Player Matchup

Anhur
Anhur
Champney008
Anhur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,359 Elo+
Party 2
Izanami
Izanami
Itsmesergioo
Izanami
Level 66
God Stats
1W - 1L
1,737 SR
Queue Stats
9W - 15L
1,346 Elo+
Party 2
Fenrir
Fenrir
SplotchyAuto206
Fenrir
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 26L
1,500 Elo+
Solo
Team Averages
Level 79
1,579 SR
1,401 Elo+

VS

Team Averages
Level 28
1,464 SR
1,438 Elo+
Agni
Agni
 
Agni
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ColeCams
Horus
Level 45
God Stats
1W - 4L
1,256 SR
Queue Stats
86W - 116L
1,395 Elo+
Party 1
Ares
Ares
MrShrimpBona69
Ares
Level 12
God Stats
13W - 17L
1,637 SR
Queue Stats
21W - 43L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
7,106
592
2,708
8,542
2,454
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Itsmesergioo
Izanami
12
0 / 5 / 3
7,533
628
6,621
7,028
2,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 3 / 0
8,504
709
4,295
8,136
6,200
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
7 / 3 / 3
9,596
800
9,804
6,663
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
ColeCams
Horus
13
2 / 0 / 10
9,041
753
5,527
8,797
7,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 2 / 8
10,077
840
5,132
11,970
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
12
12
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
3
3
2.83
L
0
4
3
0.38
W
Horus
ColeCams
Horus
2
0
10
7
L
Izanami
Itsmesergioo
Izanami
0
5
3
0.3
W
3
2
8
3.5
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,624
Damage
20,463
23,706
Taken
27,430
10,958
Mitigated
16,774
1,900
Healing
8,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,804
1,221
273
978
6,663
2,198
687
0
6,663
44,562
0
L
2,708
972
0
0
8,542
2,454
172
5,959
2,230
0
12,469
W
Horus
ColeCams
Horus
5,527
1,795
1,799
3,620
8,797
7,448
1,071
478
8,319
0
20,096
L
Izanami
Itsmesergioo
Izanami
6,621
3,887
0
101
7,028
2,304
0
4,200
2,591
0
30,234
W
5,132
0
0
1,544
11,970
7,128
428
0
11,970
13,851
0
L
4,295
491
0
1,799
8,136
6,200
0
4,711
2,991
306
9,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,143
Gold Earned
28,714
91
Minions Killed
110
4
Camps Cleared
5
562,002
Distance Traveled
682,763
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,596
800
74
6
3
212,171
4
L
Anhur
7,106
592
21
2
3
176,817
0
W
Horus
9,041
753
22
2
2
231,155
5
L
Izanami
7,533
628
53
4
0
182,594
2
W
Ares
10,077
840
14
1
0
239,437
1
L
Fenrir
8,504
709
17
1
1
202,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role