Player Matchup

Gilgamesh
Gilgamesh
Jeosmius
Gilgamesh
Level 37
God Stats
16W - 24L
1,559 SR
Queue Stats
85W - 108L
1,365 Elo+
Party 2
Heimdallr
Heimdallr
KazukiGoru
Heimdallr
Level 44
God Stats
47W - 40L
1,432 SR
Queue Stats
150W - 175L
1,372 Elo+
Party 2
Nu Wa
Nu Wa
Ptsenna
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 99L
1,369 Elo+
Party 2
Shiva
Shiva
Sn0owzinho
Shiva
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,345 Elo+
Solo
Athena
Athena
YTclovisplays
Athena
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 22L
1,230 Elo+
Party 2
Team Averages
Level 33
1,498 SR
1,336 Elo+

VS

Team Averages
Level 42
1,507 SR
1,542 Elo+
Athena
Athena
 
Athena
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KeviQc
Hercules
Level 31
God Stats
2W - 1L
1,350 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Lostijay
Guan Yu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Agni
Agni
Papathanos
Agni
Level 28
God Stats
4W - 2L
1,608 SR
Queue Stats
58W - 44L
1,614 Elo+
Party 1
Hachiman
Hachiman
sniper6784_mafia
Hachiman
Level 88
God Stats
2W - 1L
1,577 SR
Queue Stats
70W - 60L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jeosmius
Gilgamesh
14
1 / 8 / 2
8,560
476
10,891
17,523
10,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
KazukiGoru
Heimdallr
13
7 / 6 / 0
8,453
470
17,057
13,463
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Ptsenna
Nu Wa
13
0 / 5 / 0
7,872
437
3,786
11,051
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
11
1 / 1 / 1
7,474
415
2,107
8,278
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 3 / 8
8,576
476
2,738
13,093
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 4 / 5
8,159
453
4,525
13,991
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
KeviQc
Hercules
15
6 / 1 / 3
9,390
522
6,446
11,726
7,725
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Lostijay
Guan Yu
16
4 / 2 / 5
9,947
553
10,198
12,459
6,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
9 / 0 / 4
11,066
615
16,462
9,288
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 7
9,654
536
4,236
10,803
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
10
Kills
23
23
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
4
5
1.13
L
Gilgamesh
Jeosmius
Gilgamesh
1
8
2
0.25
L
Heimdallr
KazukiGoru
Heimdallr
7
6
0
1.17
W
Hercules
KeviQc
Hercules
6
1
3
7.5
W
Guan Yu
Lostijay
Guan Yu
4
2
5
3.25
W
9
0
4
11
L
Nu Wa
Ptsenna
Nu Wa
0
5
0
0
L
Shiva
1
1
1
1.5
L
1
3
8
1.67
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,579
Damage
41,867
63,408
Taken
58,267
27,006
Mitigated
25,856
14,805
Healing
20,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,525
1,295
0
3,019
13,991
6,363
78
2,072
11,867
15,911
0
L
Gilgamesh
Jeosmius
Gilgamesh
10,891
3,612
0
4,637
17,523
10,925
610
2,709
14,738
0
46,012
L
Heimdallr
KazukiGoru
Heimdallr
17,057
6,572
0
2,180
13,463
3,240
1,611
6,990
6,272
0
56,588
W
Hercules
KeviQc
Hercules
6,446
2,797
0
4,737
11,726
7,725
434
656
11,010
0
27,823
W
Guan Yu
Lostijay
Guan Yu
10,198
1,866
423
5,690
12,459
6,332
635
480
11,905
0
73,163
W
16,462
1,269
0
1,486
9,288
3,021
681
2,065
7,023
78,602
0
L
Nu Wa
Ptsenna
Nu Wa
3,786
881
0
3,069
11,051
2,512
634
5,215
5,498
44,146
0
L
Shiva
2,107
447
3
3,685
8,278
2,479
36
172
8,088
0
35,059
L
2,738
653
0
1,231
13,093
7,850
359
5,158
7,825
19,977
0
W
4,236
990
233
5,310
10,803
2,415
462
813
9,938
0
71,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,935
Gold Earned
48,216
358
Minions Killed
463
0
Camps Cleared
0
1,597,455
Distance Traveled
1,908,279
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,159
453
20
1
0
375,296
2
L
Gilgamesh
8,560
476
86
5
0
300,337
0
L
Heimdallr
8,453
470
91
5
0
284,941
0
W
Hercules
9,390
522
44
2
0
375,680
0
W
Guan Yu
9,947
553
126
7
0
380,602
0
W
Agni
11,066
615
146
8
0
429,484
4
L
Nu Wa
7,872
437
80
4
0
330,730
7
L
Shiva
7,474
415
67
4
0
287,407
0
L
Athena
8,576
476
34
2
0
394,040
0
W
Hachiman
9,654
536
127
7
0
347,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role