Player Matchup

Sol
Sol
BuczerKRK
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 44L
1,186 Elo+
Party 1
Hades
Hades
HypeBeast55
Hades
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 73L
1,356 Elo+
Party 2
Anhur
Anhur
KobeJesus24
Anhur
Level 34
God Stats
1W - 1L
1,281 SR
Queue Stats
93W - 117L
1,360 Elo+
Solo
Loki
Loki
Topik43211
Loki
Level 22
God Stats
2W - 2L
1,526 SR
Queue Stats
16W - 48L
1,164 Elo+
Party 1
Baron Samedi
Baron Samedi
ashley_sapphire
Baron Samedi
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 154L
1,277 Elo+
Party 2
Team Averages
Level 36
1,461 SR
1,269 Elo+

VS

Team Averages
Level 87
1,445 SR
1,301 Elo+
Ah Muzen Cab
Ah Muzen Cab
GrungeIsDead
Ah Muzen Cab
Level 68
God Stats
6W - 11L
1,500 SR
Queue Stats
634W - 591L
1,515 Elo+
Solo
Hou Yi
Hou Yi
Jaderuss1021
Hou Yi
Level 88
God Stats
15W - 22L
1,500 SR
Queue Stats
921W - 1,226L
1,305 Elo+
Solo
Olorun
Olorun
Linus0097
Olorun
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,089 Elo+
Solo
Fafnir
Fafnir
ViperGamerMD
Fafnir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,164 Elo+
Solo
He Bo
He Bo
andrezao09
He Bo
Level 152
God Stats
3W - 6L
1,224 SR
Queue Stats
282W - 303L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 13
11,161
744
17,093
12,783
4,301
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 2 / 9
12,375
825
13,933
13,739
7,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 1 / 11
10,953
730
5,244
9,801
8,828
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 7 / 11
11,018
735
9,420
14,068
10,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
ashley_sapphire
Baron Samedi
20
2 / 1 / 13
11,208
747
9,303
10,933
6,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GrungeIsDead
Ah Muzen Cab
20
6 / 3 / 7
12,322
821
14,518
13,085
4,933
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
17
1 / 6 / 8
10,210
681
5,667
10,477
3,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Linus0097
Olorun
19
2 / 6 / 8
10,401
693
12,125
20,665
7,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
8
0 / 2 / 2
7,287
486
551
4,568
3,170
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
17
6 / 11 / 4
10,967
731
16,536
14,838
5,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
44
28
Kills
15
15
Deaths
28
57
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
4
13
2.38
L
Ah Muzen Cab
GrungeIsDead
Ah Muzen Cab
6
3
7
3.17
W
11
2
9
7.75
L
Hou Yi
1
6
8
0.83
W
6
1
11
11.5
L
Olorun
Linus0097
Olorun
2
6
8
1
W
6
7
11
1.64
L
Fafnir
0
2
2
0.5
L
He Bo
6
11
4
0.73
W
Baron Samedi
ashley_sapphire
Baron Samedi
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,993
Damage
49,397
61,324
Taken
63,633
37,819
Mitigated
24,665
30,086
Healing
20,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,093
662
1,738
3,160
12,783
4,301
1,134
5,834
6,949
30,952
0
L
Ah Muzen Cab
GrungeIsDead
Ah Muzen Cab
14,518
5,797
746
4,202
13,085
4,933
813
8,692
4,001
0
33,340
W
13,933
1,042
1,950
5,278
13,739
7,924
968
7,844
5,895
25,651
0
L
Hou Yi
5,667
1,867
214
448
10,477
3,561
0
7,280
2,992
0
21,129
W
5,244
1,605
2,276
2,606
9,801
8,828
1,012
4,932
4,869
0
15,365
L
Olorun
Linus0097
Olorun
12,125
6,719
1,719
9,111
20,665
7,745
0
15,617
4,915
32,651
0
W
9,420
945
322
2,266
14,068
10,567
1,054
5,977
8,091
0
13,695
L
Fafnir
551
208
550
1,157
4,568
3,170
4
1,408
3,103
3,681
0
L
He Bo
16,536
628
840
1,386
14,838
5,256
144
7,332
7,229
28,213
0
W
Baron Samedi
ashley_sapphire
Baron Samedi
9,303
1,284
4,903
5,587
10,933
6,199
926
4,625
6,308
35,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,715
Gold Earned
51,187
188
Minions Killed
154
0
Camps Cleared
0
1,321,177
Distance Traveled
1,027,456
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,161
744
26
2
0
286,878
0
L
Ah Muzen Cab
12,322
821
49
3
0
292,752
0
W
Hades
12,375
825
41
3
0
246,148
0
L
Hou Yi
10,210
681
32
2
0
187,891
0
W
Anhur
10,953
730
30
2
0
227,059
0
L
Olorun
10,401
693
48
3
0
233,566
0
W
Loki
11,018
735
13
1
0
269,334
0
L
Fafnir
7,287
486
3
0
0
81,893
0
L
He Bo
10,967
731
22
1
0
231,354
3
W
Baron Samedi
11,208
747
78
5
0
291,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role