Player Matchup

Cu Chulainn
Cu Chulainn
Platinum III
Insurmount
Cu Chulainn
Platinum III
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 115L
2,053 MMR
Party 1
Sobek
Sobek
Platinum II
VladdyD
Sobek
Platinum II
Level 160
God Stats
13W - 13L
1,786 SR
Queue Stats
187W - 155L
1,549 MMR
Party 1
Sol
Sol
Diamond IV
ºMmrMattersº
Sol
Diamond IV
Level 70
God Stats
4W - 3L
1,868 SR
Queue Stats
263W - 102L
2,076 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,718 SR
1,893 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 79
1,505 SR
1,886 MMR
Medusa
Medusa
Platinum V
Jasoncomic
Medusa
Platinum V
Level 121
God Stats
5W - 1L
1,500 SR
Queue Stats
116W - 83L
1,952 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum V
Levicomic
Gilgamesh
Platinum V
Level 65
God Stats
10W - 7L
1,500 SR
Queue Stats
133W - 94L
1,952 MMR
Party 2
Merlin
Merlin
Platinum IV
Ssakion
Merlin
Platinum IV
Level 50
God Stats
15W - 41L
1,515 SR
Queue Stats
500W - 664L
1,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Insurmount
Cu Chulainn
16
2 / 4 / 4
11,795
590
19,854
24,593
17,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
VladdyD
Sobek
16
1 / 2 / 5
12,624
631
6,691
25,997
28,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
3 / 2 / 2
12,715
636
15,239
18,808
6,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
OdinAtlasAresBastetAh Muzen Cab

VS

Bans
AchillesThothKumbhakarnaScyllaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jasoncomic
Medusa
20
5 / 1 / 3
14,228
711
24,423
12,482
6,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Levicomic
Gilgamesh
18
1 / 2 / 5
13,375
669
15,677
22,333
25,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
Ssakion
Merlin
16
2 / 3 / 5
12,502
625
21,599
13,676
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
6
Kills
8
8
Deaths
6
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Insurmount
Cu Chulainn
2
4
4
1
W
Medusa
Jasoncomic
Medusa
5
1
3
6.5
W
Gilgamesh
Levicomic
Gilgamesh
1
2
5
1.75
W
Merlin
Ssakion
Merlin
2
3
5
1.5
L
Sobek
VladdyD
Sobek
1
2
5
1.75
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,784
Damage
61,699
69,398
Taken
48,491
52,563
Mitigated
37,853
17,889
Healing
18,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Insurmount
Cu Chulainn
19,854
3,219
701
2,443
24,593
17,591
0
5,549
18,514
5,054
39,969
W
Medusa
Jasoncomic
Medusa
24,423
10,180
0
7,012
12,482
6,574
2,278
5,598
6,555
0
96,952
W
Gilgamesh
Levicomic
Gilgamesh
15,677
4,819
0
7,037
22,333
25,591
427
9,711
11,760
102
33,420
W
Merlin
Ssakion
Merlin
21,599
680
0
4,745
13,676
5,688
276
7,719
5,752
50,318
0
L
Sobek
VladdyD
Sobek
6,691
372
1,550
6,652
25,997
28,155
0
9,799
15,576
22,280
0
L
15,239
3,580
0
6,543
18,808
6,817
0
5,412
12,980
80,674
6,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,134
Gold Earned
40,105
226
Minions Killed
250
7
Camps Cleared
11
1,176,043
Distance Traveled
1,178,850
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,795
590
45
2
2
399,652
3
W
Medusa
14,228
711
159
8
8
404,251
3
W
Gilgamesh
13,375
669
26
1
1
405,089
4
W
Merlin
12,502
625
65
3
2
369,510
5
L
Sobek
12,624
631
25
1
1
387,605
4
L
Sol
12,715
636
156
8
4
388,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role