Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ChronicDeath423
Artemis
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 23L
1,322 Elo+
Party 1
Hel
Hel
RedBlackTalon
Hel
Level 105
God Stats
1W - 2L
1,255 SR
Queue Stats
100W - 120L
1,432 Elo+
Party 1
Merlin
Merlin
Sncklfritz80
Merlin
Level 153
God Stats
15W - 23L
1,493 SR
Queue Stats
1,367W - 1,308L
1,441 Elo+
Party 1
Cerberus
Cerberus
TokerHendrix
Cerberus
Level 128
God Stats
3W - 5L
1,305 SR
Queue Stats
426W - 433L
1,451 Elo+
Party 1
Team Averages
Level 138
1,411 SR
1,429 Elo+

VS

Team Averages
Level 85
1,400 SR
1,377 Elo+
Kukulkan
Kukulkan
BETOSKI3000
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,258 Elo+
Solo
Fenrir
Fenrir
ElFed
Fenrir
Level 105
God Stats
5W - 8L
1,496 SR
Queue Stats
197W - 215L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
For_Joel_Rip
Ah Muzen Cab
Level 86
God Stats
3W - 1L
1,309 SR
Queue Stats
278W - 280L
1,405 Elo+
Party 2
Yemoja
Yemoja
MagoNiga007
Yemoja
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
154W - 185L
1,365 Elo+
Solo
Hera
Hera
devilzson69
Hera
Level 89
God Stats
3W - 2L
1,196 SR
Queue Stats
243W - 246L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
2 / 5 / 5
10,338
646
13,873
13,356
6,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
10 / 10 / 2
12,549
784
24,487
16,697
7,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 9 / 4
11,203
700
10,307
18,142
7,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
17
0 / 7 / 8
10,345
647
13,816
14,930
6,704
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
TokerHendrix
Cerberus
18
1 / 5 / 9
10,459
654
11,733
32,408
36,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BETOSKI3000
Kukulkan
16
1 / 4 / 9
10,181
636
7,729
12,262
4,719
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
ElFed
Fenrir
18
10 / 4 / 14
12,039
752
19,286
31,261
32,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
For_Joel_Rip
Ah Muzen Cab
20
7 / 2 / 19
12,640
790
16,073
16,261
7,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
18
2 / 5 / 23
11,167
698
7,473
17,612
21,002
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 2 / 15
14,300
894
32,853
13,788
6,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
115
17
Kills
35
36
Deaths
17
28
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
5
0.9
W
Kukulkan
BETOSKI3000
Kukulkan
1
4
9
1.38
L
10
10
2
1.1
W
Fenrir
ElFed
Fenrir
10
4
14
4.25
W
Ah Muzen Cab
For_Joel_Rip
Ah Muzen Cab
7
2
19
8.25
W
Yemoja
2
5
23
2.7
L
4
9
4
0.67
L
Merlin
0
7
8
0.57
L
Cerberus
TokerHendrix
Cerberus
1
5
9
1.1
W
15
2
15
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,216
Damage
83,414
95,533
Taken
91,184
64,818
Mitigated
72,950
35,586
Healing
43,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
13,873
1,079
596
2,047
13,356
6,398
412
6,277
7,079
34,734
0
W
Kukulkan
BETOSKI3000
Kukulkan
7,729
617
160
843
12,262
4,719
351
7,966
4,296
16,088
0
L
24,487
10,362
0
856
16,697
7,418
43
8,099
8,598
0
33,186
W
Fenrir
ElFed
Fenrir
19,286
6,101
2,126
12,443
31,261
32,713
559
16,131
15,130
366
24,245
W
Ah Muzen Cab
For_Joel_Rip
Ah Muzen Cab
16,073
5,023
851
4,752
16,261
7,679
2,070
7,026
9,235
0
42,473
W
Yemoja
7,473
1,798
12,448
3,309
17,612
21,002
565
9,926
7,686
12,853
0
L
10,307
566
8,141
6,193
18,142
7,912
68
10,468
7,674
26,279
0
L
Merlin
13,816
1,549
665
1,368
14,930
6,704
253
8,046
6,884
41,714
0
L
Cerberus
TokerHendrix
Cerberus
11,733
583
1,979
13,741
32,408
36,386
484
15,531
16,877
26,034
0
W
32,853
7,756
3,803
3,236
13,788
6,837
1,611
8,680
5,108
72,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,894
Gold Earned
60,327
185
Minions Killed
170
0
Camps Cleared
0
1,260,597
Distance Traveled
1,438,997
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,338
646
34
2
0
259,495
0
W
Kukulkan
10,181
636
18
1
0
271,729
0
L
Artemis
12,549
784
26
2
0
226,423
0
W
Fenrir
12,039
752
9
1
0
299,228
0
W
Ah Muzen Cab
12,640
790
64
4
0
305,168
0
W
Yemoja
11,167
698
6
0
0
252,823
1
L
Hel
11,203
700
24
2
0
268,617
0
L
Merlin
10,345
647
64
4
0
222,179
0
L
Cerberus
10,459
654
37
2
0
283,883
0
W
Hera
14,300
894
73
5
0
310,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role