Player Matchup

Bastet
Bastet
 
Bastet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Pro100Mult
Athena
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 78L
1,361 Elo+
Party 1
Hades
Hades
dogvip
Hades
Level 107
God Stats
22W - 22L
1,602 SR
Queue Stats
123W - 118L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
espada345
Sun Wukong
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 94L
1,435 Elo+
Party 1
Neith
Neith
xx3Demonxx
Neith
Level 157
God Stats
165W - 147L
1,543 SR
Queue Stats
362W - 362L
1,479 Elo+
Party 1
Team Averages
Level 119
1,529 SR
1,443 Elo+

VS

Team Averages
Level 115
1,479 SR
1,540 Elo+
Atlas
Atlas
Diddlaow
Atlas
Level 129
God Stats
1W - 7L
1,168 SR
Queue Stats
105W - 91L
1,586 Elo+
Party 2
Ullr
Ullr
TeeQsii
Ullr
Level 112
God Stats
9W - 5L
1,521 SR
Queue Stats
24W - 15L
1,475 Elo+
Solo
Artemis
Artemis
TheBramleyMac69
Artemis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,552 Elo+
Party 2
Pele
Pele
laithlina22
Pele
Level 140
God Stats
1W - 2L
1,577 SR
Queue Stats
59W - 63L
1,601 Elo+
Solo
Shiva
Shiva
stacko1999
Shiva
Level 109
God Stats
3W - 4L
1,632 SR
Queue Stats
155W - 168L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 2 / 0
6,686
514
2,994
8,550
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Pro100Mult
Athena
11
0 / 0 / 5
6,820
525
4,512
10,214
7,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
dogvip
Hades
12
1 / 1 / 0
6,648
511
4,248
8,347
3,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
espada345
Sun Wukong
13
0 / 0 / 0
7,298
561
4,858
7,911
6,853
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
12
7 / 1 / 0
7,353
566
10,171
7,739
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Diddlaow
Atlas
9
1 / 1 / 1
5,790
445
5,106
8,559
3,488
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
TeeQsii
Ullr
13
1 / 3 / 0
7,284
560
4,799
7,071
2,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 5 / 0
5,840
449
6,734
8,258
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 1
7,660
589
3,543
8,404
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
13
0 / 0 / 1
6,945
534
6,012
8,067
7,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
9
Kills
4
4
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
2
0
0.5
L
Atlas
Diddlaow
Atlas
1
1
1
1.5
W
Athena
Pro100Mult
Athena
0
0
5
2.5
L
Ullr
TeeQsii
Ullr
1
3
0
0.33
L
1
5
0
0.2
W
Hades
dogvip
Hades
1
1
0
1
W
Sun Wukong
espada345
Sun Wukong
0
0
0
0
L
1
0
1
1.5
L
Shiva
0
0
1
0.5
W
Neith
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,783
Damage
26,194
42,761
Taken
40,359
23,889
Mitigated
18,284
19,859
Healing
13,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,994
772
0
4,295
8,550
2,687
0
723
7,794
0
38,006
L
Atlas
Diddlaow
Atlas
5,106
2,419
388
3,088
8,559
3,488
0
1,555
7,004
10,770
0
W
Athena
Pro100Mult
Athena
4,512
867
428
3,050
10,214
7,908
109
2,010
8,204
17,679
0
L
Ullr
TeeQsii
Ullr
4,799
2,020
0
443
7,071
2,391
0
3,332
3,739
0
52,597
L
6,734
3,061
0
932
8,258
2,306
0
2,438
5,820
0
31,768
W
Hades
dogvip
Hades
4,248
269
459
4,796
8,347
3,947
45
314
8,033
38,760
0
W
Sun Wukong
espada345
Sun Wukong
4,858
1,040
0
2,708
7,911
6,853
0
0
7,078
0
48,378
L
3,543
537
0
5,170
8,404
3,009
0
1,435
6,969
0
63,665
L
Shiva
6,012
944
0
3,837
8,067
7,090
0
0
8,067
0
40,273
W
Neith
10,171
3,507
0
4,123
7,739
2,494
387
2,059
5,680
0
51,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,805
Gold Earned
33,519
405
Minions Killed
375
0
Camps Cleared
0
1,312,887
Distance Traveled
1,156,358
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,686
514
77
6
0
285,912
1
L
Atlas
5,790
445
10
1
0
181,060
1
W
Athena
6,820
525
34
3
0
278,365
3
L
Ullr
7,284
560
91
7
0
235,744
1
L
Artemis
5,840
449
54
4
0
227,554
3
W
Hades
6,648
511
95
7
0
250,111
3
W
Sun Wukong
7,298
561
117
9
0
247,075
5
L
Pele
7,660
589
137
11
0
273,999
1
L
Shiva
6,945
534
83
6
0
238,001
2
W
Neith
7,353
566
82
6
0
251,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role