Player Matchup

Ymir
Ymir
LewisBennett
Ymir
Level 38
God Stats
2W - 0L
1,703 SR
Queue Stats
81W - 76L
1,484 Elo+
Party 3
Set
Set
Olibob2001
Set
Level 69
God Stats
4W - 6L
1,203 SR
Queue Stats
20W - 25L
1,336 Elo+
Party 3
Skadi
Skadi
ParryRicci
Skadi
Level 22
God Stats
2W - 5L
1,301 SR
Queue Stats
2W - 8L
1,212 Elo+
Party 2
Ravana
Ravana
clo_udz
Ravana
Level 142
God Stats
10W - 12L
1,477 SR
Queue Stats
292W - 344L
1,436 Elo+
Party 2
Sol
Sol
wolf-Hunter2003
Sol
Level 103
God Stats
5W - 5L
1,766 SR
Queue Stats
112W - 140L
1,426 Elo+
Party 2
Team Averages
Level 75
1,490 SR
1,379 Elo+

VS

Team Averages
Level 36
1,412 SR
1,327 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Bdszokni7958
Hun Batz
Level 33
God Stats
0W - 3L
1,195 SR
Queue Stats
16W - 21L
1,165 Elo+
Party 1
Nu Wa
Nu Wa
IIzSnupiSleepzII
Nu Wa
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 226L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
Token7989
Sun Wukong
Level 8
God Stats
2W - 5L
1,125 SR
Queue Stats
9W - 12L
1,165 Elo+
Party 1
Artemis
Artemis
pdutov
Artemis
Level 42
God Stats
3W - 4L
1,742 SR
Queue Stats
142W - 134L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
7,018
585
4,184
8,116
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 1 / 1
8,430
703
10,453
10,422
5,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
9
0 / 4 / 0
5,358
447
517
6,237
1,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
clo_udz
Ravana
11
5 / 1 / 1
6,808
567
7,519
7,588
1,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 3 / 3
7,451
621
7,233
9,205
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
3 / 1 / 4
6,566
547
5,459
8,047
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Bdszokni7958
Hun Batz
9
2 / 5 / 2
5,869
489
5,541
10,584
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 5 / 4
5,712
476
3,030
7,582
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
Token7989
Sun Wukong
10
1 / 3 / 0
6,110
509
2,386
7,832
3,700
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
pdutov
Artemis
9
5 / 4 / 3
6,186
516
7,855
8,006
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
18
Kills
11
11
Deaths
18
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
1
4
5
L
Hun Batz
Bdszokni7958
Hun Batz
2
5
2
0.6
L
0
5
4
0.4
W
1
2
6
2
W
9
1
1
9.5
W
Skadi
0
4
0
0
L
Sun Wukong
Token7989
Sun Wukong
1
3
0
0.33
W
Ravana
clo_udz
Ravana
5
1
1
5.5
L
Artemis
pdutov
Artemis
5
4
3
1.63
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,906
Damage
24,271
41,568
Taken
42,051
14,529
Mitigated
17,739
14,091
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,459
891
0
2,431
8,047
7,111
38
2,534
5,513
19,011
0
L
Hun Batz
Bdszokni7958
Hun Batz
5,541
2,191
0
2,429
10,584
3,052
453
2,963
7,621
0
30,376
L
3,030
503
0
1,220
7,582
1,848
0
3,002
4,580
24,250
0
W
4,184
818
114
1,681
8,116
4,084
34
2,525
5,505
22,501
0
W
10,453
3,981
0
5,898
10,422
5,068
238
749
9,605
70
54,995
W
Skadi
517
238
0
427
6,237
1,374
519
1,387
4,800
0
21,042
L
Sun Wukong
Token7989
Sun Wukong
2,386
830
0
1,289
7,832
3,700
0
357
7,475
0
18,730
W
Ravana
clo_udz
Ravana
7,519
2,293
224
1,909
7,588
1,890
0
1,398
6,084
0
34,125
L
Artemis
pdutov
Artemis
7,855
3,727
0
2,005
8,006
2,028
672
2,605
5,401
0
20,697
W
7,233
1,894
55
3,783
9,205
2,113
2,456
1,956
7,085
44,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,065
Gold Earned
30,443
306
Minions Killed
190
0
Camps Cleared
0
1,122,668
Distance Traveled
1,087,128
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,566
547
20
2
0
240,278
4
L
Hun Batz
5,869
489
53
4
0
236,057
1
L
Nu Wa
5,712
476
42
4
0
195,238
1
W
Ymir
7,018
585
37
3
0
232,920
0
W
Set
8,430
703
103
9
0
239,193
2
W
Skadi
5,358
447
39
3
0
188,133
0
L
Sun Wukong
6,110
509
37
3
0
225,834
2
W
Ravana
6,808
567
47
4
0
245,976
0
L
Artemis
6,186
516
38
3
0
189,721
3
W
Sol
7,451
621
80
7
0
216,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role