Player Matchup

Arachne
Arachne
CALI TR33S 805
Arachne
Level 124
God Stats
3W - 5L
1,367 SR
Queue Stats
144W - 190L
1,428 Elo+
Solo
Chronos
Chronos
HEADINTHECLOUDDS
Chronos
Level 88
God Stats
4W - 5L
1,558 SR
Queue Stats
343W - 398L
1,410 Elo+
Solo
Shiva
Shiva
guyverpro77
Shiva
Level 77
God Stats
6W - 6L
1,571 SR
Queue Stats
238W - 367L
1,416 Elo+
Solo
Team Averages
Level 96
1,499 SR
1,418 Elo+

VS

Team Averages
Level 50
1,484 SR
1,311 Elo+
Ne Zha
Ne Zha
Alpharionus
Ne Zha
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 91L
1,333 Elo+
Party 1
Scylla
Scylla
KKDiccRider
Scylla
Level 39
God Stats
5W - 18L
1,452 SR
Queue Stats
5W - 20L
1,329 Elo+
Party 1
Yemoja
Yemoja
Quizzicalboss
Yemoja
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
11,984
705
6,747
16,144
5,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 0 / 6
11,935
702
8,916
11,222
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 2 / 6
11,572
681
7,358
14,005
10,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
3 / 5 / 2
10,927
643
14,546
13,368
6,263
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
16
2 / 2 / 1
10,599
623
9,426
7,360
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 1 / 4
10,022
590
5,640
9,716
8,992
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
8
Kills
5
5
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
5
2
0.8
W
5
3
3
2.17
W
1
0
6
4
L
Scylla
2
2
1
1.25
L
0
1
4
2
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,021
Damage
29,612
41,371
Taken
30,444
20,357
Mitigated
18,525
15,260
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
14,546
6,358
0
1,628
13,368
6,263
0
4,373
8,995
0
40,313
W
6,747
5,786
0
5,359
16,144
5,419
780
2,709
13,351
0
34,660
W
8,916
2,678
0
5,834
11,222
4,530
2,048
5,256
5,740
52,069
3,660
L
Scylla
9,426
857
141
1,338
7,360
3,270
0
2,411
4,949
52,223
0
L
5,640
573
972
174
9,716
8,992
0
2,468
7,248
24,053
0
W
7,358
459
394
3,673
14,005
10,408
123
8,097
5,741
7,428
39,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,491
Gold Earned
31,548
207
Minions Killed
168
13
Camps Cleared
1
1,028,801
Distance Traveled
930,863
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,927
643
53
3
1
329,143
1
W
Arachne
11,984
705
45
3
2
329,266
3
W
Chronos
11,935
702
93
5
6
355,449
3
L
Scylla
10,599
623
84
5
0
279,485
1
L
Yemoja
10,022
590
31
2
0
322,235
3
W
Shiva
11,572
681
69
4
5
344,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role