Player Matchup

Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold II
FindingNory
Fenrir
Gold II
Level 144
God Stats
10W - 6L
2,069 SR
Queue Stats
178W - 166L
1,802 MMR
Solo
Hun Batz
Hun Batz
Platinum III
itsJelato
Hun Batz
Platinum III
Level 87
God Stats
5W - 2L
1,918 SR
Queue Stats
61W - 47L
1,967 MMR
Solo
Scylla
Scylla
Gold III
jakeypipez
Scylla
Gold III
Level 123
God Stats
1W - 1L
1,781 SR
Queue Stats
20W - 20L
1,633 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 99
1,754 SR
1,680 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,725 SR
1,704 MMR
Ares
Ares
Gold II
Kaleido
Ares
Gold II
Level 151
God Stats
2W - 1L
1,254 SR
Queue Stats
120W - 121L
1,479 MMR
Solo
Agni
Agni
Platinum II
MuchoMungo
Agni
Platinum II
Level 160
God Stats
8W - 8L
1,566 SR
Queue Stats
227W - 205L
1,937 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
Qahnaarrinn
Gilgamesh
Platinum V
Level 129
God Stats
1W - 1L
2,106 SR
Queue Stats
131W - 117L
1,809 MMR
Solo
Mulan
Mulan
Gold V
SeaPandas16
Mulan
Gold V
Level 149
God Stats
18W - 13L
1,954 SR
Queue Stats
254W - 257L
1,574 MMR
Solo
Apollo
Apollo
Gold IV
ThatOneGuyAlex
Apollo
Gold IV
Level 149
God Stats
6W - 4L
1,745 SR
Queue Stats
134W - 133L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 2 / 1
5,298
530
2,951
5,825
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
 
Achilles
7
0 / 4 / 0
4,646
465
4,946
9,298
3,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
8
2 / 3 / 0
5,741
574
1,502
8,698
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
itsJelato
Hun Batz
9
0 / 3 / 2
5,115
512
2,983
6,157
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
jakeypipez
Scylla
5
0 / 10 / 1
3,944
394
180
6,604
1,273
Bans
KaliBastetAtlas

VS

Bans
CliodhnaGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kaleido
Ares
10
5 / 0 / 4
6,436
644
4,272
4,462
2,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
8 / 1 / 3
6,911
691
6,847
3,125
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Qahnaarrinn
Gilgamesh
10
4 / 0 / 1
6,129
613
3,675
4,152
1,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 1
6,655
666
7,722
9,496
6,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 1 / 4
5,890
589
4,468
4,252
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
22
22
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
L
Achilles
 
Achilles
0
4
0
0
L
Fenrir
2
3
0
0.67
W
Ares
Kaleido
Ares
5
0
4
7
W
8
1
3
9.5
W
Gilgamesh
Qahnaarrinn
Gilgamesh
4
0
1
4.5
W
4
0
1
4.5
W
1
1
4
3
L
Hun Batz
itsJelato
Hun Batz
0
3
2
0.33
L
Scylla
jakeypipez
Scylla
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,562
Damage
26,984
36,582
Taken
25,487
10,987
Mitigated
12,032
11,016
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,951
2,173
0
2,794
5,825
1,339
0
1,795
4,030
0
36,466
L
Achilles
 
Achilles
4,946
1,440
0
3,087
9,298
3,927
0
0
8,707
0
19,788
L
Fenrir
1,502
136
164
2,233
8,698
2,877
0
3,853
4,845
0
9,093
W
Ares
Kaleido
Ares
4,272
301
0
1,312
4,462
2,248
0
41
4,421
15,229
2,048
W
6,847
1,347
0
242
3,125
917
649
56
3,069
44,160
0
W
Gilgamesh
Qahnaarrinn
Gilgamesh
3,675
1,640
0
829
4,152
1,605
0
83
4,043
0
36,275
W
7,722
1,968
0
6,433
9,496
6,250
192
0
8,946
0
36,638
W
4,468
2,469
0
1,979
4,252
1,012
0
0
4,252
0
37,611
L
Hun Batz
itsJelato
Hun Batz
2,983
1,140
0
2,580
6,157
1,571
0
1,874
4,283
0
27,371
L
Scylla
jakeypipez
Scylla
180
139
0
158
6,604
1,273
0
3,580
3,024
4,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,744
Gold Earned
32,021
210
Minions Killed
346
0
Camps Cleared
0
970,429
Distance Traveled
1,023,082
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,298
530
86
9
0
181,761
3
L
Achilles
4,646
465
37
4
0
198,701
4
L
Fenrir
5,741
574
14
1
0
216,067
5
W
Ares
6,436
644
23
2
0
204,675
5
W
Agni
6,911
691
80
8
0
217,044
3
W
Gilgamesh
6,129
613
66
7
0
221,895
1
W
Mulan
6,655
666
89
9
0
184,672
2
W
Apollo
5,890
589
88
9
0
194,796
3
L
Hun Batz
5,115
512
62
6
0
215,632
0
L
Scylla
3,944
394
11
1
0
158,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role