Player Matchup

Merlin
Merlin
Auwee
Merlin
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
286W - 281L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Godziller717
Cthulhu
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
KoaLa DReaMz
Tsukuyomi
Level 125
God Stats
18W - 11L
1,434 SR
Queue Stats
118W - 89L
1,485 Elo+
Party 1
Vamana
Vamana
NATESQUA
Vamana
Level 53
God Stats
2W - 1L
1,698 SR
Queue Stats
32W - 30L
1,521 Elo+
Solo
Shiva
Shiva
Xx Inpu xX
Shiva
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 102L
1,546 Elo+
Party 1
Team Averages
Level 85
1,526 SR
1,483 Elo+

VS

Team Averages
Level 113
1,378 SR
1,472 Elo+
Tiamat
Tiamat
Hasesino14
Tiamat
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 102L
1,478 Elo+
Solo
Ravana
Ravana
Rage4Comedy
Ravana
Level 120
God Stats
0W - 2L
1,226 SR
Queue Stats
17W - 18L
1,492 Elo+
Solo
Bakasura
Bakasura
RurouniShogun
Bakasura
Level 154
God Stats
0W - 3L
1,158 SR
Queue Stats
211W - 182L
1,448 Elo+
Solo
Shiva
Shiva
SSJGOHAN954
Shiva
Level 148
God Stats
1W - 2L
1,508 SR
Queue Stats
87W - 116L
1,413 Elo+
Solo
Janus
Janus
xFallen312
Janus
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
272W - 230L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Auwee
Merlin
17
3 / 3 / 15
10,579
1,175
8,815
5,888
1,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Godziller717
Cthulhu
17
6 / 1 / 15
10,880
1,209
13,000
7,674
3,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
KoaLa DReaMz
Tsukuyomi
16
7 / 3 / 13
11,093
1,233
14,598
8,165
2,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
NATESQUA
Vamana
17
5 / 1 / 14
11,116
1,235
8,199
8,472
6,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
17
6 / 2 / 15
11,395
1,266
8,075
9,938
8,016
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

270

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hasesino14
Tiamat
15
1 / 10 / 5
9,400
1,044
10,109
17,793
9,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
15
4 / 5 / 2
10,129
1,125
8,778
10,325
4,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
RurouniShogun
Bakasura
15
5 / 2 / 3
10,786
1,198
3,648
8,119
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 8
9,526
1,058
4,287
9,484
10,058
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
15
0 / 7 / 3
8,996
1,000
8,968
12,504
3,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
27
Kills
10
10
Deaths
27
72
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
Auwee
Merlin
3
3
15
3.5
W
Cthulhu
Godziller717
Cthulhu
6
1
15
13.5
L
Tiamat
Hasesino14
Tiamat
1
10
5
0.35
W
Tsukuyomi
KoaLa DReaMz
Tsukuyomi
7
3
13
4.5
W
Vamana
NATESQUA
Vamana
5
1
14
12
L
Ravana
4
5
2
1
L
Bakasura
RurouniShogun
Bakasura
5
2
3
3.25
L
0
3
8
1.33
W
Shiva
6
2
15
6.75
L
Janus
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,687
Damage
35,790
40,137
Taken
58,225
21,735
Mitigated
31,578
5,615
Healing
4,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Auwee
Merlin
8,815
1,213
0
250
5,888
1,748
0
2,418
3,235
35,255
0
W
Cthulhu
Godziller717
Cthulhu
13,000
945
624
882
7,674
3,143
0
4,956
2,493
24,256
0
L
Tiamat
Hasesino14
Tiamat
10,109
236
170
1,272
17,793
9,304
0
7,187
10,606
18,319
0
W
Tsukuyomi
KoaLa DReaMz
Tsukuyomi
14,598
3,646
341
882
8,165
2,536
0
1,703
6,047
0
26,620
W
Vamana
NATESQUA
Vamana
8,199
2,424
0
1,725
8,472
6,292
0
4,599
3,610
0
21,809
L
Ravana
8,778
1,967
0
522
10,325
4,660
0
4,450
5,875
0
34,572
L
Bakasura
RurouniShogun
Bakasura
3,648
2,239
0
895
8,119
3,835
0
1,951
6,168
0
15,613
L
4,287
254
458
807
9,484
10,058
0
2,704
6,780
113
18,266
W
Shiva
8,075
821
392
519
9,938
8,016
0
4,802
4,899
1,993
19,489
L
Janus
8,968
291
0
0
12,504
3,721
0
6,089
6,415
17,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,063
Gold Earned
48,837
176
Minions Killed
157
7
Camps Cleared
5
872,934
Distance Traveled
843,306
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,579
1,175
61
7
2
152,323
0
W
Cthulhu
10,880
1,209
26
3
1
186,284
0
L
Tiamat
9,400
1,044
13
1
1
164,302
0
W
Tsukuyomi
11,093
1,233
20
2
1
183,291
1
W
Vamana
11,116
1,235
31
3
1
177,629
0
L
Ravana
10,129
1,125
62
7
0
173,665
1
L
Bakasura
10,786
1,198
28
3
4
196,822
0
L
Shiva
9,526
1,058
38
4
0
133,815
0
W
Shiva
11,395
1,266
38
4
2
173,407
0
L
Janus
8,996
1,000
16
2
0
174,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role