Player Matchup

Neith
Neith
DEATHMACHINE116
Neith
Level 59
God Stats
4W - 7L
1,411 SR
Queue Stats
4W - 9L
1,417 Elo+
Party 1
Shiva
Shiva
NIBBESAREUS
Shiva
Level 23
God Stats
8W - 5L
1,291 SR
Queue Stats
37W - 23L
1,634 Elo+
Party 1
Zeus
Zeus
Taco smells8361
Zeus
Level 7
God Stats
1W - 0L
1,333 SR
Queue Stats
3W - 5L
1,406 Elo+
Party 1
Team Averages
Level 30
1,345 SR
1,486 Elo+

VS

Team Averages
Level 66
1,483 SR
1,405 Elo+
Shiva
Shiva
XxVoidIWalkerxX
Shiva
Level 95
God Stats
2W - 4L
1,399 SR
Queue Stats
61W - 44L
1,570 Elo+
Party 2
Ganesha
Ganesha
jEllYbiGbiRd
Ganesha
Level 75
God Stats
6W - 4L
1,698 SR
Queue Stats
31W - 37L
1,353 Elo+
Solo
Tiamat
Tiamat
xavio2007
Tiamat
Level 29
God Stats
5W - 4L
1,353 SR
Queue Stats
42W - 44L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
10,870
725
8,076
7,943
2,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 1 / 4
11,146
743
15,856
14,871
10,930
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 3
9,387
626
12,996
9,371
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 1
10,149
677
14,825
15,875
15,387
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ganesha
jEllYbiGbiRd
Ganesha
14
0 / 2 / 8
9,815
654
6,325
15,279
13,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
xavio2007
Tiamat
14
1 / 6 / 3
9,235
616
4,574
10,705
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
12
Kills
8
8
Deaths
12
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
7
1
4
9
W
2
4
3
0.88
L
7
4
1
1.88
L
Ganesha
jEllYbiGbiRd
Ganesha
0
2
8
2
L
Tiamat
xavio2007
Tiamat
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,928
Damage
25,724
32,185
Taken
41,859
15,759
Mitigated
33,790
6,449
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,076
4,150
170
1,141
7,943
2,722
434
2,899
5,044
0
27,145
W
15,856
1,235
889
2,338
14,871
10,930
68
6,054
8,817
5,011
42,086
W
12,996
1,766
548
1,363
9,371
2,107
560
4,408
4,963
42,779
0
L
14,825
1,805
173
998
15,875
15,387
0
5,986
9,889
5,209
27,346
L
Ganesha
jEllYbiGbiRd
Ganesha
6,325
716
0
3,854
15,279
13,428
99
5,732
9,547
20,839
0
L
Tiamat
xavio2007
Tiamat
4,574
40
0
1,152
10,705
4,975
179
3,666
7,039
30,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,403
Gold Earned
29,199
183
Minions Killed
134
9
Camps Cleared
5
747,080
Distance Traveled
756,374
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,870
725
54
4
0
193,999
1
W
Shiva
11,146
743
57
4
5
312,691
0
W
Zeus
9,387
626
72
5
4
240,390
2
L
Shiva
10,149
677
50
3
2
246,046
0
L
Ganesha
9,815
654
2
0
0
277,906
2
L
Tiamat
9,235
616
82
5
3
232,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role