Player Matchup

Agni
Agni
Bidens Nose819
Agni
Level 102
God Stats
4W - 0L
1,540 SR
Queue Stats
183W - 191L
1,407 Elo+
Solo
Shiva
Shiva
Joshum
Shiva
Level 72
God Stats
4W - 5L
1,500 SR
Queue Stats
314W - 355L
1,476 Elo+
Solo
Sylvanus
Sylvanus
Lachito25
Sylvanus
Level 109
God Stats
1W - 8L
1,500 SR
Queue Stats
305W - 321L
1,567 Elo+
Solo
Bastet
Bastet
NotFriedJoe
Bastet
Level 100
God Stats
5W - 6L
1,389 SR
Queue Stats
44W - 49L
1,466 Elo+
Solo
Izanami
Izanami
bambiyang
Izanami
Level 127
God Stats
11W - 7L
1,626 SR
Queue Stats
122W - 114L
1,480 Elo+
Solo
Team Averages
Level 102
1,511 SR
1,479 Elo+

VS

Team Averages
Level 49
1,483 SR
1,434 Elo+
Guan Yu
Guan Yu
Chavathehutt1
Guan Yu
Level 8
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 5L
1,148 Elo+
Party 1
Nox
Nox
DaLastPainguin
Nox
Level 54
God Stats
1W - 1L
1,783 SR
Queue Stats
5W - 5L
1,679 Elo+
Party 1
Yemoja
Yemoja
NeonSausage
Yemoja
Level 52
God Stats
2W - 3L
1,368 SR
Queue Stats
6W - 9L
1,412 Elo+
Party 1
Tsukuyomi
Tsukuyomi
wubwubzer
Tsukuyomi
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 21L
1,330 Elo+
Solo
Artemis
Artemis
xXDevilsLawXx
Artemis
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
384W - 361L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,879
588
3,384
3,295
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Joshum
Shiva
13
5 / 1 / 3
7,127
713
7,522
5,538
4,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Lachito25
Sylvanus
9
1 / 1 / 6
5,636
564
2,843
10,459
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
10
2 / 1 / 2
5,707
571
2,502
5,388
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
bambiyang
Izanami
11
4 / 1 / 3
6,552
655
6,893
5,548
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
8
0 / 2 / 0
4,605
461
842
7,179
3,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 4 / 2
4,998
500
5,588
5,862
1,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
7
1 / 1 / 0
4,571
457
3,226
3,955
2,243
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
wubwubzer
Tsukuyomi
10
2 / 5 / 1
5,761
576
2,985
9,754
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
7
0 / 3 / 0
4,408
441
4,047
7,217
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
14
Kills
4
5
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Guan Yu
0
2
0
0
L
1
4
2
0.5
W
Shiva
Joshum
Shiva
5
1
3
6.5
W
Sylvanus
Lachito25
Sylvanus
1
1
6
4
L
Yemoja
1
1
0
1
W
Bastet
2
1
2
3
W
Izanami
bambiyang
Izanami
4
1
3
5.5
L
Tsukuyomi
wubwubzer
Tsukuyomi
2
5
1
0.5
L
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,144
Damage
16,688
30,228
Taken
33,967
13,123
Mitigated
11,088
13,547
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,384
294
0
1,277
3,295
966
185
1,383
1,912
29,026
0
L
Guan Yu
842
432
115
1,874
7,179
3,476
0
131
7,030
0
14,684
L
5,588
902
151
251
5,862
1,508
0
1,512
4,190
19,815
0
W
Shiva
Joshum
Shiva
7,522
1,304
78
1,014
5,538
4,445
0
908
4,630
0
40,809
W
Sylvanus
Lachito25
Sylvanus
2,843
963
591
5,187
10,459
4,509
11
3,818
6,641
14,009
0
L
Yemoja
3,226
791
1,316
1,348
3,955
2,243
0
1,226
2,679
13,370
0
W
Bastet
2,502
726
0
2,658
5,388
1,617
417
1,581
3,807
0
23,924
W
Izanami
bambiyang
Izanami
6,893
3,590
0
2,742
5,548
1,586
49
1,124
4,424
0
42,668
L
Tsukuyomi
wubwubzer
Tsukuyomi
2,985
746
87
2,865
9,754
2,817
0
2,315
7,278
0
28,862
L
Artemis
4,047
905
317
1,854
7,217
1,044
0
654
6,563
0
20,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,901
Gold Earned
24,343
300
Minions Killed
189
0
Camps Cleared
0
998,228
Distance Traveled
957,023
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,879
588
58
6
0
207,035
4
L
Guan Yu
4,605
461
37
4
0
195,192
0
L
Nox
4,998
500
30
3
0
187,510
4
W
Shiva
7,127
713
81
8
0
211,541
0
W
Sylvanus
5,636
564
22
2
0
167,634
1
L
Yemoja
4,571
457
24
2
0
183,013
3
W
Bastet
5,707
571
42
4
0
218,914
3
W
Izanami
6,552
655
97
10
0
193,104
1
L
Tsukuyomi
5,761
576
62
6
0
208,388
0
L
Artemis
4,408
441
36
4
0
182,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role