Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alfredbtxcoc
Neith
Level 27
God Stats
4W - 3L
1,596 SR
Queue Stats
5W - 6L
1,432 Elo+
Solo
Ares
Ares
Kamikazed71
Ares
Level 9
God Stats
0W - 2L
1,270 SR
Queue Stats
4W - 8L
1,134 Elo+
Solo
Thanatos
Thanatos
XxPrO-GaMeRs37xX
Thanatos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 94L
1,447 Elo+
Solo
Team Averages
Level 44
1,473 SR
1,403 Elo+

VS

Team Averages
Level 52
1,467 SR
1,416 Elo+
Anubis
Anubis
Abigyr
Anubis
Level 23
God Stats
23W - 42L
1,527 SR
Queue Stats
461W - 551L
1,464 Elo+
Solo
Bastet
Bastet
Horenka
Bastet
Level 16
God Stats
6W - 8L
1,406 SR
Queue Stats
21W - 34L
1,299 Elo+
Party 1
Bakasura
Bakasura
Thunder_King1917
Bakasura
Level 127
God Stats
6W - 0L
1,760 SR
Queue Stats
145W - 126L
1,583 Elo+
Solo
Chaac
Chaac
Tristann
Chaac
Level 78
God Stats
1W - 6L
1,099 SR
Queue Stats
35W - 38L
1,433 Elo+
Solo
Ares
Ares
cabosss37
Ares
Level 18
God Stats
7W - 5L
1,544 SR
Queue Stats
27W - 44L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
5 / 7 / 9
12,088
756
20,349
22,335
16,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
 
Baron Samedi
17
3 / 2 / 3
10,402
650
13,256
8,554
5,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 3 / 5
10,845
678
11,177
10,851
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 7 / 7
10,638
665
8,374
22,277
22,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 7 / 7
10,230
639
9,145
16,353
5,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abigyr
Anubis
20
9 / 1 / 10
12,687
793
20,097
12,050
7,135
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Horenka
Bastet
17
1 / 4 / 15
10,603
663
9,275
13,766
6,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
9 / 2 / 8
12,585
787
11,680
19,882
12,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Tristann
Chaac
19
5 / 3 / 11
11,828
739
12,347
18,455
14,546
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
17
2 / 4 / 14
10,641
665
9,980
16,944
15,902
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
84
14
Kills
26
26
Deaths
14
31
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
7
9
1.36
L
Baron Samedi
 
Baron Samedi
3
2
3
2.25
W
Anubis
Abigyr
Anubis
9
1
10
14
L
3
3
5
1.83
W
Bastet
Horenka
Bastet
1
4
15
2.13
L
2
7
7
0.79
W
9
2
8
6.5
W
Chaac
Tristann
Chaac
5
3
11
3.5
L
1
7
7
0.64
W
Ares
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,301
Damage
63,379
80,370
Taken
81,097
54,468
Mitigated
55,987
18,460
Healing
26,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
20,349
5,312
55
3,214
22,335
16,941
309
8,735
13,532
6,067
38,965
L
Baron Samedi
 
Baron Samedi
13,256
507
3,960
1,542
8,554
5,461
244
3,033
5,466
39,469
0
W
Anubis
Abigyr
Anubis
20,097
2,148
93
5,822
12,050
7,135
1,055
2,702
9,348
58,428
0
L
11,177
3,130
250
2,634
10,851
3,822
1,417
4,537
6,224
0
44,344
W
Bastet
Horenka
Bastet
9,275
2,966
432
1,182
13,766
6,157
883
3,356
10,410
0
28,580
L
8,374
808
0
867
22,277
22,695
352
7,145
15,077
15,101
0
W
11,680
7,548
0
9,233
19,882
12,247
2,621
6,973
12,909
0
44,830
W
Chaac
Tristann
Chaac
12,347
2,148
0
6,446
18,455
14,546
1,463
6,184
12,271
0
44,636
L
9,145
1,152
272
5,666
16,353
5,549
1,363
6,627
9,555
0
30,423
W
Ares
9,980
535
0
3,086
16,944
15,902
355
5,103
11,725
13,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,203
Gold Earned
58,344
234
Minions Killed
269
0
Camps Cleared
0
1,450,793
Distance Traveled
1,515,339
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,088
756
59
4
0
310,563
3
L
Baron Samedi
10,402
650
35
2
0
281,460
3
W
Anubis
12,687
793
77
5
0
272,891
3
L
Neith
10,845
678
80
5
0
255,397
3
W
Bastet
10,603
663
37
2
0
272,657
0
L
Ares
10,638
665
17
1
0
285,538
1
W
Bakasura
12,585
787
83
5
0
335,990
1
W
Chaac
11,828
739
70
4
0
317,009
0
L
Thanatos
10,230
639
43
3
0
317,835
0
W
Ares
10,641
665
2
0
0
316,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role