Player Matchup

Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Blankede
Shiva
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,458 Elo+
Party 2
Horus
Horus
Greedy127
Horus
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
102W - 107L
1,533 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NaugthyMajora
Ah Muzen Cab
Level 119
God Stats
1W - 2L
1,437 SR
Queue Stats
71W - 66L
1,472 Elo+
Party 2
Bacchus
Bacchus
domi--1803
Bacchus
Level 126
God Stats
2W - 5L
1,412 SR
Queue Stats
179W - 181L
1,510 Elo+
Party 2
Team Averages
Level 112
1,470 SR
1,495 Elo+

VS

Team Averages
Level 126
1,581 SR
1,527 Elo+
Charybdis
Charybdis
Baji TMK
Charybdis
Level 126
God Stats
25W - 22L
1,452 SR
Queue Stats
701W - 622L
1,556 Elo+
Party 1
Agni
Agni
BigHamsi
Agni
Level 129
God Stats
5W - 1L
1,792 SR
Queue Stats
49W - 36L
1,587 Elo+
Solo
Achilles
Achilles
CFD l ZnZ 10
Achilles
Level 123
God Stats
5W - 5L
1,661 SR
Queue Stats
240W - 203L
1,598 Elo+
Party 1
Shiva
Shiva
I Hen0x I
Shiva
Level 150
God Stats
4W - 3L
1,500 SR
Queue Stats
340W - 299L
1,581 Elo+
Party 1
Osiris
Osiris
killer12imfedup
Osiris
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 37L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
5 / 3 / 1
6,259
626
3,555
3,862
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Blankede
Shiva
8
0 / 4 / 1
4,763
476
2,742
6,786
3,470
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
Greedy127
Horus
9
3 / 3 / 3
5,849
585
5,813
7,967
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
NaugthyMajora
Ah Muzen Cab
7
0 / 5 / 0
4,547
455
5,267
8,493
1,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
domi--1803
Bacchus
7
0 / 4 / 1
4,592
459
2,932
8,865
4,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Baji TMK
Charybdis
11
6 / 1 / 3
6,569
657
8,877
8,685
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
11
4 / 3 / 0
6,352
635
4,238
4,185
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
CFD l ZnZ 10
Achilles
10
3 / 2 / 6
6,229
623
5,668
9,526
5,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
I Hen0x I
Shiva
11
3 / 1 / 4
6,157
616
4,593
7,077
2,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
2 / 1 / 3
6,211
621
4,052
5,524
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
18
19
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
3
1
1.83
W
Charybdis
Baji TMK
Charybdis
6
1
3
7.5
W
Agni
4
3
0
1.33
L
Shiva
Blankede
Shiva
0
4
1
0.13
W
Achilles
CFD l ZnZ 10
Achilles
3
2
6
3
L
Horus
Greedy127
Horus
3
3
3
1.5
W
Shiva
I Hen0x I
Shiva
3
1
4
5
L
Ah Muzen Cab
NaugthyMajora
Ah Muzen Cab
0
5
0
0
L
Bacchus
domi--1803
Bacchus
0
4
1
0.13
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,309
Damage
27,428
35,973
Taken
34,997
13,291
Mitigated
15,100
5,828
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,555
948
0
388
3,862
1,138
528
1,878
1,984
25,983
0
W
Charybdis
Baji TMK
Charybdis
8,877
4,544
0
5,128
8,685
2,369
58
1,706
6,979
0
40,089
W
Agni
4,238
340
0
220
4,185
1,145
995
1,761
2,255
28,711
0
L
Shiva
Blankede
Shiva
2,742
1,023
0
697
6,786
3,470
0
541
6,245
0
14,957
W
Achilles
CFD l ZnZ 10
Achilles
5,668
1,054
0
2,774
9,526
5,403
21
1,955
7,535
0
18,296
L
Horus
Greedy127
Horus
5,813
3,047
238
1,241
7,967
2,620
0
1,819
6,148
0
23,595
W
Shiva
I Hen0x I
Shiva
4,593
1,177
261
893
7,077
2,306
0
778
6,217
0
32,730
L
Ah Muzen Cab
NaugthyMajora
Ah Muzen Cab
5,267
1,876
0
2,122
8,493
1,466
0
0
8,493
0
28,142
L
Bacchus
domi--1803
Bacchus
2,932
709
319
823
8,865
4,597
0
0
8,865
7,911
0
W
4,052
1,944
0
3,306
5,524
3,877
251
0
5,524
0
29,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,010
Gold Earned
31,518
171
Minions Killed
294
0
Camps Cleared
0
925,444
Distance Traveled
951,058
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,259
626
46
5
0
175,352
1
W
Charybdis
6,569
657
78
8
0
174,111
0
W
Agni
6,352
635
64
6
0
184,568
3
L
Shiva
4,763
476
31
3
0
178,999
2
W
Achilles
6,229
623
25
3
0
186,574
2
L
Horus
5,849
585
41
4
0
197,913
2
W
Shiva
6,157
616
66
7
0
203,936
0
L
Ah Muzen Cab
4,547
455
43
4
0
176,591
0
L
Bacchus
4,592
459
10
1
0
196,589
1
W
Osiris
6,211
621
61
6
0
201,869
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role