Player Matchup

Persephone
Persephone
AmyKick
Persephone
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 84L
1,298 Elo+
Party 1
Serqet
Serqet
CarnageNoJutsu
Serqet
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 169L
1,467 Elo+
Party 1
Ullr
Ullr
Schnauzur
Ullr
Level 101
God Stats
10W - 19L
1,370 SR
Queue Stats
237W - 262L
1,420 Elo+
Party 3
Khepri
Khepri
Weebules
Khepri
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,383 Elo+
Party 3
Shiva
Shiva
Xarrmor
Shiva
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 68L
1,572 Elo+
Solo
Team Averages
Level 128
1,474 SR
1,428 Elo+

VS

Team Averages
Level 115
1,549 SR
1,565 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bycarlox
Neith
Level 107
God Stats
10W - 9L
1,500 SR
Queue Stats
385W - 377L
1,549 Elo+
Solo
Bacchus
Bacchus
MarcFdz22
Bacchus
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 29L
1,509 Elo+
Solo
Chaac
Chaac
PeeWeeGorgon
Chaac
Level 158
God Stats
3W - 1L
1,678 SR
Queue Stats
196W - 154L
1,643 Elo+
Party 2
Bastet
Bastet
ThePadanFain
Bastet
Level 128
God Stats
13W - 9L
1,567 SR
Queue Stats
235W - 193L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AmyKick
Persephone
10
0 / 6 / 1
5,904
422
5,291
8,179
3,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
2 / 6 / 1
6,869
491
4,912
9,789
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
9
0 / 6 / 2
5,958
426
2,941
7,151
1,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Weebules
Khepri
9
1 / 2 / 1
5,926
423
2,993
8,126
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
Xarrmor
Shiva
11
1 / 5 / 0
6,677
477
3,826
9,961
5,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 1 / 3
9,574
684
9,124
8,061
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Bycarlox
Neith
14
9 / 1 / 3
8,841
632
7,971
5,898
1,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
MarcFdz22
Bacchus
10
1 / 0 / 8
7,247
518
3,023
7,451
7,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 1 / 10
8,278
591
8,233
10,053
4,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
14
7 / 1 / 4
8,381
599
3,666
8,891
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
25
25
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
3
7.5
L
Persephone
AmyKick
Persephone
0
6
1
0.08
W
Neith
Bycarlox
Neith
9
1
3
10.5
L
2
6
1
0.42
W
Bacchus
MarcFdz22
Bacchus
1
0
8
5
W
2
1
10
7
L
Ullr
0
6
2
0.17
W
Bastet
7
1
4
9
L
Khepri
Weebules
Khepri
1
2
1
0.75
L
Shiva
Xarrmor
Shiva
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,963
Damage
32,017
43,206
Taken
40,354
17,241
Mitigated
19,680
8,153
Healing
19,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,124
4,694
0
5,707
8,061
3,114
4,394
708
7,185
53,926
7,718
L
Persephone
AmyKick
Persephone
5,291
302
0
1,108
8,179
3,250
0
2,009
6,164
25,689
0
W
Neith
Bycarlox
Neith
7,971
2,725
0
1,316
5,898
1,935
0
1,149
4,749
0
61,736
L
4,912
1,709
0
2,340
9,789
2,636
0
1,532
8,257
0
37,500
W
Bacchus
MarcFdz22
Bacchus
3,023
642
385
3,322
7,451
7,079
99
1,764
5,687
11,848
0
W
8,233
3,371
0
4,290
10,053
4,629
507
3,014
6,918
0
48,299
L
Ullr
2,941
1,131
0
286
7,151
1,801
474
1,368
5,783
0
31,646
W
Bastet
3,666
832
0
4,608
8,891
2,923
24
1,649
7,242
0
43,792
L
Khepri
Weebules
Khepri
2,993
608
0
1,950
8,126
3,680
0
1,038
7,088
13,857
0
L
Shiva
Xarrmor
Shiva
3,826
890
0
2,469
9,961
5,874
0
4,895
5,066
0
34,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,334
Gold Earned
42,321
269
Minions Killed
418
0
Camps Cleared
0
1,275,251
Distance Traveled
1,414,311
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,574
684
124
9
0
249,948
0
L
Persephone
5,904
422
49
4
0
248,019
3
W
Neith
8,841
632
103
7
0
248,043
8
L
Serqet
6,869
491
71
5
0
277,548
6
W
Bacchus
7,247
518
18
1
0
296,462
2
W
Chaac
8,278
591
91
7
0
305,266
1
L
Ullr
5,958
426
66
5
0
246,820
1
W
Bastet
8,381
599
82
6
0
314,592
0
L
Khepri
5,926
423
11
1
0
248,835
9
L
Shiva
6,677
477
72
5
0
254,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role