Player Matchup

Danzaburou
Danzaburou
GrimXen0
Danzaburou
Level 138
God Stats
13W - 13L
1,614 SR
Queue Stats
85W - 82L
1,559 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hi electricity
Tsukuyomi
Level 127
God Stats
6W - 1L
2,032 SR
Queue Stats
79W - 44L
1,775 Elo+
Solo
Thoth
Thoth
Scarletbeast028
Thoth
Level 107
God Stats
1W - 2L
1,422 SR
Queue Stats
87W - 87L
1,497 Elo+
Solo
Shiva
Shiva
Skewl230
Shiva
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,511 Elo+
Solo
Nu Wa
Nu Wa
Valvirn
Nu Wa
Level 96
God Stats
3W - 1L
1,616 SR
Queue Stats
30W - 35L
1,518 Elo+
Party 1
Team Averages
Level 119
1,637 SR
1,572 Elo+

VS

Team Averages
Level 118
1,550 SR
1,600 Elo+
Aphrodite
Aphrodite
Apsco Epson
Aphrodite
Level 72
God Stats
24W - 24L
1,438 SR
Queue Stats
73W - 82L
1,522 Elo+
Solo
Rama
Rama
DabbCloud
Rama
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 47L
1,485 Elo+
Solo
Chang'e
Chang'e
DetectiveGerbil
Chang'e
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 155L
1,598 Elo+
Solo
Geb
Geb
DruggieBuddy
Geb
Level 144
God Stats
9W - 5L
1,813 SR
Queue Stats
28W - 29L
1,525 Elo+
Solo
Shiva
Shiva
Joester
Shiva
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,872 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrimXen0
Danzaburou
17
3 / 4 / 11
10,871
679
14,821
15,562
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Hi electricity
Tsukuyomi
20
5 / 6 / 5
11,814
738
19,863
22,181
8,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

19
3 / 6 / 9
11,466
717
12,368
11,976
4,151
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Skewl230
Shiva
18
8 / 5 / 7
11,807
738
16,134
22,369
24,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Valvirn
Nu Wa
18
2 / 4 / 10
10,796
675
13,275
12,724
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Apsco Epson
Aphrodite
18
2 / 2 / 8
11,284
705
8,473
14,912
6,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
18
2 / 4 / 7
11,464
717
10,270
15,447
4,901
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
6 / 5 / 16
12,735
796
22,344
21,251
8,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 6 / 18
11,154
697
8,903
25,552
25,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shiva
Joester
Shiva
20
14 / 4 / 10
13,688
856
22,086
25,787
20,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
84
21
Kills
25
25
Deaths
21
42
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Apsco Epson
Aphrodite
2
2
8
3
W
Rama
2
4
7
1.38
W
6
5
16
2.8
W
1
6
18
1.67
L
Danzaburou
GrimXen0
Danzaburou
3
4
11
2.13
L
Tsukuyomi
Hi electricity
Tsukuyomi
5
6
5
1.25
W
Shiva
Joester
Shiva
14
4
10
4.75
L
3
6
9
1.25
L
Shiva
Skewl230
Shiva
8
5
7
2.3
L
Nu Wa
Valvirn
Nu Wa
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,461
Damage
72,076
84,812
Taken
102,949
47,004
Mitigated
65,635
16,815
Healing
38,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Apsco Epson
Aphrodite
8,473
711
7,260
7,886
14,912
6,795
746
4,041
10,618
37,717
0
W
Rama
10,270
8,060
0
3,079
15,447
4,901
5,066
3,200
12,047
0
52,706
W
22,344
2,219
5,905
6,438
21,251
8,185
756
5,448
15,607
60,323
0
W
8,903
591
540
3,052
25,552
25,033
488
6,338
18,852
29,497
0
L
Danzaburou
GrimXen0
Danzaburou
14,821
3,453
0
4,552
15,562
5,980
58
7,181
8,199
0
41,106
L
Tsukuyomi
Hi electricity
Tsukuyomi
19,863
4,317
0
5,189
22,181
8,196
213
11,022
10,585
0
57,992
W
Shiva
Joester
Shiva
22,086
1,619
1,172
3,374
25,787
20,721
288
5,380
20,182
1,204
47,977
L
12,368
146
0
150
11,976
4,151
767
6,612
5,041
47,096
0
L
Shiva
Skewl230
Shiva
16,134
3,395
149
5,262
22,369
24,491
0
8,112
13,386
0
31,995
L
Nu Wa
Valvirn
Nu Wa
13,275
3,132
0
1,513
12,724
4,186
446
5,871
6,603
38,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,754
Gold Earned
60,325
282
Minions Killed
297
0
Camps Cleared
0
1,522,036
Distance Traveled
1,583,390
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,284
705
74
5
0
328,524
1
W
Rama
11,464
717
68
4
0
279,971
0
W
Chang'e
12,735
796
83
5
0
320,016
1
W
Geb
11,154
697
30
2
0
289,552
1
L
Danzaburou
10,871
679
43
3
0
297,480
4
L
Tsukuyomi
11,814
738
77
5
0
344,131
1
W
Shiva
13,688
856
42
3
0
365,327
0
L
Thoth
11,466
717
84
5
0
316,081
0
L
Shiva
11,807
738
36
2
0
291,710
1
L
Nu Wa
10,796
675
42
3
0
272,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role