Player Matchup

Shiva
Shiva
Ffrechette_2016
Shiva
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 119L
1,524 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LoganZed8640
Kumbhakarna
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 281L
1,401 Elo+
Solo
Camazotz
Camazotz
Reaper9013
Camazotz
Level 98
God Stats
4W - 5L
1,500 SR
Queue Stats
257W - 263L
1,414 Elo+
Solo
Medusa
Medusa
Xx_Ars3nikz_xX
Medusa
Level 47
God Stats
9W - 9L
1,710 SR
Queue Stats
113W - 132L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
pierre28dj
Baron Samedi
Level 96
God Stats
3W - 6L
1,886 SR
Queue Stats
270W - 300L
1,478 Elo+
Party 1
Team Averages
Level 83
1,619 SR
1,452 Elo+

VS

Team Averages
Level 107
1,356 SR
1,398 Elo+
Khepri
Khepri
arnoltmaximus
Khepri
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
392W - 425L
1,384 Elo+
Solo
Freya
Freya
cookiemonster33
Freya
Level 45
God Stats
1W - 3L
1,193 SR
Queue Stats
36W - 68L
1,384 Elo+
Solo
Fenrir
Fenrir
medico_epico
Fenrir
Level 78
God Stats
3W - 4L
1,245 SR
Queue Stats
157W - 146L
1,363 Elo+
Solo
Shiva
Shiva
stlewis113
Shiva
Level 109
God Stats
42W - 26L
1,500 SR
Queue Stats
290W - 286L
1,386 Elo+
Solo
Apollo
Apollo
worldly-croak4
Apollo
Level 146
God Stats
16W - 16L
1,343 SR
Queue Stats
204W - 235L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 9
11,517
524
15,616
19,683
10,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
LoganZed8640
Kumbhakarna
15
0 / 1 / 14
10,655
484
6,912
21,590
22,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
Reaper9013
Camazotz
18
6 / 4 / 4
11,463
521
9,677
18,719
14,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 7 / 6
9,931
451
13,985
15,407
6,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
pierre28dj
Baron Samedi
18
15 / 0 / 8
12,708
578
25,538
18,908
10,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
8,431
383
6,186
21,808
19,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 9 / 0
8,198
373
9,114
15,175
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
15
6 / 9 / 1
9,830
447
12,688
20,754
7,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
17
3 / 4 / 3
10,011
455
16,273
16,724
21,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 5 / 2
9,172
417
13,641
17,146
6,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
34
Kills
15
15
Deaths
34
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
3
9
4.5
W
Kumbhakarna
LoganZed8640
Kumbhakarna
0
1
14
7
W
Camazotz
Reaper9013
Camazotz
6
4
4
2
W
4
7
6
1
L
1
7
4
0.43
L
1
9
0
0.11
L
Fenrir
6
9
1
0.72
W
Baron Samedi
pierre28dj
Baron Samedi
15
0
8
19
L
Shiva
3
4
3
1.13
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,728
Damage
57,902
94,307
Taken
91,607
64,443
Mitigated
60,318
45,750
Healing
14,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,616
2,562
800
6,016
19,683
10,951
400
2,924
16,759
0
62,021
W
Kumbhakarna
LoganZed8640
Kumbhakarna
6,912
427
3,869
6,467
21,590
22,333
300
5,399
16,191
36,130
0
W
Camazotz
Reaper9013
Camazotz
9,677
1,190
0
8,382
18,719
14,449
1,592
1,330
17,389
7,249
56,378
W
13,985
7,286
713
2,820
15,407
6,658
3,509
1,619
13,788
0
54,149
L
6,186
352
0
3,658
21,808
19,396
0
7,621
13,664
30,556
0
L
9,114
3,015
0
3,199
15,175
5,391
0
9,218
5,433
33,325
3,582
L
Fenrir
12,688
1,059
0
3,443
20,754
7,453
0
7,132
13,172
0
51,904
W
Baron Samedi
pierre28dj
Baron Samedi
25,538
1,990
5,930
10,753
18,908
10,052
2,555
3,067
15,841
78,062
0
L
Shiva
16,273
1,780
0
2,203
16,724
21,372
0
4,143
11,893
54
64,435
L
13,641
5,048
0
2,132
17,146
6,706
0
4,532
12,310
0
56,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,274
Gold Earned
45,642
454
Minions Killed
380
0
Camps Cleared
0
2,052,084
Distance Traveled
1,823,300
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,517
524
98
4
0
461,287
0
W
Kumbhakarna
10,655
484
51
2
0
415,710
2
W
Camazotz
11,463
521
114
5
0
419,121
1
W
Medusa
9,931
451
82
4
0
364,251
2
L
Khepri
8,431
383
42
2
0
329,374
1
L
Freya
8,198
373
63
3
0
345,183
3
L
Fenrir
9,830
447
78
4
0
390,786
0
W
Baron Samedi
12,708
578
109
5
0
391,715
2
L
Shiva
10,011
455
109
5
0
361,360
0
L
Apollo
9,172
417
88
4
0
396,597
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role