Player Matchup

Shiva
Shiva
IcyRift
Shiva
Level 148
God Stats
20W - 10L
1,522 SR
Queue Stats
272W - 309L
1,528 Elo+
Party 1
Cerberus
Cerberus
LoganRoark23
Cerberus
Level 87
God Stats
8W - 5L
1,500 SR
Queue Stats
283W - 294L
1,525 Elo+
Party 1
Scylla
Scylla
Oaklvnd
Scylla
Level 129
God Stats
1W - 2L
1,294 SR
Queue Stats
183W - 157L
1,459 Elo+
Solo
Arachne
Arachne
SirMoosAlot1873
Arachne
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 171L
1,477 Elo+
Solo
Medusa
Medusa
Zi2K56
Medusa
Level 133
God Stats
5W - 8L
1,303 SR
Queue Stats
413W - 450L
1,526 Elo+
Party 1
Team Averages
Level 116
1,424 SR
1,503 Elo+

VS

Team Averages
Level 96
1,499 SR
1,450 Elo+
Jormungandr
Jormungandr
B1indingShadow
Jormungandr
Level 86
God Stats
7W - 8L
1,378 SR
Queue Stats
45W - 42L
1,495 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Death1171337
Ah Muzen Cab
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,502 Elo+
Party 3
Loki
Loki
Dragxn132
Loki
Level 81
God Stats
4W - 8L
1,249 SR
Queue Stats
152W - 167L
1,449 Elo+
Party 2
Merlin
Merlin
XxShadowxX8519
Merlin
Level 82
God Stats
7W - 3L
1,868 SR
Queue Stats
74W - 86L
1,399 Elo+
Party 2
Osiris
Osiris
xJUNI2LONYx
Osiris
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
IcyRift
Shiva
12
2 / 4 / 1
7,640
546
7,800
9,097
7,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cerberus
LoganRoark23
Cerberus
9
0 / 3 / 4
6,232
445
4,134
12,879
8,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Oaklvnd
Scylla
14
1 / 0 / 2
7,753
554
3,154
4,043
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 3
6,775
484
1,974
8,498
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Zi2K56
Medusa
11
2 / 7 / 1
6,831
488
6,460
11,412
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B1indingShadow
Jormungandr
12
1 / 1 / 7
7,102
507
5,845
9,206
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Death1171337
Ah Muzen Cab
13
3 / 2 / 4
7,250
518
10,110
7,098
1,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
15
11 / 0 / 2
8,929
638
6,077
7,520
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 1 / 3
7,822
559
2,558
5,419
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
12
2 / 3 / 3
7,211
515
4,647
8,841
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
17
17
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
B1indingShadow
Jormungandr
1
1
7
4.5
W
Ah Muzen Cab
Death1171337
Ah Muzen Cab
3
2
4
2.5
W
Loki
11
0
2
12
L
Shiva
IcyRift
Shiva
2
4
1
0.63
L
Cerberus
LoganRoark23
Cerberus
0
3
4
0.67
L
Scylla
Oaklvnd
Scylla
1
0
2
2
L
1
3
3
0.83
W
0
1
3
1.5
L
Medusa
Zi2K56
Medusa
2
7
1
0.36
W
Osiris
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,522
Damage
29,237
45,929
Taken
38,084
22,620
Mitigated
17,998
10,996
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
B1indingShadow
Jormungandr
5,845
1,003
104
1,663
9,206
6,740
0
2,200
7,006
30,934
0
W
Ah Muzen Cab
Death1171337
Ah Muzen Cab
10,110
3,397
361
1,898
7,098
1,964
513
2,330
4,768
0
43,149
W
Loki
6,077
584
0
903
7,520
2,367
33
925
6,595
0
55,417
L
Shiva
IcyRift
Shiva
7,800
2,901
0
2,935
9,097
7,374
0
120
8,977
0
42,302
L
Cerberus
LoganRoark23
Cerberus
4,134
430
126
3,256
12,879
8,780
0
4,372
8,507
18,337
0
L
Scylla
Oaklvnd
Scylla
3,154
84
0
1,089
4,043
1,100
0
1,330
2,713
54,449
0
L
1,974
1,061
0
1,218
8,498
2,267
0
918
7,580
0
34,812
W
2,558
320
0
1,927
5,419
1,602
200
1,578
3,841
56,497
0
L
Medusa
Zi2K56
Medusa
6,460
2,636
0
2,372
11,412
3,099
0
1,663
9,749
0
42,382
W
Osiris
4,647
1,158
0
524
8,841
5,325
0
255
8,586
0
33,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,231
Gold Earned
38,314
404
Minions Killed
436
0
Camps Cleared
0
1,308,362
Distance Traveled
1,370,393
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,102
507
61
4
0
284,576
3
W
Ah Muzen Cab
7,250
518
78
6
0
249,131
2
W
Loki
8,929
638
111
8
0
338,371
5
L
Shiva
7,640
546
90
6
0
238,965
4
L
Cerberus
6,232
445
30
2
0
259,178
3
L
Scylla
7,753
554
129
9
0
259,854
1
L
Arachne
6,775
484
69
5
0
326,965
3
W
Merlin
7,822
559
114
8
0
261,844
3
L
Medusa
6,831
488
86
6
0
223,400
1
W
Osiris
7,211
515
72
5
0
236,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role