Player Matchup

Bakasura
Bakasura
KwispyKweme
Bakasura
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 127L
1,718 Elo+
Solo
Athena
Athena
Mariia11407
Athena
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
434W - 384L
1,660 Elo+
Solo
Persephone
Persephone
longuss_shlongus
Persephone
Level 148
God Stats
5W - 0L
1,774 SR
Queue Stats
11W - 9L
1,910 Elo+
Solo
Team Averages
Level 146
1,591 SR
1,763 Elo+

VS

Team Averages
Level 77
1,862 SR
1,644 Elo+
Olorun
Olorun
IZitterNichtI
Olorun
Level 24
God Stats
2W - 1L
1,819 SR
Queue Stats
26W - 11L
1,790 Elo+
Party 1
Shiva
Shiva
Mr_C1Black
Shiva
Level 155
God Stats
19W - 10L
1,948 SR
Queue Stats
216W - 169L
1,532 Elo+
Party 1
Susano
Susano
Stw-3_Que_0605
Susano
Level 53
God Stats
5W - 3L
1,819 SR
Queue Stats
313W - 308L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KwispyKweme
Bakasura
15
6 / 3 / 8
9,685
880
8,616
11,841
6,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
12
3 / 3 / 9
9,366
851
7,528
16,093
18,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
longuss_shlongus
Persephone
15
9 / 5 / 8
10,872
988
17,508
11,306
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 7
7,927
721
6,619
11,864
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
13
4 / 5 / 7
8,997
818
13,764
17,772
13,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
6 / 7 / 3
8,900
809
9,671
12,559
3,293
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
18
Kills
11
11
Deaths
18
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
Bakasura
KwispyKweme
Bakasura
6
3
8
3.33
W
Athena
3
3
9
2.5
L
Shiva
4
5
7
1.5
L
6
7
3
1.07
W
Persephone
longuss_shlongus
Persephone
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,652
Damage
30,054
39,240
Taken
42,195
29,317
Mitigated
19,736
10,724
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,619
2,518
606
3,064
11,864
3,166
1,047
7,750
3,633
30,115
2,462
W
Bakasura
KwispyKweme
Bakasura
8,616
5,660
0
4,793
11,841
6,708
864
1,894
9,947
0
20,290
W
Athena
7,528
2,088
0
2,312
16,093
18,487
324
2,411
13,682
19,988
0
L
Shiva
13,764
3,785
484
4,307
17,772
13,277
533
10,101
6,933
0
31,062
L
9,671
1,756
0
981
12,559
3,293
0
7,753
4,015
0
24,074
W
Persephone
longuss_shlongus
Persephone
17,508
1,124
0
3,619
11,306
4,122
1,253
2,188
9,113
46,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,923
Gold Earned
25,824
136
Minions Killed
123
6
Camps Cleared
4
649,586
Distance Traveled
554,627
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,927
721
50
5
1
165,968
0
W
Bakasura
9,685
880
36
3
3
237,349
0
W
Athena
9,366
851
27
2
2
218,501
4
L
Shiva
8,997
818
33
3
1
208,623
0
L
Susano
8,900
809
40
4
2
180,036
0
W
Persephone
10,872
988
73
7
1
193,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role