Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Zebidezing
Shiva
Level 160
God Stats
11W - 3L
1,729 SR
Queue Stats
261W - 49L
2,067 Elo+
Party 1
Team Averages
Level 160
1,576 SR
1,689 Elo+

VS

Team Averages
Level 88
1,535 SR
1,394 Elo+
Shiva
Shiva
MoistCumberland
Shiva
Level 11
God Stats
8W - 5L
1,500 SR
Queue Stats
23W - 28L
1,216 Elo+
Party 2
Nox
Nox
Shes DejaVu
Nox
Level 105
God Stats
5W - 5L
1,883 SR
Queue Stats
25W - 23L
1,521 Elo+
Party 2
Rama
Rama
xCowabunga__
Rama
Level 148
God Stats
0W - 6L
1,222 SR
Queue Stats
830W - 890L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
12 / 0 / 8
9,116
912
15,452
5,399
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
 
Thor
12
6 / 0 / 10
8,283
828
6,656
7,147
3,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
13
4 / 0 / 17
8,106
811
7,835
8,633
7,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,635
564
5,023
13,680
8,526
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 6 / 0
5,563
556
1,985
10,064
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 8 / 0
5,637
564
1,413
10,844
2,495
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
22
Kills
0
0
Deaths
22
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
12
0
8
16
W
Thor
 
Thor
6
0
10
11
L
0
8
0
0
L
0
6
0
0
W
Shiva
4
0
17
12.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,943
Damage
8,421
21,179
Taken
34,588
13,182
Mitigated
13,394
5,235
Healing
3,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
15,452
340
0
1,068
5,399
1,705
1,232
792
4,515
41,800
0
W
Thor
 
Thor
6,656
218
0
1,792
7,147
3,573
142
1,302
5,703
0
21,204
L
5,023
258
70
1,938
13,680
8,526
0
5,990
7,181
0
16,838
L
1,985
248
0
756
10,064
2,373
0
4,882
4,851
9,423
0
W
Shiva
7,835
1,037
759
1,616
8,633
7,904
532
308
8,325
0
22,307
L
1,413
1,220
0
624
10,844
2,495
0
4,580
5,929
0
9,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,505
Gold Earned
16,835
119
Minions Killed
61
8
Camps Cleared
0
554,350
Distance Traveled
464,885
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,116
912
56
6
1
188,458
3
W
Thor
8,283
828
24
2
3
175,629
4
L
Shiva
5,635
564
26
3
0
163,613
2
L
Nox
5,563
556
21
2
0
157,003
2
W
Shiva
8,106
811
39
4
4
190,263
3
L
Rama
5,637
564
14
1
0
144,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role