Player Matchup

Vulcan
Vulcan
AdeptusArkainis
Vulcan
Level 30
God Stats
5W - 4L
1,894 SR
Queue Stats
8W - 4L
1,916 Elo+
Solo
Hachiman
Hachiman
Apocalypse007
Hachiman
Level 104
God Stats
2W - 5L
1,229 SR
Queue Stats
13W - 12L
1,610 Elo+
Solo
Shiva
Shiva
BanxXx
Shiva
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,937 Elo+
Solo
Horus
Horus
DovaLink
Horus
Level 33
God Stats
7W - 4L
1,246 SR
Queue Stats
109W - 93L
1,288 Elo+
Party 1
Jing Wei
Jing Wei
MausTheTrex
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,288 Elo+
Party 1
Team Averages
Level 70
1,474 SR
1,608 Elo+

VS

Team Averages
Level 88
1,495 SR
1,630 Elo+
Kukulkan
Kukulkan
ComicalSage
Kukulkan
Level 69
God Stats
47W - 55L
1,459 SR
Queue Stats
47W - 56L
1,457 Elo+
Solo
Ganesha
Ganesha
KingOTRing
Ganesha
Level 128
God Stats
2W - 3L
1,191 SR
Queue Stats
80W - 75L
1,503 Elo+
Party 3
Aphrodite
Aphrodite
Leucy
Aphrodite
Level 108
God Stats
64W - 37L
1,787 SR
Queue Stats
384W - 262L
1,738 Elo+
Party 2
Izanami
Izanami
NaNa BananaMan
Izanami
Level 46
God Stats
1W - 3L
1,264 SR
Queue Stats
65W - 67L
1,526 Elo+
Party 3
Shiva
Shiva
minksterella
Shiva
Level 89
God Stats
34W - 29L
1,776 SR
Queue Stats
137W - 103L
1,927 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
11,146
1,115
17,449
13,315
5,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Apocalypse007
Hachiman
15
0 / 7 / 4
10,244
1,024
12,009
19,008
8,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
BanxXx
Shiva
15
0 / 4 / 4
9,890
989
7,039
8,067
5,012
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
DovaLink
Horus
16
5 / 2 / 2
12,606
1,261
12,127
28,013
38,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
MausTheTrex
Jing Wei
16
1 / 11 / 5
10,967
1,097
15,262
20,710
8,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

71

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ComicalSage
Kukulkan
18
1 / 1 / 14
12,010
1,201
14,915
5,654
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
KingOTRing
Ganesha
18
0 / 1 / 23
12,782
1,278
9,361
19,886
23,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Leucy
Aphrodite
19
11 / 1 / 14
12,255
1,226
23,973
15,707
9,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 1 / 8
10,938
1,094
14,148
9,594
3,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
11 / 3 / 14
13,991
1,399
24,256
19,889
26,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
99
7
Kills
26
26
Deaths
7
19
Assists
73
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Hachiman
Apocalypse007
Hachiman
0
7
4
0.29
L
Shiva
BanxXx
Shiva
0
4
4
0.5
W
Kukulkan
ComicalSage
Kukulkan
1
1
14
8
L
Horus
DovaLink
Horus
5
2
2
3
W
Ganesha
KingOTRing
Ganesha
0
1
23
11.5
W
Aphrodite
Leucy
Aphrodite
11
1
14
18
L
Jing Wei
MausTheTrex
Jing Wei
1
11
5
0.32
W
3
1
8
7
W
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,886
Damage
86,653
89,113
Taken
70,730
65,503
Mitigated
66,495
9,137
Healing
28,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,449
3,248
0
199
13,315
5,946
0
6,150
7,163
43,454
0
L
Hachiman
Apocalypse007
Hachiman
12,009
4,669
0
0
19,008
8,033
0
9,212
9,696
0
30,630
L
Shiva
BanxXx
Shiva
7,039
458
240
499
8,067
5,012
0
4,423
3,602
2,790
11,651
W
Kukulkan
ComicalSage
Kukulkan
14,915
1,107
1,028
250
5,654
2,636
0
589
5,065
59,706
0
L
Horus
DovaLink
Horus
12,127
4,367
1,508
6,691
28,013
38,011
0
14,522
13,250
0
18,982
W
Ganesha
KingOTRing
Ganesha
9,361
776
741
3,122
19,886
23,868
0
7,988
11,898
19,839
0
W
Aphrodite
Leucy
Aphrodite
23,973
2,018
10,458
9,171
15,707
9,646
0
3,116
12,591
34,877
0
L
Jing Wei
MausTheTrex
Jing Wei
15,262
13,351
0
0
20,710
8,501
0
13,355
7,153
0
22,461
W
14,148
7,244
0
180
9,594
3,603
0
2,336
7,258
0
30,137
W
24,256
4,221
1,208
2,221
19,889
26,742
0
4,807
14,521
0
32,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,853
Gold Earned
61,976
164
Minions Killed
239
4
Camps Cleared
10
896,821
Distance Traveled
1,030,884
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,146
1,115
70
7
2
220,532
0
L
Hachiman
10,244
1,024
49
5
0
173,246
0
L
Shiva
9,890
989
12
1
0
106,758
0
W
Kukulkan
12,010
1,201
120
12
6
203,633
2
L
Horus
12,606
1,261
11
1
0
202,181
0
W
Ganesha
12,782
1,278
0
0
0
203,621
1
W
Aphrodite
12,255
1,226
46
5
1
222,212
0
L
Jing Wei
10,967
1,097
22
2
2
194,104
0
W
Izanami
10,938
1,094
48
5
3
186,192
0
W
Shiva
13,991
1,399
25
3
0
215,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role