Player Matchup

Vulcan
Vulcan
Adxpted
Vulcan
Level 99
God Stats
5W - 5L
1,536 SR
Queue Stats
338W - 307L
1,603 Elo+
Party 1
Hun Batz
Hun Batz
FierySpectre
Hun Batz
Level 130
God Stats
3W - 1L
1,728 SR
Queue Stats
77W - 85L
1,617 Elo+
Party 1
Sol
Sol
Gavin12321
Sol
Level 54
God Stats
0W - 2L
1,288 SR
Queue Stats
53W - 28L
1,658 Elo+
Party 1
Serqet
Serqet
Matlock11
Serqet
Level 85
God Stats
2W - 7L
1,198 SR
Queue Stats
389W - 321L
1,668 Elo+
Party 1
Achilles
Achilles
ThePeaceman2
Achilles
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 61L
1,801 Elo+
Party 1
Team Averages
Level 105
1,450 SR
1,670 Elo+

VS

Team Averages
Level 139
1,542 SR
1,511 Elo+
Zeus
Zeus
BabyShaark
Zeus
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 20L
1,653 Elo+
Party 2
Cthulhu
Cthulhu
UnLiMiTed1War
Cthulhu
Level 143
God Stats
8W - 1L
1,669 SR
Queue Stats
36W - 32L
1,653 Elo+
Party 2
Xbalanque
Xbalanque
ultrakiller98
Xbalanque
Level 126
God Stats
2W - 1L
1,544 SR
Queue Stats
22W - 27L
1,411 Elo+
Party 3
Cliodhna
Cliodhna
vladecar
Cliodhna
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,336 Elo+
Party 3
Horus
Horus
Црнобог
Horus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Adxpted
Vulcan
13
1 / 4 / 1
7,833
490
4,067
8,325
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
FierySpectre
Hun Batz
14
4 / 6 / 2
8,589
537
6,644
12,370
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 1
7,563
473
2,675
10,887
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
Matlock11
Serqet
11
2 / 5 / 2
7,469
467
4,448
13,883
11,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
ThePeaceman2
Achilles
14
2 / 2 / 0
8,565
535
6,181
14,672
12,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 4
10,559
660
16,407
5,926
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
14
0 / 2 / 3
8,033
502
5,511
7,616
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
ultrakiller98
Xbalanque
15
1 / 2 / 3
8,547
534
8,380
7,436
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
vladecar
Cliodhna
14
2 / 2 / 7
8,427
527
11,957
11,655
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 2 / 6
7,994
500
4,203
13,035
9,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
19
19
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Adxpted
Vulcan
1
4
1
0.38
W
13
1
4
15
L
Hun Batz
FierySpectre
Hun Batz
4
6
2
0.83
L
0
2
1
0.25
L
Serqet
Matlock11
Serqet
2
5
2
0.6
L
Achilles
ThePeaceman2
Achilles
2
2
0
1
W
Cthulhu
0
2
3
0.75
W
Xbalanque
ultrakiller98
Xbalanque
1
2
3
1.25
W
Cliodhna
vladecar
Cliodhna
2
2
7
2.75
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,015
Damage
46,458
60,137
Taken
45,668
30,819
Mitigated
25,185
15,491
Healing
16,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Adxpted
Vulcan
4,067
1,454
0
499
8,325
2,372
0
3,694
4,443
54,278
0
W
16,407
1,006
0
684
5,926
1,792
425
1,301
4,523
72,798
1,049
L
Hun Batz
FierySpectre
Hun Batz
6,644
2,253
0
3,047
12,370
3,442
0
5,750
6,294
0
54,443
L
2,675
848
0
4,705
10,887
1,577
0
1,992
8,867
46,983
0
L
Serqet
Matlock11
Serqet
4,448
307
314
3,006
13,883
11,091
0
4,304
9,195
517
13,796
L
Achilles
ThePeaceman2
Achilles
6,181
1,995
0
3,920
14,672
12,337
0
4,508
9,444
0
50,552
W
Cthulhu
5,511
404
50
2,493
7,616
6,900
0
0
7,616
43,779
0
W
Xbalanque
ultrakiller98
Xbalanque
8,380
1,524
326
2,225
7,436
3,016
662
1,704
5,543
0
65,535
W
Cliodhna
vladecar
Cliodhna
11,957
1,794
0
4,377
11,655
3,844
576
846
10,751
0
61,933
W
4,203
1,903
1,407
5,315
13,035
9,633
27
2,891
9,868
0
15,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
43,560
467
Minions Killed
486
0
Camps Cleared
0
1,608,418
Distance Traveled
1,651,279
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,833
490
115
7
0
309,006
8
W
Zeus
10,559
660
132
8
0
315,142
4
L
Hun Batz
8,589
537
103
6
0
344,307
4
L
Sol
7,563
473
103
6
0
303,178
3
L
Serqet
7,469
467
16
1
0
334,142
13
L
Achilles
8,565
535
130
8
0
317,785
4
W
Cthulhu
8,033
502
85
5
0
334,377
1
W
Xbalanque
8,547
534
135
8
0
301,841
4
W
Cliodhna
8,427
527
113
7
0
372,756
0
W
Horus
7,994
500
21
1
0
327,163
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role