Player Matchup

Shiva
Shiva
ConverseSmite
Shiva
Level 109
God Stats
5W - 0L
1,726 SR
Queue Stats
101W - 112L
1,489 Elo+
Party 2
Chronos
Chronos
Crusher918
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,489 Elo+
Party 2
Neith
Neith
MxMur_
Neith
Level 124
God Stats
8W - 6L
1,684 SR
Queue Stats
175W - 217L
1,399 Elo+
Party 2
Guan Yu
Guan Yu
iDiazzz
Guan Yu
Level 88
God Stats
2W - 0L
1,525 SR
Queue Stats
121W - 157L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
victorflabr
Kukulkan
Level 120
God Stats
14W - 9L
1,546 SR
Queue Stats
529W - 574L
1,477 Elo+
Solo
Team Averages
Level 94
1,596 SR
1,461 Elo+

VS

Team Averages
Level 89
1,581 SR
1,480 Elo+
Shiva
Shiva
ZoroaasteR
Shiva
Level 160
God Stats
2W - 3L
1,723 SR
Queue Stats
38W - 53L
1,580 Elo+
Solo
Neith
Neith
fw-Gaby237
Neith
Level 87
God Stats
11W - 18L
1,331 SR
Queue Stats
264W - 336L
1,441 Elo+
Party 1
Ao Kuang
Ao Kuang
fw-JJCF
Ao Kuang
Level 36
God Stats
3W - 1L
1,729 SR
Queue Stats
206W - 263L
1,372 Elo+
Party 1
Chaac
Chaac
fw-Leonzinho
Chaac
Level 84
God Stats
6W - 6L
1,622 SR
Queue Stats
394W - 466L
1,440 Elo+
Party 1
Mulan
Mulan
vetake
Mulan
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 68L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 3
10,012
626
10,503
11,849
5,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Crusher918
Chronos
13
4 / 4 / 4
8,228
514
7,493
13,815
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
MxMur_
Neith
16
1 / 2 / 5
9,552
597
7,574
9,664
4,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
iDiazzz
Guan Yu
13
3 / 1 / 7
8,041
503
4,676
9,525
6,286
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
victorflabr
Kukulkan
16
5 / 0 / 8
9,635
602
9,451
5,674
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
1 / 3 / 5
7,722
483
2,786
12,735
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
12
3 / 6 / 3
7,672
480
11,748
9,327
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
fw-JJCF
Ao Kuang
13
1 / 6 / 0
7,327
458
3,595
13,656
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 2 / 2
8,032
502
7,045
11,899
12,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
vetake
Mulan
14
2 / 6 / 0
7,723
483
7,190
12,054
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
23
Kills
8
8
Deaths
23
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
W
Chronos
Crusher918
Chronos
4
4
4
1.5
W
Neith
MxMur_
Neith
1
2
5
1.75
L
Shiva
1
3
5
1.17
L
Neith
3
6
3
0.75
L
Ao Kuang
fw-JJCF
Ao Kuang
1
6
0
0.17
L
1
2
2
1
W
Guan Yu
iDiazzz
Guan Yu
3
1
7
6.5
L
Mulan
vetake
Mulan
2
6
0
0.33
W
Kukulkan
victorflabr
Kukulkan
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,697
Damage
32,364
50,527
Taken
59,671
23,510
Mitigated
35,215
17,970
Healing
18,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,503
3,205
213
4,624
11,849
5,985
0
687
11,162
0
58,201
W
Chronos
Crusher918
Chronos
7,493
2,514
0
4,247
13,815
3,981
1,420
1,313
12,502
43,408
0
W
Neith
MxMur_
Neith
7,574
3,015
0
3,191
9,664
4,899
2,594
0
9,664
0
71,191
L
Shiva
2,786
708
125
3,477
12,735
8,688
0
2,974
9,761
0
25,469
L
Neith
11,748
5,691
0
1,674
9,327
3,004
618
4,723
4,604
0
55,092
L
Ao Kuang
fw-JJCF
Ao Kuang
3,595
326
0
2,429
13,656
5,283
0
6,197
7,459
37,392
6,482
L
7,045
818
0
6,818
11,899
12,973
0
1,466
10,433
0
49,412
W
Guan Yu
iDiazzz
Guan Yu
4,676
354
456
2,381
9,525
6,286
0
92
9,433
7,495
30,595
L
Mulan
vetake
Mulan
7,190
560
0
3,533
12,054
5,267
0
2,402
9,652
0
47,832
W
Kukulkan
victorflabr
Kukulkan
9,451
989
0
2,858
5,674
2,359
350
1,254
4,420
66,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,468
Gold Earned
38,476
489
Minions Killed
391
0
Camps Cleared
0
1,533,983
Distance Traveled
1,375,839
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,012
626
97
6
0
360,308
4
W
Chronos
8,228
514
73
5
0
275,398
1
W
Neith
9,552
597
142
9
0
273,396
6
L
Shiva
7,722
483
38
2
0
227,828
5
L
Neith
7,672
480
82
5
0
276,973
6
L
Ao Kuang
7,327
458
85
5
0
308,674
1
L
Chaac
8,032
502
95
6
0
272,922
4
W
Guan Yu
8,041
503
61
4
0
323,651
3
L
Mulan
7,723
483
91
6
0
289,442
6
W
Kukulkan
9,635
602
116
7
0
301,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role