93
1,641 SR
1,486 Elo+
Sol
Sol
Uhlnasis
Sol
Level 79
God Stats
3W - 5L
1,402 SR
Queue Stats
17W - 21L
1,434 Elo+
Party 1
Shiva
Shiva
anarchmushroom
Shiva
Level 81
God Stats
11W - 5L
1,827 SR
Queue Stats
175W - 214L
1,472 Elo+
Party 1
Thanatos
Thanatos
fl4me407
Thanatos
Level 94
God Stats
41W - 34L
1,465 SR
Queue Stats
89W - 87L
1,536 Elo+
Solo
Chang'e
Chang'e
imbalance1292
Chang'e
Level 106
God Stats
9W - 3L
1,861 SR
Queue Stats
207W - 202L
1,540 Elo+
Solo
Hercules
Hercules
rrcasalsrr
Hercules
Level 104
God Stats
23W - 24L
1,652 SR
Queue Stats
383W - 424L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 2 / 11
7,349
490
4,456
11,016
6,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
15
2 / 0 / 10
8,705
580
14,532
13,075
9,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
XxWeirdlo273xX
Tsukuyomi
13
5 / 3 / 6
8,222
548
10,208
10,491
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
eljosu20
Cabrakan
13
4 / 1 / 5
7,675
512
5,738
10,191
5,925
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
15
6 / 0 / 4
8,920
595
6,658
8,480
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,222
481
6,420
7,124
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 2
6,730
449
6,670
16,399
12,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
fl4me407
Thanatos
12
3 / 5 / 2
7,274
485
8,660
14,371
4,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
12
1 / 4 / 3
7,282
485
7,356
10,740
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
rrcasalsrr
Hercules
10
0 / 2 / 0
6,052
403
2,577
11,298
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
18
Kills
6
6
Deaths
18
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
2
11
3.25
W
Shiva
2
0
10
7
L
1
2
0
0.5
W
Tsukuyomi
XxWeirdlo273xX
Tsukuyomi
5
3
6
2.67
L
1
5
2
0.4
W
Cabrakan
eljosu20
Cabrakan
4
1
5
6.5
L
Thanatos
fl4me407
Thanatos
3
5
2
0.8
L
Chang'e
1
4
3
0.63
W
Apollo
6
0
4
8
L
Hercules
rrcasalsrr
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,592
Damage
31,683
53,253
Taken
59,932
27,579
Mitigated
29,089
18,887
Healing
23,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,456
953
0
0
11,016
6,344
0
3,254
7,460
0
36,599
W
Shiva
14,532
2,113
628
6,559
13,075
9,601
0
2,038
10,703
0
62,907
L
6,420
1,760
0
3,173
7,124
1,904
0
763
6,361
54,566
0
W
Tsukuyomi
XxWeirdlo273xX
Tsukuyomi
10,208
2,419
0
4,194
10,491
3,085
272
1,205
9,208
0
52,963
L
6,670
514
762
4,192
16,399
12,739
0
2,552
13,847
0
19,969
W
Cabrakan
eljosu20
Cabrakan
5,738
594
0
4,481
10,191
5,925
0
3,648
6,492
36,600
0
L
Thanatos
fl4me407
Thanatos
8,660
983
0
6,923
14,371
4,496
0
426
13,945
0
45,121
L
Chang'e
7,356
629
1,417
3,311
10,740
3,464
0
1,757
8,983
40,858
0
W
Apollo
6,658
4,578
0
3,025
8,480
2,624
0
3,103
5,354
0
63,914
L
Hercules
rrcasalsrr
Hercules
2,577
716
0
4,078
11,298
6,486
0
240
11,058
0
25,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,871
Gold Earned
34,560
453
Minions Killed
342
0
Camps Cleared
0
1,547,306
Distance Traveled
1,348,346
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,349
490
63
4
0
320,936
4
W
Shiva
8,705
580
125
8
0
325,697
7
L
Sol
7,222
481
105
7
0
266,277
4
W
Tsukuyomi
8,222
548
88
6
0
304,389
5
L
Shiva
6,730
449
35
2
0
294,078
4
W
Cabrakan
7,675
512
54
4
0
293,841
4
L
Thanatos
7,274
485
62
4
0
294,573
1
L
Chang'e
7,282
485
81
5
0
245,580
4
W
Apollo
8,920
595
123
8
0
302,443
0
L
Hercules
6,052
403
59
4
0
247,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role