Player Matchup

Scylla
Scylla
DestinysDemand
Scylla
Level 18
God Stats
5W - 9L
1,500 SR
Queue Stats
330W - 394L
1,501 Elo+
Solo
Rama
Rama
ExpiredMonika
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,567 Elo+
Solo
King Arthur
King Arthur
JCorona48
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 37L
1,641 Elo+
Solo
Ao Kuang
Ao Kuang
derpysasquatch11
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
dodoXmayhem
Nu Wa
Level 78
God Stats
0W - 2L
1,269 SR
Queue Stats
99W - 87L
1,535 Elo+
Solo
Team Averages
Level 33
1,454 SR
1,549 Elo+

VS

Team Averages
Level 105
1,523 SR
1,491 Elo+
Atlas
Atlas
CHESARE 1
Atlas
Level 157
God Stats
3W - 7L
1,413 SR
Queue Stats
924W - 969L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CRHCA
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,715 SR
Queue Stats
20W - 12L
1,586 Elo+
Party 1
Raijin
Raijin
KFALL-I
Raijin
Level 122
God Stats
5W - 0L
1,701 SR
Queue Stats
386W - 400L
1,424 Elo+
Solo
Rama
Rama
KinglnBlack
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Mtkwolf
Ah Puch
Level 104
God Stats
7W - 2L
1,287 SR
Queue Stats
165W - 179L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 3
9,279
928
8,551
11,551
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 4
7,440
744
2,142
7,172
2,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
JCorona48
King Arthur
15
3 / 7 / 4
8,307
831
8,413
14,164
8,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 12 / 3
7,828
783
2,636
15,568
10,766
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 8 / 8
7,498
750
10,780
9,373
2,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CHESARE 1
Atlas
16
3 / 3 / 21
9,411
941
9,639
13,105
12,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
CRHCA
Ah Muzen Cab
15
7 / 3 / 18
9,405
941
11,976
13,917
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
KFALL-I
Raijin
14
5 / 4 / 12
9,373
937
4,920
6,808
2,476
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
16 / 3 / 12
11,088
1,109
16,182
10,636
4,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Mtkwolf
Ah Puch
16
7 / 2 / 11
10,024
1,002
10,631
7,750
3,318
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
112
14
Kills
38
39
Deaths
15
22
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Atlas
CHESARE 1
Atlas
3
3
21
4.5
W
Ah Muzen Cab
CRHCA
Ah Muzen Cab
7
3
18
5.33
L
7
7
3
1.21
L
1
5
4
0.6
L
King Arthur
JCorona48
King Arthur
3
7
4
0.71
W
Raijin
KFALL-I
Raijin
5
4
12
2.75
W
16
3
12
7.33
W
Ah Puch
Mtkwolf
Ah Puch
7
2
11
6.25
L
2
12
3
0.29
L
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,522
Damage
53,348
57,828
Taken
52,216
27,002
Mitigated
27,908
7,166
Healing
19,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
CHESARE 1
Atlas
9,639
4,123
1,987
2,367
13,105
12,644
158
4,766
8,137
23,496
0
W
Ah Muzen Cab
CRHCA
Ah Muzen Cab
11,976
4,088
956
5,622
13,917
5,289
1,702
5,745
8,098
0
24,531
L
8,551
47
417
2,390
11,551
3,415
0
4,795
6,614
17,008
0
L
2,142
964
71
557
7,172
2,253
0
3,160
3,969
0
8,710
L
King Arthur
JCorona48
King Arthur
8,413
877
165
2,478
14,164
8,160
0
5,318
8,709
0
19,570
W
Raijin
KFALL-I
Raijin
4,920
118
48
379
6,808
2,476
464
4,481
2,281
14,452
0
W
16,182
12,683
675
4,611
10,636
4,181
2,748
3,781
5,679
0
29,091
W
Ah Puch
Mtkwolf
Ah Puch
10,631
315
534
2,277
7,750
3,318
1,103
2,736
4,994
24,029
0
L
2,636
800
0
750
15,568
10,766
0
6,058
9,274
6,656
0
L
10,780
3,175
58
280
9,373
2,408
0
5,193
4,072
17,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,352
Gold Earned
49,301
82
Minions Killed
135
0
Camps Cleared
0
673,309
Distance Traveled
895,624
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,411
941
15
2
0
182,368
1
W
Ah Muzen Cab
9,405
941
20
2
0
186,943
0
L
Scylla
9,279
928
12
1
0
158,402
1
L
Rama
7,440
744
23
2
0
66,088
0
L
King Arthur
8,307
831
16
2
0
158,685
0
W
Raijin
9,373
937
22
2
0
188,235
0
W
Rama
11,088
1,109
38
4
0
142,061
0
W
Ah Puch
10,024
1,002
40
4
0
196,017
4
L
Ao Kuang
7,828
783
10
1
0
138,178
1
L
Nu Wa
7,498
750
21
2
0
151,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role