Player Matchup

Hades
Hades
Jordan Jenko
Hades
Level 87
God Stats
18W - 13L
1,648 SR
Queue Stats
87W - 92L
1,490 Elo+
Party 2
Thor
Thor
ProfPancakes123
Thor
Level 101
God Stats
3W - 0L
1,833 SR
Queue Stats
23W - 22L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
Sandoyle
Sun Wukong
Level 105
God Stats
3W - 1L
1,575 SR
Queue Stats
46W - 55L
1,521 Elo+
Party 2
Chernobog
Chernobog
Sephylis
Chernobog
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 80L
1,500 Elo+
Party 2
Ymir
Ymir
opawson
Ymir
Level 21
God Stats
26W - 20L
1,548 SR
Queue Stats
26W - 22L
1,552 Elo+
Party 2
Team Averages
Level 87
1,621 SR
1,513 Elo+

VS

Team Averages
Level 92
1,433 SR
1,413 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ParryRicci
Skadi
Level 22
God Stats
2W - 5L
1,360 SR
Queue Stats
2W - 8L
1,245 Elo+
Party 1
Sol
Sol
Regular_Pancake
Sol
Level 62
God Stats
98W - 109L
1,503 SR
Queue Stats
170W - 214L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
clo_udz
Gilgamesh
Level 142
God Stats
0W - 2L
1,298 SR
Queue Stats
292W - 344L
1,444 Elo+
Party 1
Hercules
Hercules
wolf-Hunter2003
Hercules
Level 103
God Stats
1W - 2L
1,503 SR
Queue Stats
112W - 140L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,567
657
6,188
8,569
3,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 0
5,358
536
1,773
7,231
2,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Sandoyle
Sun Wukong
12
3 / 1 / 1
6,682
668
5,450
7,261
4,075
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
Sephylis
Chernobog
10
3 / 2 / 8
6,427
643
5,573
6,467
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Ymir
opawson
Ymir
10
5 / 1 / 1
6,392
639
1,810
4,397
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
0 / 2 / 1
4,805
481
1,563
4,364
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
6
0 / 5 / 0
4,214
421
587
4,505
889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 2 / 0
5,978
598
5,974
6,685
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
clo_udz
Gilgamesh
10
1 / 3 / 2
5,318
532
5,080
9,065
6,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
9
1 / 3 / 2
5,361
536
3,368
8,342
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
4
5
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
1
0.25
W
4
1
1
4.5
L
Skadi
0
5
0
0
W
0
0
0
0
L
2
2
0
1
W
Sun Wukong
Sandoyle
Sun Wukong
3
1
1
3.5
W
Chernobog
Sephylis
Chernobog
3
2
8
3.5
L
Gilgamesh
clo_udz
Gilgamesh
1
3
2
0.67
W
Ymir
opawson
Ymir
5
1
1
5.5
L
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,794
Damage
16,572
33,925
Taken
32,961
14,838
Mitigated
13,966
11,882
Healing
7,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
1,563
877
0
994
4,364
891
0
612
3,752
0
19,540
W
6,188
1,432
136
4,334
8,569
3,613
97
4,596
3,940
32,175
0
L
Skadi
587
368
0
242
4,505
889
202
1,134
3,371
0
11,172
W
1,773
755
0
500
7,231
2,012
0
434
6,765
0
31,071
L
5,974
2,409
102
1,830
6,685
2,002
0
3,879
2,806
32,249
0
W
Sun Wukong
Sandoyle
Sun Wukong
5,450
670
0
2,792
7,261
4,075
177
1,015
5,826
0
36,404
W
Chernobog
Sephylis
Chernobog
5,573
4,094
0
2,848
6,467
1,979
667
757
5,615
0
33,506
L
Gilgamesh
clo_udz
Gilgamesh
5,080
917
0
2,070
9,065
6,279
0
389
8,676
4,885
19,943
W
Ymir
opawson
Ymir
1,810
350
0
1,272
4,397
3,159
276
0
4,397
21,511
1,781
L
Hercules
3,368
1,091
320
2,254
8,342
3,905
0
1,920
6,422
0
21,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,426
Gold Earned
25,676
316
Minions Killed
229
0
Camps Cleared
0
983,489
Distance Traveled
800,456
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,805
481
38
4
0
126,235
0
W
Hades
6,567
657
76
8
0
176,390
0
L
Skadi
4,214
421
28
3
0
104,480
0
W
Thor
5,358
536
59
6
0
199,523
2
L
Sol
5,978
598
66
7
0
182,552
3
W
Sun Wukong
6,682
668
74
7
0
207,184
3
W
Chernobog
6,427
643
65
7
0
202,574
1
L
Gilgamesh
5,318
532
48
5
0
191,519
2
W
Ymir
6,392
639
42
4
0
197,818
1
L
Hercules
5,361
536
49
5
0
195,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role