Player Matchup

Scylla
Scylla
Diamond IV
Bazey
Scylla
Diamond IV
Level 129
God Stats
45W - 26L
1,880 SR
Queue Stats
95W - 60L
2,208 MMR
Party 1
Ares
Ares
Platinum I
Only Joust
Ares
Platinum I
Level 60
God Stats
2W - 0L
1,872 SR
Queue Stats
44W - 31L
1,978 MMR
Party 1
Chaac
Chaac
Diamond V
iMystik KYT
Chaac
Diamond V
Level 122
God Stats
87W - 48L
1,785 SR
Queue Stats
695W - 455L
1,703 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 104
1,846 SR
1,963 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,545 SR
1,784 MMR
Achilles
Achilles
Gold II
DE-NERO_
Achilles
Gold II
Level 146
God Stats
21W - 17L
1,611 SR
Queue Stats
110W - 99L
1,725 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum IV
OGBOBBYJOHNSON02
Baba Yaga
Platinum IV
Level 158
God Stats
112W - 96L
1,466 SR
Queue Stats
527W - 607L
1,813 MMR
Party 2
Hou Yi
Hou Yi
Platinum III
Rangsdisciple
Hou Yi
Platinum III
Level 147
God Stats
27W - 29L
1,558 SR
Queue Stats
348W - 348L
1,815 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bazey
Scylla
18
2 / 8 / 6
13,586
647
15,506
15,004
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 0 / 6
15,363
732
17,766
29,428
46,522
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 2 / 7
15,320
730
26,525
32,396
41,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BastetGebGilgameshOdinFenrir

VS

Bans
AtlasCerberusSolGuan YuThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DE-NERO_
Achilles
17
3 / 3 / 5
12,459
593
20,213
26,289
30,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
18
4 / 4 / 3
13,193
628
25,487
17,736
6,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 8 / 3
12,314
586
17,122
22,694
6,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
15
Kills
10
10
Deaths
15
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bazey
Scylla
2
8
6
0.63
L
Achilles
DE-NERO_
Achilles
3
3
5
1.83
L
Baba Yaga
4
4
3
1.38
W
7
0
6
10
L
3
8
3
0.56
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,797
Damage
62,822
76,828
Taken
66,719
93,411
Mitigated
44,432
21,765
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bazey
Scylla
15,506
1,068
0
580
15,004
5,546
310
8,459
6,343
70,678
0
L
Achilles
DE-NERO_
Achilles
20,213
5,786
327
4,825
26,289
30,604
75
12,338
13,176
4,497
26,538
L
Baba Yaga
25,487
949
0
4,882
17,736
6,887
0
6,808
10,281
69,668
0
W
17,766
792
0
2,967
29,428
46,522
404
9,126
19,392
38,134
0
L
17,122
9,616
0
5,599
22,694
6,941
420
14,373
7,820
0
53,473
W
26,525
4,764
607
17,611
32,396
41,343
908
10,756
20,805
0
78,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,269
Gold Earned
37,966
247
Minions Killed
212
12
Camps Cleared
5
1,163,740
Distance Traveled
1,095,203
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,586
647
121
6
6
342,013
3
L
Achilles
12,459
593
22
1
1
392,962
4
L
Baba Yaga
13,193
628
99
5
0
370,634
5
W
Ares
15,363
732
39
2
1
416,014
5
L
Hou Yi
12,314
586
91
4
4
331,607
7
W
Chaac
15,320
730
87
4
5
405,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role