Player Matchup

Geb
Geb
 
Geb
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Parasidic Death
Medusa
Level 152
God Stats
12W - 9L
1,497 SR
Queue Stats
113W - 79L
1,567 Elo+
Party 1
Bastet
Bastet
Parasidic Flame
Bastet
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,593 Elo+
Party 1
Shiva
Shiva
Zanzugan
Shiva
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 108L
1,545 Elo+
Party 1
Poseidon
Poseidon
oingulon
Poseidon
Level 101
God Stats
3W - 1L
1,228 SR
Queue Stats
34W - 11L
1,911 Elo+
Party 1
Team Averages
Level 119
1,445 SR
1,623 Elo+

VS

Team Averages
Level 89
1,499 SR
1,451 Elo+
Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
HeavensRoyalty1
Nox
Level 84
God Stats
1W - 8L
1,495 SR
Queue Stats
211W - 278L
1,387 Elo+
Solo
Shiva
Shiva
Tauxsin12
Shiva
Level 143
God Stats
3W - 6L
1,500 SR
Queue Stats
121W - 120L
1,433 Elo+
Party 2
Geb
Geb
Xx WATERBOY xX7
Geb
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,481 Elo+
Solo
Discordia
Discordia
smentur
Discordia
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 158L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
1 / 1 / 19
10,904
1,090
11,667
10,277
8,375
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
12 / 1 / 18
13,578
1,358
18,114
8,101
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
12 / 2 / 17
13,212
1,321
18,891
9,582
3,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
Zanzugan
Shiva
17
1 / 2 / 20
10,805
1,081
6,358
11,676
15,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
oingulon
Poseidon
18
7 / 0 / 14
12,189
1,219
17,378
7,008
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

274

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
1 / 8 / 1
10,103
1,010
3,476
13,725
4,513
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 9 / 2
11,053
1,105
8,940
15,305
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Tauxsin12
Shiva
17
1 / 6 / 5
10,971
1,097
16,314
21,515
15,508
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 2
9,820
982
5,866
15,250
15,058
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
smentur
Discordia
16
1 / 6 / 2
10,297
1,030
7,179
11,894
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
18
33
Kills
6
6
Deaths
33
88
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
19
10.5
L
Thanatos
 
Thanatos
1
8
1
0.19
L
2
9
2
0.33
W
12
1
18
21
W
12
2
17
10.25
L
Shiva
Tauxsin12
Shiva
1
6
5
0.58
L
1
4
2
0.5
W
Shiva
Zanzugan
Shiva
1
2
20
5.5
W
Poseidon
oingulon
Poseidon
7
0
14
14
L
Discordia
smentur
Discordia
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,408
Damage
41,775
46,644
Taken
77,689
33,717
Mitigated
42,982
5,735
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,667
470
0
0
10,277
8,375
0
4,802
5,475
24,647
0
L
Thanatos
 
Thanatos
3,476
888
13
3,412
13,725
4,513
0
4,745
8,942
0
18,259
L
8,940
402
32
562
15,305
4,589
0
5,071
9,981
31,509
0
W
18,114
9,781
0
1,223
8,101
3,721
0
3,375
4,726
0
45,996
W
18,891
5,303
14
1,993
9,582
3,703
0
4,116
5,466
0
33,001
L
Shiva
Tauxsin12
Shiva
16,314
1,424
222
759
21,515
15,508
0
10,184
11,006
16
34,342
L
5,866
708
169
68
15,250
15,058
0
5,929
9,134
12,259
0
W
Shiva
Zanzugan
Shiva
6,358
1,195
665
1,754
11,676
15,470
0
5,395
6,281
0
14,287
W
Poseidon
oingulon
Poseidon
17,378
2,621
0
86
7,008
2,448
0
4,313
2,695
32,056
1,654
L
Discordia
smentur
Discordia
7,179
85
0
7
11,894
3,314
0
2,650
9,244
28,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,688
Gold Earned
52,244
196
Minions Killed
196
6
Camps Cleared
7
1,054,066
Distance Traveled
870,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,904
1,090
34
3
1
226,729
0
L
Thanatos
10,103
1,010
43
4
2
173,568
0
L
Nox
11,053
1,105
52
5
1
177,965
0
W
Medusa
13,578
1,358
72
7
2
215,264
0
W
Bastet
13,212
1,321
43
4
0
223,110
0
L
Shiva
10,971
1,097
48
5
3
189,371
0
L
Geb
9,820
982
9
1
0
162,566
0
W
Shiva
10,805
1,081
13
1
0
178,576
0
W
Poseidon
12,189
1,219
34
3
3
210,387
0
L
Discordia
10,297
1,030
44
4
1
167,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role