Player Matchup

Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
Jvry
Morgan Le Fay
Bronze III
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,462 MMR
Party 2
Nox
Nox
Gold II
Whitebullets522
Nox
Gold II
Level 128
God Stats
2W - 4L
1,518 SR
Queue Stats
73W - 82L
1,473 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,506 SR
1,479 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,544 SR
1,516 MMR
Agni
Agni
Gold V
FireP3nGuin
Agni
Gold V
Level 104
God Stats
9W - 20L
1,430 SR
Queue Stats
137W - 150L
1,516 MMR
Party 1
Ullr
Ullr
Gold V
HellForge
Ullr
Gold V
Level 146
God Stats
4W - 4L
1,704 SR
Queue Stats
116W - 105L
1,516 MMR
Party 1
Terra
Terra
Gold V
Laccero
Terra
Gold V
Level 151
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 72L
1,516 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 4 / 2
6,632
663
4,988
7,726
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Jvry
Morgan Le Fay
10
3 / 4 / 0
7,212
721
8,287
7,417
2,844
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 6 / 2
6,937
694
3,815
12,961
11,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BastetSobekAphroditeThothGeb

VS

Bans
AthenaCerberusAresKhepriOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 5
7,900
790
9,037
6,029
1,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
13
8 / 1 / 5
8,429
843
8,513
7,836
2,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Terra
Laccero
Terra
12
0 / 0 / 14
7,927
793
7,233
8,581
6,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
2
0.25
W
6
2
5
4.25
W
Ullr
8
1
5
10.5
L
Morgan Le Fay
Jvry
Morgan Le Fay
3
4
0
0.75
W
Terra
Laccero
Terra
0
0
14
7
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,090
Damage
24,783
28,104
Taken
22,446
17,057
Mitigated
11,454
6,213
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,988
1,905
0
619
7,726
3,171
90
5,394
2,086
0
23,368
W
9,037
146
0
1,136
6,029
1,954
0
3,189
2,840
17,538
0
W
Ullr
8,513
3,162
0
708
7,836
2,562
174
5,504
2,332
0
30,181
L
Morgan Le Fay
Jvry
Morgan Le Fay
8,287
1,133
0
2,207
7,417
2,844
0
3,338
4,021
17,583
0
W
Terra
Laccero
Terra
7,233
1,089
2,124
4,752
8,581
6,938
0
3,685
4,896
17,013
0
L
3,815
406
371
3,016
12,961
11,042
63
7,026
5,579
9,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,781
Gold Earned
24,256
92
Minions Killed
102
3
Camps Cleared
4
514,434
Distance Traveled
608,954
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,632
663
64
6
2
164,156
2
W
Agni
7,900
790
35
4
2
197,339
3
W
Ullr
8,429
843
46
5
1
203,081
4
L
Morgan Le Fay
7,212
721
17
2
1
177,637
4
W
Terra
7,927
793
21
2
1
208,534
3
L
Nox
6,937
694
11
1
0
172,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role