Player Matchup

Atlas
Atlas
Primeroyal16be
Atlas
Level 29
God Stats
6W - 10L
1,507 SR
Queue Stats
46W - 69L
1,362 Elo+
Party 2
Shiva
Shiva
prince1710
Shiva
Level 159
God Stats
15W - 27L
1,500 SR
Queue Stats
175W - 221L
1,486 Elo+
Solo
Aphrodite
Aphrodite
pull24
Aphrodite
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 107L
1,450 Elo+
Party 2
Team Averages
Level 91
1,502 SR
1,433 Elo+

VS

Team Averages
Level 71
1,528 SR
1,401 Elo+
Scylla
Scylla
Franbang513
Scylla
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 136L
1,377 Elo+
Solo
Shiva
Shiva
MoistCumberland
Shiva
Level 12
God Stats
8W - 5L
1,584 SR
Queue Stats
23W - 28L
1,302 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shes DejaVu
Ah Muzen Cab
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,264
726
6,278
13,050
8,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
10
0 / 5 / 2
6,202
620
4,560
13,246
7,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
pull24
Aphrodite
11
1 / 4 / 1
6,497
650
4,562
9,961
7,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 0 / 7
8,017
802
11,016
5,680
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 2 / 6
8,048
805
12,309
12,742
8,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Shes DejaVu
Ah Muzen Cab
12
2 / 0 / 8
7,459
746
7,412
3,627
1,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
11
11
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
0
7
7.5
W
5
2
6
4
L
1
2
1
0.75
W
Ah Muzen Cab
Shes DejaVu
Ah Muzen Cab
2
0
8
6
L
Shiva
0
5
2
0.2
L
Aphrodite
pull24
Aphrodite
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,400
Damage
30,737
36,257
Taken
22,049
23,786
Mitigated
11,354
10,300
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
11,016
760
33
1,851
5,680
1,875
623
3,709
1,912
28,722
0
W
12,309
1,578
554
5,044
12,742
8,035
280
5,982
6,422
1,923
23,284
L
6,278
2,805
0
1,539
13,050
8,403
0
3,725
8,942
15,164
0
W
Ah Muzen Cab
Shes DejaVu
Ah Muzen Cab
7,412
2,120
0
1,200
3,627
1,444
1,897
1,780
1,847
0
30,574
L
Shiva
4,560
571
586
1,561
13,246
7,795
0
4,307
8,440
0
18,680
L
Aphrodite
pull24
Aphrodite
4,562
545
3,132
3,482
9,961
7,588
0
3,562
6,045
21,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,963
Gold Earned
23,524
117
Minions Killed
123
3
Camps Cleared
6
534,967
Distance Traveled
562,121
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,017
802
53
5
2
188,439
2
W
Shiva
8,048
805
24
2
0
202,626
2
L
Atlas
7,264
726
16
2
0
188,746
1
W
Ah Muzen Cab
7,459
746
46
5
4
171,056
0
L
Shiva
6,202
620
43
4
3
172,021
3
L
Aphrodite
6,497
650
58
6
0
174,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role